Player Matchup

Ymir
Ymir
MarianM_4
Ymir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,117 Elo+
Party 2
Ra
Ra
ZorakTheGamer
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 2
Thanatos
Thanatos
fox21043
Thanatos
Level 104
God Stats
6W - 26L
1,500 SR
Queue Stats
332W - 387L
1,427 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,266 Elo+

VS

Team Averages
Level 61
1,443 SR
1,418 Elo+
Cthulhu
Cthulhu
América
Cthulhu
Level 11
God Stats
2W - 6L
1,342 SR
Queue Stats
5W - 14L
1,320 Elo+
Solo
Hel
Hel
Canøxør
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 61L
1,455 Elo+
Party 1
Anhur
Anhur
éfaC
Anhur
Level 24
God Stats
50W - 30L
1,486 SR
Queue Stats
102W - 65L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 6
11,329
539
4,249
20,148
20,948
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 3 / 2
12,773
608
22,106
20,062
8,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
fox21043
Thanatos
15
3 / 8 / 6
12,308
586
21,816
24,302
15,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
América
Cthulhu
14
1 / 6 / 7
11,895
566
7,212
27,695
23,196
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 1 / 8
14,327
682
29,517
25,461
18,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
éfaC
Anhur
18
6 / 2 / 6
13,942
664
17,299
22,852
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
14
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
América
Cthulhu
1
6
7
0.75
W
7
1
8
11
L
Ymir
1
4
6
1
L
5
3
2
2
L
Thanatos
fox21043
Thanatos
3
8
6
0.75
W
Anhur
éfaC
Anhur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
54,028
64,512
Taken
76,008
44,518
Mitigated
52,286
30,293
Healing
50,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
América
Cthulhu
7,212
322
0
3,280
27,695
23,196
134
8,473
18,892
31,621
0
W
29,517
562
18,206
21,277
25,461
18,685
1,093
9,517
15,569
98,428
0
L
Ymir
4,249
621
1,143
1,484
20,148
20,948
0
10,988
9,160
15,252
0
L
22,106
1,788
6,235
9,594
20,062
8,505
0
12,706
7,356
103,158
0
L
Thanatos
fox21043
Thanatos
21,816
4,846
0
11,837
24,302
15,065
8
13,189
11,113
0
55,440
W
Anhur
éfaC
Anhur
17,299
11,725
0
7,703
22,852
10,405
2,159
8,499
14,128
0
70,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
40,164
199
Minions Killed
241
0
Camps Cleared
0
1,104,008
Distance Traveled
1,117,269
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,895
566
27
1
0
318,011
1
W
Hel
14,327
682
117
6
0
451,828
1
L
Ymir
11,329
539
19
1
0
352,529
3
L
Ra
12,773
608
134
6
0
371,341
0
L
Thanatos
12,308
586
46
2
0
380,138
0
W
Anhur
13,942
664
97
5
0
347,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role