Player Matchup

Chang'e
Chang'e
Soduhn
Chang'e
Level 142
God Stats
14W - 4L
1,928 SR
Queue Stats
75W - 49L
1,732 Elo+
Party 1
Medusa
Medusa
ThatGal Tifff
Medusa
Level 103
God Stats
18W - 4L
1,688 SR
Queue Stats
37W - 14L
1,813 Elo+
Party 1
Kuzenbo
Kuzenbo
ThatGuy Robbyy
Kuzenbo
Level 129
God Stats
9W - 2L
1,839 SR
Queue Stats
99W - 62L
1,830 Elo+
Party 1
Team Averages
Level 125
1,818 SR
1,792 Elo+

VS

Team Averages
Level 99
1,673 SR
1,694 Elo+
Izanami
Izanami
Crashmaster707
Izanami
Level 96
God Stats
4W - 3L
1,714 SR
Queue Stats
5W - 6L
1,611 Elo+
Party 2
Osiris
Osiris
Jweiss2001
Osiris
Level 113
God Stats
21W - 13L
1,762 SR
Queue Stats
25W - 15L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
lmDefiant
Baron Samedi
Level 87
God Stats
1W - 4L
1,542 SR
Queue Stats
15W - 12L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Soduhn
Chang'e
11
7 / 1 / 5
8,043
804
9,677
8,092
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 8
7,143
714
4,787
5,153
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 8
7,631
763
5,545
8,265
8,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,926
593
1,946
8,228
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Jweiss2001
Osiris
9
0 / 4 / 2
6,491
649
7,366
10,244
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lmDefiant
Baron Samedi
10
2 / 3 / 0
6,873
687
8,580
6,550
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Osiris
Jweiss2001
Osiris
0
4
2
0.25
W
Chang'e
Soduhn
Chang'e
7
1
5
9.5
W
1
0
8
5
W
4
1
8
8
L
Baron Samedi
lmDefiant
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
17,892
21,510
Taken
25,022
12,041
Mitigated
13,617
11,041
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,946
1,566
0
1,643
8,228
2,572
0
5,596
2,310
0
22,144
L
Osiris
Jweiss2001
Osiris
7,366
1,742
0
3,714
10,244
8,168
0
5,049
4,942
0
20,841
W
Chang'e
Soduhn
Chang'e
9,677
295
2,024
3,616
8,092
2,261
154
3,342
4,159
25,968
0
W
4,787
1,907
0
1,931
5,153
1,572
751
1,916
2,948
0
36,309
W
5,545
2,993
687
2,783
8,265
8,208
103
2,655
5,149
13,546
0
L
Baron Samedi
lmDefiant
Baron Samedi
8,580
648
1,138
1,714
6,550
2,877
0
3,943
2,469
22,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
19,290
127
Minions Killed
105
0
Camps Cleared
0
572,689
Distance Traveled
522,788
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,926
593
45
5
0
162,421
2
L
Osiris
6,491
649
30
3
0
184,601
2
W
Chang'e
8,043
804
46
5
0
191,686
2
W
Medusa
7,143
714
62
6
0
190,953
4
W
Kuzenbo
7,631
763
19
2
0
190,050
4
L
Baron Samedi
6,873
687
30
3
0
175,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role