Player Matchup

Sylvanus
Sylvanus
Brocski
Sylvanus
Level 24
God Stats
1W - 2L
1,333 SR
Queue Stats
313W - 451L
1,059 Elo+
Party 1
Hachiman
Hachiman
Edia267
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Heaters007
Da Ji
Level 29
God Stats
13W - 22L
1,490 SR
Queue Stats
643W - 811L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
bender_420_69_
Kukulkan
Level 20
God Stats
1W - 5L
1,647 SR
Queue Stats
203W - 313L
1,389 Elo+
Party 1
Odin
Odin
cozyxkicked
Odin
Level 18
God Stats
7W - 13L
1,314 SR
Queue Stats
538W - 627L
1,289 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,326 Elo+

VS

Team Averages
Level 21
1,329 SR
1,419 Elo+
Neith
Neith
Conchiflorcita
Neith
Level 27
God Stats
1W - 4L
1,179 SR
Queue Stats
22W - 27L
1,518 Elo+
Party 3
Tyr
Tyr
DrakeWarrior123k
Tyr
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
Stingerkta
Fenrir
Level 16
God Stats
17W - 12L
1,463 SR
Queue Stats
66W - 61L
1,291 Elo+
Party 2
Khepri
Khepri
Toaddle
Khepri
Level 29
God Stats
2W - 2L
1,326 SR
Queue Stats
11W - 17L
1,539 Elo+
Party 3
Olorun
Olorun
t0pherx
Olorun
Level 29
God Stats
11W - 7L
1,179 SR
Queue Stats
21W - 16L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brocski
Sylvanus
8
1 / 3 / 3
5,185
471
1,437
8,442
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Edia267
Hachiman
6
1 / 3 / 0
4,530
412
1,452
3,936
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
7
3 / 5 / 1
5,136
467
4,176
5,649
1,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
1 / 2 / 0
5,243
477
1,992
5,114
1,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
4,195
381
1,536
6,096
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,722
520
4,133
3,328
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 2
5,276
480
3,680
6,123
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Stingerkta
Fenrir
10
3 / 0 / 1
5,900
536
2,423
5,117
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Toaddle
Khepri
9
1 / 1 / 5
5,326
484
1,541
2,527
1,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
t0pherx
Olorun
10
4 / 2 / 1
6,117
556
6,337
7,431
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Brocski
Sylvanus
1
3
3
0.83
W
4
1
1
4.5
W
1
3
2
0.67
L
Hachiman
Edia267
Hachiman
1
3
0
0.33
L
Da Ji
3
5
1
0.7
W
Fenrir
Stingerkta
Fenrir
3
0
1
3.5
W
Khepri
Toaddle
Khepri
1
1
5
3.5
L
Kukulkan
1
2
0
0.5
L
0
0
1
0.5
W
Olorun
t0pherx
Olorun
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,593
Damage
18,114
29,237
Taken
24,526
10,870
Mitigated
11,259
2,917
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Brocski
Sylvanus
1,437
859
148
1,291
8,442
5,147
46
1,522
6,895
14,778
0
W
4,133
1,399
0
1,571
3,328
1,104
718
913
2,415
0
22,095
W
3,680
1,314
0
1,350
6,123
4,340
790
291
5,832
0
15,155
L
Hachiman
Edia267
Hachiman
1,452
1,377
0
888
3,936
978
0
364
3,472
0
8,317
L
Da Ji
4,176
1,557
0
0
5,649
1,404
0
1,180
4,444
0
9,866
W
Fenrir
Stingerkta
Fenrir
2,423
855
0
2,120
5,117
1,678
0
217
4,900
0
28,485
W
Khepri
Toaddle
Khepri
1,541
48
248
493
2,527
1,627
392
198
2,329
12,161
0
L
Kukulkan
1,992
703
0
0
5,114
1,649
212
3,742
1,372
23,010
0
L
1,536
628
0
590
6,096
1,692
0
1,070
4,951
0
11,688
W
Olorun
t0pherx
Olorun
6,337
2,884
0
3,920
7,431
2,510
392
1,810
5,621
29,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
28,341
122
Minions Killed
211
0
Camps Cleared
0
875,732
Distance Traveled
996,094
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,185
471
21
2
0
165,923
3
W
Neith
5,722
520
44
4
0
182,944
0
W
Tyr
5,276
480
25
2
0
213,020
3
L
Hachiman
4,530
412
18
2
0
68,265
0
L
Da Ji
5,136
467
15
1
0
234,774
0
W
Fenrir
5,900
536
68
6
0
229,593
3
W
Khepri
5,326
484
20
2
0
187,505
5
L
Kukulkan
5,243
477
47
4
0
195,441
0
L
Odin
4,195
381
21
2
0
211,329
0
W
Olorun
6,117
556
54
5
0
183,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role