Player Matchup

The Morrigan
The Morrigan
CallofDutyPlayer
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,745 Elo+
Party 3
Merlin
Merlin
NuWaFootFétish
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 70L
1,765 Elo+
Party 3
Sun Wukong
Sun Wukong
SoloWukongKing
Sun Wukong
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 9L
1,745 Elo+
Party 3
Heimdallr
Heimdallr
Wallstreet
Heimdallr
Level 120
God Stats
1W - 2L
1,114 SR
Queue Stats
51W - 21L
1,666 Elo+
Party 3
Fenrir
Fenrir
YayTuba
Fenrir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 111L
1,807 Elo+
Party 3
Team Averages
Level 49
1,423 SR
1,746 Elo+

VS

Team Averages
Level 24
1,647 SR
1,563 Elo+
Anhur
Anhur
CoachPribble
Anhur
Level 18
God Stats
10W - 17L
1,554 SR
Queue Stats
15W - 20L
1,568 Elo+
Party 2
Anubis
Anubis
CodaBug04
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EJLtheboss
Ymir
Level 25
God Stats
27W - 22L
1,687 SR
Queue Stats
724W - 534L
1,584 Elo+
Party 2
Tyr
Tyr
Kaldrplz
Tyr
Level 28
God Stats
28W - 20L
1,745 SR
Queue Stats
307W - 296L
1,689 Elo+
Party 1
Cerberus
Cerberus
Mxdrago
Cerberus
Level 21
God Stats
1W - 4L
1,748 SR
Queue Stats
68W - 78L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CallofDutyPlayer
The Morrigan
17
7 / 2 / 4
10,202
567
13,014
7,997
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 4
7,819
434
2,977
2,877
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SoloWukongKing
Sun Wukong
16
4 / 0 / 5
10,003
556
8,891
12,605
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Wallstreet
Heimdallr
16
7 / 5 / 3
10,349
575
11,365
13,672
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
YayTuba
Fenrir
19
9 / 3 / 6
11,358
631
14,585
15,065
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,578
477
5,026
10,804
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CodaBug04
Anubis
15
4 / 6 / 1
9,640
536
6,378
13,535
6,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 6
7,633
424
6,575
13,420
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 1
8,364
465
5,244
14,547
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Mxdrago
Cerberus
12
1 / 4 / 0
7,495
416
5,084
13,034
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
29
Kills
12
12
Deaths
29
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CallofDutyPlayer
The Morrigan
7
2
4
4.5
L
4
5
3
1.1
L
Anubis
CodaBug04
Anubis
4
6
1
0.75
L
0
8
6
0.38
L
3
6
1
0.58
L
Cerberus
Mxdrago
Cerberus
1
4
0
0.25
W
2
2
4
2
W
Sun Wukong
SoloWukongKing
Sun Wukong
4
0
5
6.5
W
Heimdallr
Wallstreet
Heimdallr
7
5
3
1.7
W
Fenrir
YayTuba
Fenrir
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
28,307
52,216
Taken
65,340
21,973
Mitigated
36,469
15,999
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CallofDutyPlayer
The Morrigan
13,014
1,212
139
2,216
7,997
3,051
0
2,415
5,536
69,680
1,404
L
5,026
2,073
0
915
10,804
3,392
842
2,937
7,811
0
32,600
L
Anubis
CodaBug04
Anubis
6,378
327
0
3,794
13,535
6,626
540
4,337
9,049
50,358
0
L
6,575
1,623
0
553
13,420
11,045
206
4,285
9,083
32,547
0
L
5,244
833
0
1,979
14,547
6,150
0
1,436
12,896
0
48,919
L
Cerberus
Mxdrago
Cerberus
5,084
613
0
3,536
13,034
9,256
0
1,995
10,618
35,439
0
W
2,977
141
0
0
2,877
695
0
470
2,382
16,572
0
W
Sun Wukong
SoloWukongKing
Sun Wukong
8,891
2,303
0
6,409
12,605
8,244
915
3,711
8,494
0
67,835
W
Heimdallr
Wallstreet
Heimdallr
11,365
5,228
0
4,956
13,672
4,304
3,723
5,453
8,194
0
67,744
W
Fenrir
YayTuba
Fenrir
14,585
5,902
0
2,279
15,065
5,679
822
5,467
9,573
0
89,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
41,710
518
Minions Killed
376
0
Camps Cleared
0
1,467,574
Distance Traveled
1,622,814
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,202
567
108
6
0
318,559
2
L
Anhur
8,578
477
67
4
0
337,566
3
L
Anubis
9,640
536
86
5
0
257,902
2
L
Ymir
7,633
424
46
3
0
379,660
0
L
Tyr
8,364
465
88
5
0
330,218
2
L
Cerberus
7,495
416
89
5
0
317,468
3
W
Merlin
7,819
434
34
2
0
140,426
2
W
Sun Wukong
10,003
556
126
7
0
307,874
1
W
Heimdallr
10,349
575
116
6
0
328,554
2
W
Fenrir
11,358
631
134
7
0
372,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role