Player Matchup

Da Ji
Da Ji
AZzombiekilla
Da Ji
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 59L
1,291 Elo+
Solo
Danzaburou
Danzaburou
HenriqueSanefuji
Danzaburou
Level 22
God Stats
28W - 25L
1,400 SR
Queue Stats
49W - 72L
1,031 Elo+
Solo
Olorun
Olorun
King Reaper1243
Olorun
Level 28
God Stats
5W - 3L
1,093 SR
Queue Stats
79W - 57L
1,500 Elo+
Solo
Nemesis
Nemesis
MoneyFisha
Nemesis
Level 25
God Stats
3W - 0L
1,763 SR
Queue Stats
429W - 427L
1,359 Elo+
Solo
Jormungandr
Jormungandr
bynorrr
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,063 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,249 Elo+

VS

Team Averages
Level 23
1,276 SR
1,271 Elo+
Tiamat
Tiamat
NewBook T3T
Tiamat
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 60L
1,500 Elo+
Solo
Nemesis
Nemesis
chihuahua7ant
Nemesis
Level 24
God Stats
7W - 7L
1,368 SR
Queue Stats
12W - 15L
1,233 Elo+
Solo
Thanatos
Thanatos
franciscotruu
Thanatos
Level 25
God Stats
0W - 5L
1,077 SR
Queue Stats
38W - 47L
1,285 Elo+
Party 1
Anubis
Anubis
jaem97
Anubis
Level 28
God Stats
1W - 4L
1,233 SR
Queue Stats
40W - 49L
1,287 Elo+
Party 1
Hera
Hera
neo_ninja943
Hera
Level 18
God Stats
3W - 6L
1,201 SR
Queue Stats
90W - 101L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
10,548
527
11,807
13,130
4,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HenriqueSanefuji
Danzaburou
15
4 / 7 / 3
10,477
524
4,895
14,295
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 4 / 3
12,389
619
19,760
21,039
6,748
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MoneyFisha
Nemesis
15
6 / 4 / 1
10,012
501
7,365
16,336
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
bynorrr
Jormungandr
12
0 / 6 / 1
7,992
400
1,511
10,746
7,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 8 / 2
8,525
426
4,922
15,922
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
14
2 / 3 / 1
8,635
432
4,528
13,200
4,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
franciscotruu
Thanatos
17
16 / 3 / 0
11,115
556
14,615
14,574
7,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
jaem97
Anubis
14
4 / 13 / 1
8,618
431
11,614
14,785
6,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 10 / 3
7,010
351
4,134
9,677
3,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
33
Kills
25
26
Deaths
37
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
W
Danzaburou
HenriqueSanefuji
Danzaburou
4
7
3
0.79
W
16
4
3
4.38
W
Nemesis
MoneyFisha
Nemesis
6
4
1
1.63
L
Tiamat
3
8
2
0.5
W
Jormungandr
bynorrr
Jormungandr
0
6
1
0.08
L
Nemesis
2
3
1
0.83
L
Thanatos
franciscotruu
Thanatos
16
3
0
5.33
L
Anubis
jaem97
Anubis
4
13
1
0.35
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
39,813
75,546
Taken
68,158
28,949
Mitigated
29,072
23,074
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,807
5,503
441
588
13,130
4,521
2,814
6,121
6,984
0
42,489
W
Danzaburou
HenriqueSanefuji
Danzaburou
4,895
2,211
0
3,016
14,295
4,801
3,496
1,693
12,552
0
59,066
W
19,760
13,537
370
13,449
21,039
6,748
4,417
9,813
11,201
70,534
0
W
Nemesis
MoneyFisha
Nemesis
7,365
3,830
0
4,500
16,336
5,654
0
2,090
14,171
0
51,493
L
Tiamat
4,922
2,070
0
3,480
15,922
6,530
68
4,574
11,348
30,805
0
W
Jormungandr
bynorrr
Jormungandr
1,511
417
0
710
10,746
7,225
1,153
953
9,693
17,607
0
L
Nemesis
4,528
2,218
99
1,315
13,200
4,610
0
2,955
10,245
0
61,920
L
Thanatos
franciscotruu
Thanatos
14,615
3,734
0
9,806
14,574
7,688
0
3,965
10,609
0
37,928
L
Anubis
jaem97
Anubis
11,614
657
0
1,114
14,785
6,475
1,253
7,229
7,556
35,881
0
L
4,134
1,622
0
0
9,677
3,769
622
2,548
7,129
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
43,903
386
Minions Killed
270
0
Camps Cleared
0
1,591,712
Distance Traveled
1,543,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,548
527
78
4
0
346,569
0
W
Danzaburou
10,477
524
107
5
0
273,295
0
W
Olorun
12,389
619
98
5
0
304,999
1
W
Nemesis
10,012
501
67
3
0
408,291
0
L
Tiamat
8,525
426
46
2
0
243,367
1
W
Jormungandr
7,992
400
36
2
0
258,558
0
L
Nemesis
8,635
432
84
4
0
407,425
0
L
Thanatos
11,115
556
75
4
0
338,828
0
L
Anubis
8,618
431
53
3
0
236,146
0
L
Hera
7,010
351
12
1
0
318,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role