Player Matchup

Arachne
Arachne
Im a Pierogi
Arachne
Level 120
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 1
Discordia
Discordia
Slayerkid Viper
Discordia
Level 105
God Stats
3W - 1L
1,704 SR
Queue Stats
9W - 11L
1,317 Elo+
Party 1
Chaac
Chaac
The OG Skulle
Chaac
Level 125
God Stats
1W - 4L
1,332 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 1
Team Averages
Level 117
1,580 SR
1,325 Elo+

VS

Team Averages
Level 115
1,486 SR
1,523 Elo+
Cernunnos
Cernunnos
DjBatts-666
Cernunnos
Level 126
God Stats
10W - 6L
1,631 SR
Queue Stats
131W - 159L
1,484 Elo+
Party 2
Mulan
Mulan
Its_Kermerr
Mulan
Level 113
God Stats
9W - 11L
1,381 SR
Queue Stats
72W - 70L
1,507 Elo+
Party 2
Discordia
Discordia
WolfyDeimos
Discordia
Level 105
God Stats
1W - 0L
1,447 SR
Queue Stats
30W - 33L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Im a Pierogi
Arachne
15
5 / 8 / 8
12,369
618
9,280
19,086
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Slayerkid Viper
Discordia
17
9 / 7 / 6
13,816
691
23,944
13,742
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 13
12,540
627
16,251
20,668
20,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjBatts-666
Cernunnos
16
2 / 8 / 12
12,758
638
10,307
23,313
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 7 / 8
14,033
702
12,806
17,930
12,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
WolfyDeimos
Discordia
18
9 / 2 / 7
14,094
705
21,475
15,033
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
18
18
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DjBatts-666
Cernunnos
2
8
12
1
L
Arachne
Im a Pierogi
Arachne
5
8
8
1.13
W
7
7
8
1.57
L
Discordia
Slayerkid Viper
Discordia
9
7
6
1.71
L
3
3
13
3.17
W
Discordia
WolfyDeimos
Discordia
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
44,588
53,496
Taken
56,276
30,567
Mitigated
25,708
14,082
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DjBatts-666
Cernunnos
10,307
4,819
0
8,055
23,313
8,077
1,240
9,292
13,085
0
65,005
L
Arachne
Im a Pierogi
Arachne
9,280
7,327
0
4,004
19,086
5,891
883
7,079
12,007
0
36,874
W
12,806
1,168
0
1,956
17,930
12,520
649
7,612
9,534
0
52,137
L
Discordia
Slayerkid Viper
Discordia
23,944
0
0
1,669
13,742
4,452
419
6,351
7,391
75,647
0
L
16,251
1,180
0
8,409
20,668
20,224
88
8,126
12,542
99
44,415
W
Discordia
WolfyDeimos
Discordia
21,475
943
793
6,755
15,033
5,111
881
5,681
8,655
73,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
40,885
181
Minions Killed
261
0
Camps Cleared
0
1,088,002
Distance Traveled
993,930
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,758
638
98
5
0
316,705
3
L
Arachne
12,369
618
43
2
0
356,744
2
W
Mulan
14,033
702
57
3
0
321,719
0
L
Discordia
13,816
691
99
5
0
322,116
2
L
Chaac
12,540
627
39
2
0
409,142
5
W
Discordia
14,094
705
106
5
0
355,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role