Player Matchup

Merlin
Merlin
AzgedaAsh
Merlin
Level 90
God Stats
25W - 24L
1,473 SR
Queue Stats
35W - 41L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
ISRAELITAGAMERS
Cthulhu
Level 8
God Stats
3W - 2L
1,664 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo
Kali
Kali
MissNewBooty33
Kali
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,348 Elo+
Party 3
Pele
Pele
pettinate
Pele
Level 24
God Stats
14W - 17L
1,333 SR
Queue Stats
536W - 597L
1,268 Elo+
Solo
Skadi
Skadi
shotgun sammi
Skadi
Level 14
God Stats
36W - 28L
1,796 SR
Queue Stats
139W - 150L
1,338 Elo+
Party 3
Team Averages
Level 30
1,553 SR
1,332 Elo+

VS

Team Averages
Level 22
1,538 SR
1,365 Elo+
Loki
Loki
DonGupinya
Loki
Level 28
God Stats
15W - 9L
1,394 SR
Queue Stats
122W - 108L
1,412 Elo+
Party 1
Tiamat
Tiamat
Proph FX
Tiamat
Level 31
God Stats
23W - 12L
1,622 SR
Queue Stats
113W - 105L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Sosa8
Sun Wukong
Level 15
God Stats
14W - 16L
1,384 SR
Queue Stats
62W - 66L
1,278 Elo+
Solo
Freya
Freya
Spatin119
Freya
Level 16
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 12L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
Theprodigy1023
Erlang Shen
Level 20
God Stats
7W - 4L
1,597 SR
Queue Stats
17W - 9L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzgedaAsh
Merlin
18
6 / 3 / 10
12,242
1,113
23,570
16,895
7,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 3 / 13
11,828
1,075
14,392
25,179
23,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 7 / 10
12,232
1,112
8,422
21,259
8,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
6 / 14 / 8
11,796
1,072
17,978
23,512
9,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 7 / 11
10,759
978
13,129
14,909
6,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

125

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
11,307
1,028
13,493
13,115
6,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Proph FX
Tiamat
19
14 / 2 / 11
14,332
1,303
31,694
16,971
15,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sun Wukong
Sosa8
Sun Wukong
17
1 / 3 / 11
10,275
934
5,006
12,213
9,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Spatin119
Freya
19
4 / 2 / 21
12,574
1,143
19,063
20,089
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Theprodigy1023
Erlang Shen
19
11 / 8 / 13
13,305
1,210
26,090
23,680
15,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
102
22
Kills
34
34
Deaths
22
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
AzgedaAsh
Merlin
6
3
10
3.67
W
4
7
12
1.43
L
4
3
13
3.5
L
5
7
10
1.43
W
Tiamat
Proph FX
Tiamat
14
2
11
9.75
W
Sun Wukong
Sosa8
Sun Wukong
1
3
11
2.17
W
Freya
Spatin119
Freya
4
2
21
7.25
W
Erlang Shen
Theprodigy1023
Erlang Shen
11
8
13
2.19
L
Pele
6
14
8
0.71
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,491
Damage
95,346
101,754
Taken
86,068
55,283
Mitigated
54,596
14,631
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AzgedaAsh
Merlin
23,570
1,631
716
4,304
16,895
7,338
0
8,023
8,872
58,469
0
W
13,493
6,944
0
1,553
13,115
6,555
0
6,163
6,952
0
25,164
L
14,392
1,366
895
3,356
25,179
23,390
0
12,206
12,973
25,335
0
L
8,422
4,566
0
4,444
21,259
8,173
0
11,234
10,000
0
21,034
W
Tiamat
Proph FX
Tiamat
31,694
3,830
1,227
6,652
16,971
15,047
0
6,284
10,687
57,547
0
W
Sun Wukong
Sosa8
Sun Wukong
5,006
1,102
0
454
12,213
9,019
0
6,385
5,828
0
18,883
W
Freya
Spatin119
Freya
19,063
7,521
0
5,326
20,089
8,767
0
9,037
11,052
35,879
0
W
Erlang Shen
Theprodigy1023
Erlang Shen
26,090
15,847
0
2,615
23,680
15,208
0
10,093
13,314
0
48,783
L
Pele
17,978
6,743
0
916
23,512
9,791
0
15,220
8,292
0
31,986
L
13,129
7,608
0
0
14,909
6,591
0
4,074
10,780
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,857
Gold Earned
61,793
177
Minions Killed
187
3
Camps Cleared
10
982,254
Distance Traveled
968,709
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,242
1,113
79
7
0
195,870
0
W
Loki
11,307
1,028
18
2
5
186,099
0
L
Cthulhu
11,828
1,075
30
3
0
248,887
2
L
Kali
12,232
1,112
10
1
0
167,116
3
W
Tiamat
14,332
1,303
64
6
5
206,919
1
W
Sun Wukong
10,275
934
31
3
0
169,429
0
W
Freya
12,574
1,143
35
3
0
204,803
3
W
Erlang Shen
13,305
1,210
39
4
0
201,459
0
L
Pele
11,796
1,072
21
2
1
217,671
0
L
Skadi
10,759
978
37
3
2
152,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role