Player Matchup

Ra
Ra
Gold V
DIRTYDAN3505
Ra
Gold V
Level 51
God Stats
37W - 29L
1,711 SR
Queue Stats
412W - 480L
1,348 MMR
Solo
Athena
Athena
Gold V
Enraged_Taco_Man
Athena
Gold V
Level 121
God Stats
11W - 5L
1,752 SR
Queue Stats
70W - 73L
1,329 MMR
Party 2
Izanami
Izanami
Gold V
Notorious_815
Izanami
Gold V
Level 101
God Stats
1W - 0L
1,614 SR
Queue Stats
71W - 73L
1,386 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,693 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 64
1,613 SR
1,358 MMR
Ymir
Ymir
Gold V
DanikiSP
Ymir
Gold V
Level 60
God Stats
14W - 13L
1,617 SR
Queue Stats
106W - 113L
1,325 MMR
Solo
Fenrir
Fenrir
Gold IV
NarwhalHorn
Fenrir
Gold IV
Level 67
God Stats
12W - 10L
1,633 SR
Queue Stats
85W - 85L
1,504 MMR
Party 1
Chernobog
Chernobog
Silver I
U1344007329
Chernobog
Silver I
Level 66
God Stats
36W - 39L
1,588 SR
Queue Stats
37W - 43L
1,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
13,025
686
16,843
12,065
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 0 / 11
13,074
688
12,140
16,751
22,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
15
7 / 3 / 5
12,785
673
19,528
13,829
7,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KumbhakarnaChaacPoseidonCu ChulainnCthulhu

VS

Bans
DanzaburouHeraCabrakanPersephoneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 1
10,983
578
9,471
20,680
14,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
15
4 / 5 / 1
12,244
644
10,630
22,279
14,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
U1344007329
Chernobog
14
0 / 6 / 5
11,151
587
10,395
18,045
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Ymir
1
6
1
0.25
W
6
0
11
11.5
L
Fenrir
4
5
1
0.9
W
Izanami
7
3
5
3.17
L
Chernobog
U1344007329
Chernobog
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
30,496
42,645
Taken
61,004
36,815
Mitigated
36,284
16,426
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,843
1,707
4,094
6,455
12,065
6,302
397
3,376
8,689
101,730
0
L
Ymir
9,471
532
78
4,033
20,680
14,385
0
9,423
11,257
45,564
0
W
12,140
3,383
879
2,238
16,751
22,733
16
3,125
13,626
28,177
0
L
Fenrir
10,630
4,133
0
6,231
22,279
14,035
0
9,550
12,729
0
49,241
W
Izanami
19,528
14,648
0
2,760
13,829
7,780
2,803
3,047
10,782
0
70,838
L
Chernobog
U1344007329
Chernobog
10,395
5,532
0
5,969
18,045
7,864
0
10,265
7,780
0
65,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
34,378
236
Minions Killed
214
0
Camps Cleared
0
1,039,158
Distance Traveled
988,247
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,025
686
134
7
0
367,613
3
L
Ymir
10,983
578
55
3
0
315,760
2
W
Athena
13,074
688
22
1
0
359,249
7
L
Fenrir
12,244
644
58
3
0
367,537
0
W
Izanami
12,785
673
80
4
0
312,296
4
L
Chernobog
11,151
587
101
5
0
304,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role