Player Matchup

Ah Puch
Ah Puch
Ares7MarsLaw
Ah Puch
Level 65
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
BrutishSix40402
Baron Samedi
Level 78
God Stats
50W - 39L
1,655 SR
Queue Stats
85W - 87L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
Priest1000
Jormungandr
Level 108
God Stats
6W - 14L
1,241 SR
Queue Stats
115W - 107L
1,517 Elo+
Party 1
Neith
Neith
White 3 Saber
Neith
Level 89
God Stats
16W - 21L
1,487 SR
Queue Stats
19W - 22L
1,489 Elo+
Party 1
Achilles
Achilles
nyxscrown
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 199L
1,478 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,455 Elo+

VS

Team Averages
Level 94
1,405 SR
1,470 Elo+
Chaac
Chaac
ASTORBASTLE
Chaac
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 109L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Filthy__Ningen
Hou Yi
Level 66
God Stats
12W - 14L
1,526 SR
Queue Stats
578W - 536L
1,531 Elo+
Solo
Da Ji
Da Ji
FlapjackROX-SHOW
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 127L
1,422 Elo+
Solo
Geb
Geb
HelpMelmPoor
Geb
Level 106
God Stats
17W - 20L
1,163 SR
Queue Stats
179W - 176L
1,485 Elo+
Solo
Chang'e
Chang'e
elder-bivalve7
Chang'e
Level 85
God Stats
35W - 32L
1,337 SR
Queue Stats
481W - 458L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ares7MarsLaw
Ah Puch
9
0 / 6 / 1
5,806
387
4,489
7,890
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
BrutishSix40402
Baron Samedi
11
1 / 2 / 0
7,023
468
4,789
5,460
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Priest1000
Jormungandr
10
0 / 0 / 1
6,348
423
5,278
12,249
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 3 / 0
6,239
416
4,180
8,458
3,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
nyxscrown
Achilles
8
0 / 2 / 0
5,452
363
2,103
5,805
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,318
621
6,803
10,707
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 0 / 1
6,705
447
3,469
7,990
2,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 3
7,555
504
6,687
10,547
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 4
6,751
450
4,212
12,036
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 1
7,855
524
6,463
6,239
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Ah Puch
Ares7MarsLaw
Ah Puch
0
6
1
0.08
L
Baron Samedi
BrutishSix40402
Baron Samedi
1
2
0
0.5
W
1
0
1
1.5
W
3
0
3
4.5
W
0
2
4
1
L
Jormungandr
Priest1000
Jormungandr
0
0
1
0.5
L
1
3
0
0.33
W
5
0
1
5.5
L
Achilles
nyxscrown
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
27,634
39,862
Taken
47,519
18,307
Mitigated
26,073
11,442
Healing
24,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,803
638
0
7,200
10,707
10,237
6
4,159
6,298
0
64,485
L
Ah Puch
Ares7MarsLaw
Ah Puch
4,489
645
0
1,085
7,890
2,260
37
2,644
5,077
18,842
0
L
Baron Samedi
BrutishSix40402
Baron Samedi
4,789
366
510
1,912
5,460
3,946
821
996
4,346
34,288
0
W
3,469
1,520
0
4,245
7,990
2,717
650
2,730
4,989
0
38,563
W
6,687
1,983
0
5,234
10,547
3,898
0
1,846
8,558
0
44,830
W
4,212
274
0
3,196
12,036
7,101
0
3,452
8,323
25,775
0
L
Jormungandr
Priest1000
Jormungandr
5,278
1,196
0
4,178
12,249
5,013
285
4,537
7,409
28,465
0
L
4,180
1,564
0
2,080
8,458
3,944
748
2,009
6,325
0
34,683
W
6,463
218
1,511
3,329
6,239
2,120
1,569
1,559
4,559
42,506
0
L
Achilles
nyxscrown
Achilles
2,103
454
0
1,677
5,805
3,144
0
0
5,605
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
38,184
246
Minions Killed
406
0
Camps Cleared
0
1,212,584
Distance Traveled
1,367,839
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,318
621
137
9
0
273,539
3
L
Ah Puch
5,806
387
35
2
0
282,337
0
L
Baron Samedi
7,023
468
55
4
0
247,577
1
W
Hou Yi
6,705
447
93
6
0
236,715
2
W
Da Ji
7,555
504
80
5
0
303,950
1
W
Geb
6,751
450
18
1
0
283,869
5
L
Jormungandr
6,348
423
60
4
0
251,495
0
L
Neith
6,239
416
63
4
0
247,851
0
W
Chang'e
7,855
524
78
5
0
269,766
5
L
Achilles
5,452
363
33
2
0
183,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role