Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Rinorio
Nox
Level 128
God Stats
6W - 4L
1,380 SR
Queue Stats
73W - 73L
1,478 Elo+
Party 2
Team Averages
Level 132
1,460 SR
1,493 Elo+

VS

Team Averages
Level 86
1,444 SR
1,448 Elo+
Bacchus
Bacchus
Jinxed Storm
Bacchus
Level 47
God Stats
4W - 5L
1,346 SR
Queue Stats
90W - 130L
1,327 Elo+
Solo
Discordia
Discordia
Orinion
Discordia
Level 108
God Stats
61W - 48L
1,430 SR
Queue Stats
389W - 400L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
YoshiLionheart
Danzaburou
Level 103
God Stats
93W - 81L
1,557 SR
Queue Stats
377W - 385L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 6
7,894
789
6,163
7,321
6,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
 
Guan Yu
10
2 / 1 / 7
7,059
706
7,405
9,959
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
10
4 / 1 / 2
7,151
715
4,269
4,684
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jinxed Storm
Bacchus
8
0 / 3 / 1
6,340
634
2,979
7,217
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Orinion
Discordia
9
1 / 4 / 1
6,481
648
6,615
6,208
1,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YoshiLionheart
Danzaburou
9
1 / 3 / 1
6,619
662
5,497
7,879
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
6
7
W
Guan Yu
 
Guan Yu
2
1
7
5.5
L
Bacchus
Jinxed Storm
Bacchus
0
3
1
0.17
L
Discordia
Orinion
Discordia
1
4
1
0.38
W
Nox
4
1
2
5
L
Danzaburou
YoshiLionheart
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
15,091
21,964
Taken
21,304
13,982
Mitigated
8,731
6,443
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,163
270
0
1,321
7,321
6,225
0
2,255
4,795
16,467
0
W
Guan Yu
 
Guan Yu
7,405
559
1,850
3,211
9,959
6,190
0
3,586
6,079
0
20,788
L
Bacchus
Jinxed Storm
Bacchus
2,979
503
0
702
7,217
5,175
64
4,016
3,201
6,839
0
L
Discordia
Orinion
Discordia
6,615
237
0
1,180
6,208
1,494
0
2,996
3,212
23,308
0
W
Nox
4,269
238
0
61
4,684
1,567
559
2,892
1,460
22,132
0
L
Danzaburou
YoshiLionheart
Danzaburou
5,497
2,465
0
3,002
7,879
2,062
81
3,428
4,451
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
19,440
92
Minions Killed
99
0
Camps Cleared
0
577,257
Distance Traveled
539,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,894
789
7
1
0
200,557
1
W
Guan Yu
7,059
706
35
4
0
199,531
1
L
Bacchus
6,340
634
17
2
0
187,752
1
L
Discordia
6,481
648
46
5
0
178,153
0
W
Nox
7,151
715
50
5
0
177,169
1
L
Danzaburou
6,619
662
36
4
0
174,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role