Player Matchup

Tsukuyomi
Tsukuyomi
MosJohn
Tsukuyomi
Level 47
God Stats
3W - 3L
1,621 SR
Queue Stats
87W - 119L
1,481 Elo+
Party 1
Ymir
Ymir
skullsquasher
Ymir
Level 10
God Stats
18W - 14L
1,670 SR
Queue Stats
18W - 16L
1,508 Elo+
Party 1
Olorun
Olorun
that1guy3660
Olorun
Level 21
God Stats
2W - 1L
1,662 SR
Queue Stats
86W - 102L
1,444 Elo+
Party 1
Team Averages
Level 26
1,651 SR
1,477 Elo+

VS

Team Averages
Level 9
1,579 SR
1,553 Elo+
Olorun
Olorun
MisleadingMonkey
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
Starninjalol
Danzaburou
Level 15
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VOTEYEEZY2020
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MosJohn
Tsukuyomi
10
2 / 2 / 11
7,638
764
4,491
6,720
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 6
8,525
853
2,730
3,787
2,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
6 / 0 / 7
8,314
831
6,984
5,394
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,607
561
3,282
5,914
1,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Starninjalol
Danzaburou
8
0 / 3 / 2
5,908
591
2,629
5,516
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
VOTEYEEZY2020
Cu Chulainn
9
2 / 6 / 0
6,100
610
3,590
7,710
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Tsukuyomi
MosJohn
Tsukuyomi
2
2
11
3.75
L
Danzaburou
Starninjalol
Danzaburou
0
3
2
0.33
L
Cu Chulainn
VOTEYEEZY2020
Cu Chulainn
2
6
0
0.33
W
6
0
6
9
W
Olorun
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
9,501
15,901
Taken
19,140
7,439
Mitigated
8,296
5,823
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
1,825
232
826
5,914
1,973
0
3,751
2,163
8,735
0
W
Tsukuyomi
MosJohn
Tsukuyomi
4,491
1,085
0
2,110
6,720
2,176
1,205
787
5,933
0
30,653
L
Danzaburou
Starninjalol
Danzaburou
2,629
1,195
0
1,112
5,516
1,664
0
2,206
3,310
0
15,092
L
Cu Chulainn
VOTEYEEZY2020
Cu Chulainn
3,590
847
0
0
7,710
4,659
0
3,352
4,358
0
13,581
W
2,730
488
0
1,245
3,787
2,325
625
697
3,090
12,221
0
W
Olorun
6,984
4,545
301
2,167
5,394
2,938
964
1,813
3,581
37,744
3,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
17,615
138
Minions Killed
50
0
Camps Cleared
0
527,012
Distance Traveled
382,478
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,607
561
11
1
0
92,759
0
W
Tsukuyomi
7,638
764
46
5
0
186,336
4
L
Danzaburou
5,908
591
24
2
0
146,399
0
L
Cu Chulainn
6,100
610
15
2
0
143,320
1
W
Ymir
8,525
853
26
3
0
172,170
1
W
Olorun
8,314
831
66
7
0
168,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role