Player Matchup

Pele
Pele
Arnosra
Pele
Level 13
God Stats
3W - 3L
1,715 SR
Queue Stats
18W - 21L
1,434 Elo+
Party 2
Discordia
Discordia
Blockwizard
Discordia
Level 27
God Stats
7W - 11L
1,481 SR
Queue Stats
65W - 89L
1,383 Elo+
Solo
Nike
Nike
Croft98
Nike
Level 27
God Stats
5W - 1L
1,935 SR
Queue Stats
37W - 32L
1,526 Elo+
Solo
Arachne
Arachne
cruixsoul
Arachne
Level 48
God Stats
6W - 9L
1,390 SR
Queue Stats
536W - 569L
1,398 Elo+
Party 2
Cupid
Cupid
pantheraonca7
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,226 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,393 Elo+

VS

Team Averages
Level 34
1,476 SR
1,369 Elo+
Anubis
Anubis
Alejojandro
Anubis
Level 23
God Stats
4W - 2L
1,568 SR
Queue Stats
5W - 6L
1,416 Elo+
Party 1
Ares
Ares
Bored300
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,416 Elo+
Party 1
Neith
Neith
FloppyFire
Neith
Level 8
God Stats
4W - 3L
1,311 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 3
Fenrir
Fenrir
Kali Spree
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,257 Elo+
Party 3
Ah Puch
Ah Puch
Ssebas562
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arnosra
Pele
8
0 / 0 / 1
4,020
574
985
2,752
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Blockwizard
Discordia
5
0 / 3 / 0
3,494
499
939
2,540
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
Croft98
Nike
7
3 / 1 / 0
4,552
650
2,590
3,751
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
cruixsoul
Arachne
1
0 / 0 / 0
2,816
402
68
34
4
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 1 / 0
3,921
560
1,370
3,145
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 2 / 0
4,151
593
1,653
3,062
991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
5
0 / 1 / 0
3,349
478
336
2,318
896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
5
0 / 1 / 0
3,378
483
1,046
2,409
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Kali Spree
Fenrir
7
0 / 0 / 0
4,201
600
34
3,913
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Ssebas562
Ah Puch
8
4 / 1 / 1
4,896
699
2,150
2,542
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
5
5
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
0
0.5
L
Pele
Arnosra
Pele
0
0
1
0.5
L
Discordia
Blockwizard
Discordia
0
3
0
0
W
Ares
0
1
0
0
L
Nike
Croft98
Nike
3
1
0
3
W
Neith
0
1
0
0
W
Fenrir
Kali Spree
Fenrir
0
0
0
0
W
Ah Puch
Ssebas562
Ah Puch
4
1
1
4.5
L
Arachne
cruixsoul
Arachne
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,952
Damage
5,219
12,222
Taken
14,244
3,710
Mitigated
4,101
4,738
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,653
586
0
1,100
3,062
991
465
0
3,062
14,765
0
L
Pele
Arnosra
Pele
985
115
0
1,457
2,752
753
0
431
2,321
0
17,432
L
Discordia
Blockwizard
Discordia
939
68
0
648
2,540
488
0
576
1,964
12,396
0
W
Ares
336
93
0
0
2,318
896
241
337
1,981
3,938
0
L
Nike
Croft98
Nike
2,590
519
0
875
3,751
1,739
0
2,354
1,397
0
14,500
W
Neith
1,046
502
0
690
2,409
520
390
162
2,247
0
9,406
W
Fenrir
Kali Spree
Fenrir
34
0
0
3,125
3,913
1,118
0
183
3,730
0
17,729
W
Ah Puch
Ssebas562
Ah Puch
2,150
251
0
827
2,542
576
491
257
2,285
16,737
0
L
Arachne
cruixsoul
Arachne
68
68
0
0
34
4
0
0
34
0
589
L
1,370
672
38
1,720
3,145
726
0
778
2,367
0
11,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
19,975
108
Minions Killed
147
0
Camps Cleared
0
534,724
Distance Traveled
584,114
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,151
593
38
5
0
104,126
1
L
Pele
4,020
574
30
4
0
141,235
1
L
Discordia
3,494
499
19
3
0
132,145
0
W
Ares
3,349
478
12
2
0
88,422
0
L
Nike
4,552
650
31
4
0
117,162
1
W
Neith
3,378
483
13
2
0
125,501
1
W
Fenrir
4,201
600
51
7
0
131,199
2
W
Ah Puch
4,896
699
33
5
0
134,866
2
L
Arachne
2,816
402
1
0
0
27,845
0
L
Cupid
3,921
560
27
4
0
116,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role