Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Magoshinju
Ares
Level 6
God Stats
1W - 3L
1,667 SR
Queue Stats
85W - 97L
1,282 Elo+
Party 2
Anubis
Anubis
Zephy55
Anubis
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
228W - 313L
1,227 Elo+
Party 2
Nemesis
Nemesis
kazinop
Nemesis
Level 57
God Stats
8W - 10L
1,344 SR
Queue Stats
17W - 38L
1,227 Elo+
Party 2
Ullr
Ullr
xdiablinx
Ullr
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 43L
1,227 Elo+
Party 2
Team Averages
Level 62
1,486 SR
1,293 Elo+

VS

Team Averages
Level 72
1,687 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Amn35ia
Artemis
Level 109
God Stats
8W - 4L
1,940 SR
Queue Stats
305W - 284L
1,511 Elo+
Party 1
Ymir
Ymir
MasterFull0ak
Ymir
Level 29
God Stats
21W - 12L
1,653 SR
Queue Stats
71W - 90L
1,473 Elo+
Party 3
Chaac
Chaac
NauseousFool634
Chaac
Level 29
God Stats
3W - 4L
1,842 SR
Queue Stats
85W - 115L
1,405 Elo+
Party 1
Camazotz
Camazotz
Ragemeh
Camazotz
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
433W - 431L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 3 / 0
8,266
551
6,615
10,963
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
5,832
389
1,546
9,528
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Zephy55
Anubis
9
0 / 5 / 1
5,882
392
1,288
5,995
2,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
kazinop
Nemesis
11
0 / 2 / 2
6,916
461
2,280
7,045
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
12
3 / 4 / 1
7,210
481
7,151
10,394
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 4
8,462
564
6,299
6,680
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Amn35ia
Artemis
14
4 / 1 / 2
8,318
555
5,861
8,960
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 11
8,117
541
7,859
9,203
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 3
7,720
515
3,911
8,991
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Ragemeh
Camazotz
15
8 / 1 / 2
8,990
599
8,072
12,963
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
20
20
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Raijin
 
Raijin
5
1
4
7
W
Artemis
Amn35ia
Artemis
4
1
2
5
L
0
6
1
0.08
W
3
1
11
8.5
W
0
1
3
1.5
W
Camazotz
Ragemeh
Camazotz
8
1
2
9
L
Anubis
Zephy55
Anubis
0
5
1
0.1
L
Nemesis
kazinop
Nemesis
0
2
2
0.5
L
Ullr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
32,002
43,925
Taken
46,797
23,510
Mitigated
21,187
9,675
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,615
456
0
3,344
10,963
9,540
0
329
10,217
0
50,819
W
Raijin
 
Raijin
6,299
403
0
2,307
6,680
2,232
604
775
5,905
55,262
0
W
Artemis
Amn35ia
Artemis
5,861
2,265
0
5,969
8,960
2,797
1,024
834
8,126
0
54,930
L
1,546
101
0
1,357
9,528
4,651
0
3,002
6,486
14,975
0
W
7,859
1,853
0
2,456
9,203
4,984
63
767
8,411
19,516
0
W
3,911
162
0
3,641
8,991
6,704
24
0
8,645
0
41,700
W
Camazotz
Ragemeh
Camazotz
8,072
3,137
0
8,974
12,963
4,470
0
458
12,384
0
54,437
L
Anubis
Zephy55
Anubis
1,288
231
0
980
5,995
2,264
0
3,582
2,271
20,782
0
L
Nemesis
kazinop
Nemesis
2,280
1,075
0
1,366
7,045
3,851
0
2,466
4,459
0
37,582
L
Ullr
7,151
2,499
0
2,628
10,394
3,204
69
4,369
5,917
0
34,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
41,607
298
Minions Killed
382
0
Camps Cleared
0
1,372,293
Distance Traveled
1,444,654
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,266
551
95
6
0
290,140
3
W
Raijin
8,462
564
100
7
0
281,013
3
W
Artemis
8,318
555
89
6
0
219,630
4
L
Ares
5,832
389
28
2
0
260,446
0
W
Ymir
8,117
541
18
1
0
317,076
9
W
Chaac
7,720
515
74
5
0
295,348
1
W
Camazotz
8,990
599
101
7
0
331,587
4
L
Anubis
5,882
392
34
2
0
247,004
4
L
Nemesis
6,916
461
79
5
0
311,623
2
L
Ullr
7,210
481
62
4
0
263,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role