Player Matchup

Hachiman
Hachiman
JonJonesisGOAT
Hachiman
Level 68
God Stats
7W - 1L
1,566 SR
Queue Stats
171W - 150L
1,593 Elo+
Party 2
Chaac
Chaac
SouL Cryptic
Chaac
Level 139
God Stats
3W - 0L
1,717 SR
Queue Stats
94W - 79L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
Sympaethetic
Aphrodite
Level 9
God Stats
3W - 1L
1,469 SR
Queue Stats
22W - 13L
1,553 Elo+
Party 2
Team Averages
Level 72
1,584 SR
1,554 Elo+

VS

Team Averages
Level 40
1,518 SR
1,521 Elo+
Janus
Janus
ProbablyGonnaOof
Janus
Level 14
God Stats
15W - 8L
1,324 SR
Queue Stats
27W - 25L
1,554 Elo+
Solo
Fenrir
Fenrir
YNW_Beluga
Fenrir
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Khepri
Khepri
usc843
Khepri
Level 94
God Stats
2W - 1L
1,515 SR
Queue Stats
111W - 126L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 1 / 8
9,423
725
5,215
8,994
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
12 / 1 / 2
10,485
807
16,876
18,037
17,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Sympaethetic
Aphrodite
11
0 / 1 / 10
9,201
708
3,881
11,627
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,766
597
14,624
5,997
2,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
YNW_Beluga
Fenrir
9
1 / 11 / 1
7,626
587
4,081
13,490
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
usc843
Khepri
11
1 / 2 / 2
8,411
647
6,202
11,979
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
3
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
1
8
6
L
1
1
2
2
W
12
1
2
13
W
Aphrodite
Sympaethetic
Aphrodite
0
1
10
5
L
Fenrir
YNW_Beluga
Fenrir
1
11
1
0.14
L
Khepri
usc843
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
24,907
38,658
Taken
31,466
33,047
Mitigated
16,884
22,834
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,215
2,071
0
3,517
8,994
3,254
1,068
4,647
4,347
0
44,937
L
14,624
933
0
0
5,997
2,057
0
342
5,428
44,344
0
W
16,876
3,387
0
7,827
18,037
17,870
1,392
8,726
9,311
0
39,298
W
Aphrodite
Sympaethetic
Aphrodite
3,881
1,316
4,591
6,899
11,627
11,923
300
8,007
3,620
20,096
0
L
Fenrir
YNW_Beluga
Fenrir
4,081
228
0
116
13,490
5,893
0
1,306
11,838
0
9,111
L
Khepri
usc843
Khepri
6,202
753
0
1,162
11,979
8,934
0
2,233
9,447
23,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
23,803
138
Minions Killed
97
0
Camps Cleared
0
704,005
Distance Traveled
676,104
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,423
725
75
6
0
236,650
2
L
Janus
7,766
597
60
5
0
228,551
1
W
Chaac
10,485
807
37
3
0
259,426
0
W
Aphrodite
9,201
708
26
2
0
207,929
0
L
Fenrir
7,626
587
10
1
0
191,609
0
L
Khepri
8,411
647
27
2
0
255,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role