Player Matchup

Geb
Geb
HekoQuatro
Geb
Level 26
God Stats
2W - 2L
1,757 SR
Queue Stats
403W - 388L
1,696 Elo+
Solo
Danzaburou
Danzaburou
Ireadmangas
Danzaburou
Level 28
God Stats
23W - 4L
2,000 SR
Queue Stats
182W - 130L
1,949 Elo+
Solo
Bakasura
Bakasura
MADThiccWildcake
Bakasura
Level 21
God Stats
2W - 2L
1,856 SR
Queue Stats
71W - 80L
1,766 Elo+
Solo
Chang'e
Chang'e
TheMeTaL5592
Chang'e
Level 15
God Stats
20W - 18L
1,569 SR
Queue Stats
185W - 172L
1,647 Elo+
Solo
Kukulkan
Kukulkan
uwilbikill
Kukulkan
Level 8
God Stats
5W - 2L
1,813 SR
Queue Stats
29W - 24L
1,568 Elo+
Solo
Team Averages
Level 20
1,799 SR
1,725 Elo+

VS

Team Averages
Level 32
1,786 SR
1,781 Elo+
Artio
Artio
Bent Spork
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 2
Ymir
Ymir
DopeyGreg SZN
Ymir
Level 6
God Stats
11W - 2L
1,965 SR
Queue Stats
17W - 4L
1,912 Elo+
Party 1
Hera
Hera
MyTurnCoach
Hera
Level 5
God Stats
5W - 3L
1,710 SR
Queue Stats
14W - 13L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
UrStepSister185
Cu Chulainn
Level 22
God Stats
3W - 0L
1,862 SR
Queue Stats
5W - 1L
1,876 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
isaiah4pf
Ah Muzen Cab
Level 127
God Stats
5W - 0L
1,893 SR
Queue Stats
184W - 149L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,546
855
4,616
10,259
8,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ireadmangas
Danzaburou
15
4 / 3 / 1
10,342
1,034
12,631
12,676
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 9 / 3
9,340
934
3,783
18,035
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
TheMeTaL5592
Chang'e
14
2 / 9 / 2
9,323
932
9,841
19,418
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
uwilbikill
Kukulkan
15
0 / 7 / 4
8,918
892
11,430
14,125
5,716
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
4 / 0 / 14
10,166
1,017
9,308
13,443
10,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 19
11,410
1,141
5,192
12,371
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 9
9,526
953
13,971
5,185
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
UrStepSister185
Cu Chulainn
16
7 / 1 / 8
10,445
1,045
13,384
8,492
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
isaiah4pf
Ah Muzen Cab
17
11 / 2 / 13
11,508
1,151
26,685
9,709
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
8
Kills
30
30
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
4
0
14
11
W
4
2
19
6.75
L
0
2
5
1.25
L
Danzaburou
Ireadmangas
Danzaburou
4
3
1
1.5
L
2
9
3
0.39
W
4
3
9
2.83
L
Chang'e
TheMeTaL5592
Chang'e
2
9
2
0.33
W
Cu Chulainn
UrStepSister185
Cu Chulainn
7
1
8
11
W
Ah Muzen Cab
isaiah4pf
Ah Muzen Cab
11
2
13
8.75
L
Kukulkan
uwilbikill
Kukulkan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
68,540
74,513
Taken
49,200
35,130
Mitigated
34,293
6,861
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
9,308
819
1,254
3,292
13,443
10,781
0
7,503
5,692
20,054
0
W
5,192
1,527
0
969
12,371
10,431
0
7,819
4,235
15,463
0
L
4,616
360
0
1,779
10,259
8,749
0
3,978
6,181
7,750
0
L
Danzaburou
Ireadmangas
Danzaburou
12,631
5,844
0
773
12,676
5,209
0
3,853
8,798
0
35,730
L
3,783
2,749
0
1,590
18,035
8,641
0
8,341
9,569
0
8,583
W
13,971
3,857
0
0
5,185
2,013
0
1,269
3,831
36,849
0
L
Chang'e
TheMeTaL5592
Chang'e
9,841
629
757
1,852
19,418
6,815
0
6,316
12,927
27,012
0
W
Cu Chulainn
UrStepSister185
Cu Chulainn
13,384
4,126
0
3,053
8,492
5,556
0
4,582
3,816
0
26,485
W
Ah Muzen Cab
isaiah4pf
Ah Muzen Cab
26,685
17,104
0
4,001
9,709
5,512
0
3,934
5,421
0
40,500
L
Kukulkan
uwilbikill
Kukulkan
11,430
656
0
110
14,125
5,716
0
5,983
7,992
27,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
53,055
169
Minions Killed
153
7
Camps Cleared
9
766,583
Distance Traveled
916,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,166
1,017
19
2
3
198,558
0
W
Ymir
11,410
1,141
30
3
0
167,715
0
L
Geb
8,546
855
1
0
0
101,120
0
L
Danzaburou
10,342
1,034
58
6
1
168,535
0
L
Bakasura
9,340
934
25
3
4
166,458
0
W
Hera
9,526
953
39
4
4
159,488
0
L
Chang'e
9,323
932
49
5
1
178,599
0
W
Cu Chulainn
10,445
1,045
37
4
2
200,906
0
W
Ah Muzen Cab
11,508
1,151
28
3
0
189,536
1
L
Kukulkan
8,918
892
36
4
1
151,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role