Player Matchup

Fenrir
Fenrir
Knrosh
Fenrir
Level 81
God Stats
15W - 9L
1,601 SR
Queue Stats
330W - 247L
1,650 Elo+
Party 2
Sobek
Sobek
Punishh
Sobek
Level 18
God Stats
3W - 1L
1,443 SR
Queue Stats
217W - 173L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
Tanre
Sun Wukong
Level 24
God Stats
23W - 15L
1,754 SR
Queue Stats
205W - 152L
1,740 Elo+
Solo
Janus
Janus
baxterrazor
Janus
Level 17
God Stats
10W - 3L
1,857 SR
Queue Stats
134W - 101L
1,605 Elo+
Party 2
Artemis
Artemis
小邓欧尼
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Team Averages
Level 29
1,631 SR
1,658 Elo+

VS

Team Averages
Level 18
1,660 SR
1,574 Elo+
Nemesis
Nemesis
DaLordEzine
Nemesis
Level 8
God Stats
1W - 5L
1,290 SR
Queue Stats
255W - 286L
1,496 Elo+
Party 1
Nox
Nox
Glqsstables
Nox
Level 26
God Stats
5W - 8L
1,503 SR
Queue Stats
109W - 109L
1,472 Elo+
Party 1
Anhur
Anhur
LotionDeViande
Anhur
Level 5
God Stats
5W - 8L
1,771 SR
Queue Stats
81W - 77L
1,633 Elo+
Solo
The Morrigan
The Morrigan
Schlucht
The Morrigan
Level 25
God Stats
1W - 1L
1,781 SR
Queue Stats
196W - 154L
1,685 Elo+
Solo
Guan Yu
Guan Yu
elgranlink
Guan Yu
Level 28
God Stats
7W - 3L
1,953 SR
Queue Stats
87W - 81L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knrosh
Fenrir
20
5 / 0 / 6
12,797
556
11,030
17,228
12,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Punishh
Sobek
16
6 / 6 / 9
10,818
470
8,068
16,630
13,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Tanre
Sun Wukong
20
9 / 2 / 5
13,108
570
24,940
27,552
21,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 8
11,443
498
15,739
15,288
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
小邓欧尼
Artemis
13
2 / 5 / 2
9,337
406
3,109
6,435
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaLordEzine
Nemesis
15
5 / 5 / 9
10,141
441
7,421
18,635
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 8
8,602
374
9,389
13,345
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 7
10,397
452
7,448
15,976
6,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Schlucht
The Morrigan
18
4 / 3 / 5
11,256
489
16,248
13,786
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
elgranlink
Guan Yu
17
3 / 6 / 5
10,578
460
13,915
25,383
23,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
26
Kills
19
19
Deaths
26
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DaLordEzine
Nemesis
5
5
9
1.9
L
3
7
8
1
W
Fenrir
Knrosh
Fenrir
5
0
6
8
L
4
5
7
1.5
W
Sobek
Punishh
Sobek
6
6
9
1.75
L
The Morrigan
Schlucht
The Morrigan
4
3
5
2.17
W
Sun Wukong
Tanre
Sun Wukong
9
2
5
5.75
W
4
6
8
1.33
L
Guan Yu
elgranlink
Guan Yu
3
6
5
0.92
W
Artemis
小邓欧尼
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
54,421
83,133
Taken
87,125
53,377
Mitigated
47,414
28,214
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DaLordEzine
Nemesis
7,421
1,906
0
4,283
18,635
7,569
123
6,773
11,862
140
43,144
L
9,389
1,310
892
2,933
13,345
4,657
34
4,432
8,913
32,632
0
W
Fenrir
Knrosh
Fenrir
11,030
2,738
0
5,204
17,228
12,294
2,296
4,279
12,821
746
109,184
L
7,448
2,696
0
4,131
15,976
6,303
255
2,686
13,290
0
57,625
W
Sobek
Punishh
Sobek
8,068
379
328
4,154
16,630
13,208
354
4,093
12,448
38,542
0
L
The Morrigan
Schlucht
The Morrigan
16,248
3,513
0
3,190
13,786
5,803
370
3,489
10,243
93,711
1,747
W
Sun Wukong
Tanre
Sun Wukong
24,940
6,085
0
14,353
27,552
21,487
1,128
7,613
19,761
0
105,520
W
15,739
819
308
2,690
15,288
5,085
0
6,815
8,143
84,239
0
L
Guan Yu
elgranlink
Guan Yu
13,915
2,736
1,608
8,652
25,383
23,082
0
6,917
18,466
242
63,935
W
Artemis
小邓欧尼
Artemis
3,109
1,615
0
1,177
6,435
1,303
774
1,717
4,678
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
50,974
581
Minions Killed
500
0
Camps Cleared
0
2,003,369
Distance Traveled
2,077,118
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,141
441
83
4
0
439,408
4
L
Nox
8,602
374
39
2
0
398,700
8
W
Fenrir
12,797
556
171
7
0
483,965
3
L
Anhur
10,397
452
99
4
0
404,327
0
W
Sobek
10,818
470
55
2
0
404,370
1
L
The Morrigan
11,256
489
161
7
0
423,177
7
W
Sun Wukong
13,108
570
166
7
0
417,644
0
W
Janus
11,443
498
142
6
0
475,441
0
L
Guan Yu
10,578
460
118
5
0
411,506
4
W
Artemis
9,337
406
47
2
0
221,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role