Player Matchup

Yemoja
Yemoja
DynTheArousing
Yemoja
Level 105
God Stats
0W - 1L
1,609 SR
Queue Stats
51W - 34L
1,613 Elo+
Party 1
He Bo
He Bo
ImUsuallyhigh
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,452 Elo+
Party 1
Mercury
Mercury
VS0UR
Mercury
Level 26
God Stats
2W - 5L
1,460 SR
Queue Stats
28W - 36L
1,494 Elo+
Party 1
Bellona
Bellona
Zap4Worlds
Bellona
Level 14
God Stats
2W - 1L
1,665 SR
Queue Stats
26W - 26L
1,651 Elo+
Solo
Artemis
Artemis
itstheswheatone
Artemis
Level 3
God Stats
6W - 9L
1,298 SR
Queue Stats
8W - 10L
1,605 Elo+
Party 1
Team Averages
Level 38
1,506 SR
1,563 Elo+

VS

Team Averages
Level 24
1,665 SR
1,685 Elo+
Yemoja
Yemoja
DoxSera
Yemoja
Level 9
God Stats
7W - 5L
1,858 SR
Queue Stats
7W - 5L
1,771 Elo+
Party 2
Tiamat
Tiamat
TheZephron
Tiamat
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,622 Elo+
Party 2
Mercury
Mercury
ToorooSebastian
Mercury
Level 14
God Stats
24W - 3L
1,668 SR
Queue Stats
72W - 43L
1,699 Elo+
Solo
Chang'e
Chang'e
crustwizard
Chang'e
Level 26
God Stats
54W - 40L
1,627 SR
Queue Stats
328W - 294L
1,662 Elo+
Party 3
Hachiman
Hachiman
erpy
Hachiman
Level 29
God Stats
23W - 12L
1,671 SR
Queue Stats
218W - 149L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
11,493
884
10,332
22,372
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 10 / 0
11,905
916
21,202
22,161
11,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
VS0UR
Mercury
17
1 / 7 / 4
11,068
851
15,496
20,358
9,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Zap4Worlds
Bellona
18
4 / 5 / 5
12,320
948
8,457
17,940
16,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 11 / 2
10,404
800
2,159
17,979
7,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoxSera
Yemoja
19
1 / 0 / 22
11,750
904
5,249
7,558
7,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
TheZephron
Tiamat
20
10 / 1 / 18
14,072
1,082
21,480
11,860
10,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
10 / 2 / 13
13,361
1,028
19,223
12,144
7,030
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chang'e
crustwizard
Chang'e
19
1 / 2 / 21
12,091
930
15,450
13,908
7,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
erpy
Hachiman
20
16 / 4 / 11
14,278
1,098
32,290
18,388
8,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
9
Kills
38
38
Deaths
9
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DoxSera
Yemoja
1
0
22
12
L
0
5
4
0.4
L
4
10
0
0.4
W
Tiamat
TheZephron
Tiamat
10
1
18
19
W
10
2
13
8.25
L
Mercury
VS0UR
Mercury
1
7
4
0.43
L
Bellona
Zap4Worlds
Bellona
4
5
5
1.3
W
Chang'e
crustwizard
Chang'e
1
2
21
5.75
W
Hachiman
erpy
Hachiman
16
4
11
5.38
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,646
Damage
93,692
100,810
Taken
63,858
69,870
Mitigated
40,934
9,414
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DoxSera
Yemoja
5,249
1,043
5,310
120
7,558
7,251
0
3,387
4,171
16,070
0
L
10,332
1,001
1,756
1,583
22,372
24,507
0
10,801
11,337
32,017
0
L
21,202
1,729
146
3,587
22,161
11,693
0
9,494
12,354
47,603
0
W
Tiamat
TheZephron
Tiamat
21,480
1,681
0
3,896
11,860
10,859
0
7,310
4,550
53,243
0
W
19,223
12,426
0
954
12,144
7,030
0
4,441
7,703
0
35,643
L
Mercury
VS0UR
Mercury
15,496
6,351
0
1,457
20,358
9,185
0
6,895
13,339
0
31,509
L
Bellona
Zap4Worlds
Bellona
8,457
2,972
0
885
17,940
16,759
0
9,123
8,408
0
25,196
W
Chang'e
crustwizard
Chang'e
15,450
1,405
4,416
4,946
13,908
7,264
0
6,880
7,028
29,408
0
W
Hachiman
erpy
Hachiman
32,290
27,166
802
3,814
18,388
8,530
0
9,516
8,872
0
51,304
L
2,159
831
0
0
17,979
7,726
0
4,708
13,193
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,190
Gold Earned
65,552
194
Minions Killed
236
6
Camps Cleared
11
1,049,839
Distance Traveled
1,139,172
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,750
904
15
1
1
196,517
0
L
Yemoja
11,493
884
36
3
3
237,055
0
L
He Bo
11,905
916
71
5
0
216,142
0
W
Tiamat
14,072
1,082
91
7
0
230,488
0
W
Mercury
13,361
1,028
28
2
9
247,637
1
L
Mercury
11,068
851
41
3
2
261,120
0
L
Bellona
12,320
948
29
2
1
213,119
1
W
Chang'e
12,091
930
43
3
1
231,467
0
W
Hachiman
14,278
1,098
59
5
0
233,063
1
L
Artemis
10,404
800
17
1
0
122,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role