Player Matchup

Chaac
Chaac
DISC0RANGER
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,415 Elo+
Party 1
Sobek
Sobek
GingerlyMoss69
Sobek
Level 154
God Stats
0W - 3L
1,768 SR
Queue Stats
548W - 547L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
GracefulQn
Kukulkan
Level 29
God Stats
95W - 108L
1,490 SR
Queue Stats
399W - 386L
1,406 Elo+
Party 3
Awilix
Awilix
Violèt
Awilix
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,378 Elo+
Party 1
Artemis
Artemis
brybar
Artemis
Level 40
God Stats
1W - 2L
1,736 SR
Queue Stats
43W - 48L
1,334 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,395 Elo+

VS

Team Averages
Level 100
1,546 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dynamic Dak
Anubis
Level 18
God Stats
5W - 3L
1,644 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 2
Odin
Odin
King Faiths
Odin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,425 Elo+
Party 2
Zeus
Zeus
MillerKiller930
Zeus
Level 120
God Stats
6W - 4L
1,604 SR
Queue Stats
12W - 15L
1,547 Elo+
Party 2
Hercules
Hercules
Shawn man 923
Hercules
Level 128
God Stats
1W - 1L
1,484 SR
Queue Stats
12W - 13L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
10,376
943
15,084
14,083
10,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 9 / 8
7,748
704
7,461
16,743
14,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
GracefulQn
Kukulkan
15
1 / 6 / 5
8,424
766
4,506
9,762
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Violèt
Awilix
14
4 / 7 / 5
8,761
796
9,395
11,822
4,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
brybar
Artemis
12
0 / 6 / 7
6,867
624
4,302
8,143
2,864
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 11
9,901
900
7,598
7,622
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
0 / 5 / 12
7,664
697
2,927
6,909
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
11 / 4 / 12
11,398
1,036
13,586
11,929
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 1 / 13
12,367
1,124
18,108
7,723
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Shawn man 923
Hercules
16
5 / 3 / 18
9,604
873
9,832
15,141
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
14
Kills
34
34
Deaths
14
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
11
10.5
L
7
6
5
1.58
W
Anubis
0
5
12
1.2
L
2
9
8
0.67
L
Kukulkan
GracefulQn
Kukulkan
1
6
5
0.58
W
11
4
12
4.25
W
13
1
13
19.5
W
Hercules
Shawn man 923
Hercules
5
3
18
4.67
L
Awilix
Violèt
Awilix
4
7
5
0.93
L
Artemis
brybar
Artemis
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
52,051
60,553
Taken
49,324
35,376
Mitigated
34,555
7,289
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,598
4,460
0
370
7,622
4,194
1,816
2,954
4,651
0
41,508
L
15,084
3,945
0
3,760
14,083
10,292
0
3,703
10,122
0
28,693
W
Anubis
2,927
0
0
1,196
6,909
4,026
0
1,931
4,922
11,793
0
L
7,461
321
516
2,763
16,743
14,669
0
6,566
9,713
19,795
0
L
Kukulkan
GracefulQn
Kukulkan
4,506
75
0
0
9,762
3,196
0
4,374
5,126
26,912
0
W
13,586
3,854
0
250
11,929
6,870
0
2,147
9,716
0
22,715
W
18,108
1,539
0
1,208
7,723
3,310
0
2,130
5,539
32,449
0
W
Hercules
Shawn man 923
Hercules
9,832
2,633
0
2,464
15,141
16,155
0
2,630
12,447
0
23,149
L
Awilix
Violèt
Awilix
9,395
3,784
0
250
11,822
4,355
0
2,796
8,700
0
25,473
L
Artemis
brybar
Artemis
4,302
2,395
0
0
8,143
2,864
0
2,737
5,092
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
50,934
188
Minions Killed
217
6
Camps Cleared
7
915,117
Distance Traveled
944,653
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,901
900
85
8
4
160,943
2
L
Chaac
10,376
943
27
2
2
171,762
0
W
Anubis
7,664
697
25
2
0
167,250
1
L
Sobek
7,748
704
21
2
0
185,898
1
L
Kukulkan
8,424
766
68
6
1
194,066
0
W
Odin
11,398
1,036
23
2
2
211,107
1
W
Zeus
12,367
1,124
47
4
0
203,471
2
W
Hercules
9,604
873
37
3
1
201,882
2
L
Awilix
8,761
796
52
5
3
208,308
0
L
Artemis
6,867
624
20
2
0
155,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role