Player Matchup

Izanami
Izanami
Crashmaster707
Izanami
Level 96
God Stats
4W - 3L
1,605 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
Jweiss2001
Zhong Kui
Level 113
God Stats
3W - 1L
1,716 SR
Queue Stats
25W - 15L
1,735 Elo+
Party 1
Nox
Nox
lmDefiant
Nox
Level 87
God Stats
3W - 1L
1,352 SR
Queue Stats
15W - 12L
1,696 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,669 Elo+

VS

Team Averages
Level 127
1,659 SR
1,573 Elo+
Anubis
Anubis
Snipers J3w
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,539 Elo+
Party 2
Mulan
Mulan
Snipers Remorse
Mulan
Level 125
God Stats
7W - 3L
1,885 SR
Queue Stats
121W - 118L
1,530 Elo+
Party 2
Ullr
Ullr
Thatch N Snatch
Ullr
Level 129
God Stats
82W - 80L
1,593 SR
Queue Stats
350W - 370L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
8,775
675
6,903
8,873
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Jweiss2001
Zhong Kui
13
6 / 4 / 7
9,522
732
14,639
9,649
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
7 / 1 / 7
10,526
810
5,417
8,383
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 6 / 1
8,110
624
7,824
10,673
5,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 7 / 4
7,810
601
7,927
14,164
6,738
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 4
7,886
607
5,529
9,702
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
5
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Zhong Kui
Jweiss2001
Zhong Kui
6
4
7
2.38
L
Anubis
4
6
1
0.75
L
1
7
4
0.43
L
0
1
4
2
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,959
Damage
21,280
26,905
Taken
34,539
18,971
Mitigated
16,169
9,498
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,903
4,263
0
4,442
8,873
3,065
1,473
3,707
5,166
0
42,288
W
Zhong Kui
Jweiss2001
Zhong Kui
14,639
5,444
0
2,874
9,649
7,688
1,439
2,172
7,477
37,066
4,541
L
Anubis
7,824
557
0
2,997
10,673
5,945
0
6,510
4,163
29,447
0
L
7,927
1,198
390
1,775
14,164
6,738
0
7,989
6,175
0
21,851
L
5,529
1,503
0
1,010
9,702
3,486
0
4,628
5,074
0
37,524
W
5,417
794
0
2,182
8,383
8,218
168
1,954
6,429
14,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
23,806
152
Minions Killed
138
0
Camps Cleared
0
629,751
Distance Traveled
619,114
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,775
675
89
7
0
212,714
0
W
Zhong Kui
9,522
732
43
3
0
185,329
1
L
Anubis
8,110
624
47
4
0
188,876
1
L
Mulan
7,810
601
31
2
0
204,575
4
L
Ullr
7,886
607
60
5
0
225,663
4
W
Nox
10,526
810
20
2
0
231,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role