Player Matchup

Ra
Ra
CjaymCcaw
Ra
Level 126
God Stats
7W - 7L
1,575 SR
Queue Stats
289W - 252L
1,479 Elo+
Solo
Cthulhu
Cthulhu
IW0K
Cthulhu
Level 77
God Stats
5W - 2L
1,338 SR
Queue Stats
284W - 268L
1,577 Elo+
Party 1
Set
Set
S Gvry
Set
Level 87
God Stats
10W - 6L
1,662 SR
Queue Stats
525W - 461L
1,558 Elo+
Party 1
Apollo
Apollo
WoomyGang
Apollo
Level 146
God Stats
6W - 2L
1,798 SR
Queue Stats
30W - 24L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
afroborinqueno
Erlang Shen
Level 110
God Stats
2W - 4L
1,389 SR
Queue Stats
219W - 246L
1,522 Elo+
Party 2
Team Averages
Level 109
1,552 SR
1,556 Elo+

VS

Team Averages
Level 89
1,629 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gamingnickos
Tsukuyomi
Level 80
God Stats
42W - 38L
1,614 SR
Queue Stats
319W - 415L
1,485 Elo+
Party 3
Bellona
Bellona
Leonidas365
Bellona
Level 68
God Stats
83W - 114L
1,545 SR
Queue Stats
287W - 376L
1,516 Elo+
Party 3
Janus
Janus
Sauldon_Lane
Janus
Level 66
God Stats
13W - 19L
1,851 SR
Queue Stats
209W - 287L
1,488 Elo+
Party 3
Izanami
Izanami
sly-co-op-12
Izanami
Level 85
God Stats
21W - 13L
1,636 SR
Queue Stats
51W - 79L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,564
582
8,701
5,399
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
IW0K
Cthulhu
10
2 / 5 / 5
6,387
491
4,850
9,360
5,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
S Gvry
Set
12
3 / 0 / 2
7,028
541
5,588
7,405
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
WoomyGang
Apollo
11
0 / 3 / 1
6,220
478
2,832
8,743
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
afroborinqueno
Erlang Shen
12
3 / 2 / 0
7,071
544
3,390
11,368
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
4 / 1 / 2
7,329
564
3,892
10,332
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Gamingnickos
Tsukuyomi
11
2 / 5 / 2
6,339
488
5,281
10,424
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Leonidas365
Bellona
11
1 / 2 / 1
6,686
514
6,509
7,301
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 3
6,394
492
3,907
5,374
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sly-co-op-12
Izanami
11
2 / 2 / 5
6,545
503
4,794
8,686
2,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
10
11
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
1
2
5
W
5
1
2
6
L
Tsukuyomi
Gamingnickos
Tsukuyomi
2
5
2
0.6
W
Cthulhu
IW0K
Cthulhu
2
5
5
0.9
L
Bellona
Leonidas365
Bellona
1
2
1
0.75
W
Set
S Gvry
Set
3
0
2
4
L
1
3
3
0.83
W
Apollo
WoomyGang
Apollo
0
3
1
0.17
W
Erlang Shen
afroborinqueno
Erlang Shen
3
2
0
1.5
L
Izanami
sly-co-op-12
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
24,383
42,275
Taken
42,117
18,266
Mitigated
18,632
17,573
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,892
775
2,021
8,019
10,332
4,263
112
3,914
6,256
25,690
0
W
8,701
550
550
2,097
5,399
1,816
0
2,334
2,895
42,903
0
L
Tsukuyomi
Gamingnickos
Tsukuyomi
5,281
1,573
0
2,190
10,424
3,740
82
2,339
8,001
0
30,661
W
Cthulhu
IW0K
Cthulhu
4,850
73
132
463
9,360
5,066
0
2,663
6,589
16,747
0
L
Bellona
Leonidas365
Bellona
6,509
3,279
0
2,092
7,301
6,483
544
1,023
6,277
919
35,329
W
Set
S Gvry
Set
5,588
1,819
0
4,033
7,405
3,097
0
192
7,213
0
47,734
L
3,907
396
0
1,036
5,374
1,679
0
2,990
2,212
34,478
0
W
Apollo
WoomyGang
Apollo
2,832
799
0
4,147
8,743
2,533
2,562
2,292
6,379
0
36,915
W
Erlang Shen
afroborinqueno
Erlang Shen
3,390
1,397
0
6,151
11,368
5,754
249
0
11,368
2,348
29,839
L
Izanami
sly-co-op-12
Izanami
4,794
3,941
0
3,169
8,686
2,467
600
2,929
5,713
0
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
33,293
349
Minions Killed
347
0
Camps Cleared
0
1,235,004
Distance Traveled
1,188,359
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,329
564
42
3
0
240,203
1
W
Ra
7,564
582
90
7
0
256,559
4
L
Tsukuyomi
6,339
488
65
5
0
244,485
2
W
Cthulhu
6,387
491
31
2
0
239,231
2
L
Bellona
6,686
514
89
7
0
253,324
2
W
Set
7,028
541
83
6
0
282,661
2
L
Janus
6,394
492
65
5
0
230,644
3
W
Apollo
6,220
478
72
6
0
215,505
6
W
Erlang Shen
7,071
544
73
6
0
241,048
0
L
Izanami
6,545
503
86
7
0
219,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role