Player Matchup

Hercules
Hercules
Farij
Hercules
Level 82
God Stats
2W - 3L
1,832 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 2
Chang'e
Chang'e
Flymyty
Chang'e
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,407 Elo+
Party 2
Camazotz
Camazotz
Slinkysloth
Camazotz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,407 Elo+
Party 2
Team Averages
Level 80
1,611 SR
1,407 Elo+

VS

Team Averages
Level 83
1,563 SR
1,603 Elo+
Danzaburou
Danzaburou
THEarcANGLE117
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
blarb2
Guan Yu
Level 27
God Stats
4W - 1L
1,688 SR
Queue Stats
35W - 22L
1,631 Elo+
Party 1
He Bo
He Bo
pdeww1
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Farij
Hercules
15
5 / 9 / 10
12,805
674
14,863
24,598
23,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Flymyty
Chang'e
16
6 / 9 / 10
13,119
690
20,111
20,132
11,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Slinkysloth
Camazotz
17
8 / 6 / 9
13,654
719
15,315
22,544
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
THEarcANGLE117
Danzaburou
19
11 / 6 / 9
15,389
810
22,720
24,171
11,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
blarb2
Guan Yu
19
8 / 4 / 14
14,416
759
18,384
23,459
28,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
pdeww1
He Bo
15
4 / 9 / 10
12,737
670
9,491
17,533
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
19
Kills
23
24
Deaths
19
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Farij
Hercules
5
9
10
1.11
L
Chang'e
Flymyty
Chang'e
6
9
10
1.22
L
Camazotz
Slinkysloth
Camazotz
8
6
9
2.08
W
Danzaburou
THEarcANGLE117
Danzaburou
11
6
9
2.58
W
Guan Yu
blarb2
Guan Yu
8
4
14
3.75
W
He Bo
pdeww1
He Bo
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
50,595
67,274
Taken
65,163
42,220
Mitigated
46,067
21,682
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Farij
Hercules
14,863
5,153
0
4,566
24,598
23,749
1,035
5,328
18,616
0
41,334
L
Chang'e
Flymyty
Chang'e
20,111
1,111
2,123
5,312
20,132
11,422
118
1,689
17,970
63,185
0
L
Camazotz
Slinkysloth
Camazotz
15,315
3,695
0
9,681
22,544
7,049
990
2,122
20,041
0
64,575
W
Danzaburou
THEarcANGLE117
Danzaburou
22,720
13,863
0
11,629
24,171
11,070
2,288
8,871
15,125
0
94,968
W
Guan Yu
blarb2
Guan Yu
18,384
2,647
2,060
4,931
23,459
28,362
665
6,871
16,438
0
35,976
W
He Bo
pdeww1
He Bo
9,491
455
0
801
17,533
6,635
309
4,609
12,724
42,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
42,542
200
Minions Killed
181
0
Camps Cleared
0
965,510
Distance Traveled
971,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,805
674
36
2
0
326,598
3
L
Chang'e
13,119
690
85
4
0
312,354
0
L
Camazotz
13,654
719
79
4
0
326,558
0
W
Danzaburou
15,389
810
87
5
0
295,345
1
W
Guan Yu
14,416
759
28
1
0
393,008
2
W
He Bo
12,737
670
66
3
0
282,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role