Player Matchup

Sol
Sol
Ark Legion 26
Sol
Level 24
God Stats
46W - 53L
1,431 SR
Queue Stats
219W - 245L
1,426 Elo+
Solo
Bellona
Bellona
HlKaJfMa
Bellona
Level 29
God Stats
4W - 1L
1,524 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1
Ares
Ares
LiarBriar18
Ares
Level 17
God Stats
3W - 2L
1,579 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
Mr_N1C3GUY978
Aphrodite
Level 69
God Stats
6W - 3L
1,637 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 1
Izanami
Izanami
noahv223
Izanami
Level 27
God Stats
9W - 9L
1,605 SR
Queue Stats
25W - 30L
1,425 Elo+
Party 1
Team Averages
Level 33
1,555 SR
1,452 Elo+

VS

Team Averages
Level 26
1,543 SR
1,408 Elo+
Arachne
Arachne
CHARLYT__
Arachne
Level 18
God Stats
7W - 3L
1,571 SR
Queue Stats
41W - 39L
1,381 Elo+
Party 2
King Arthur
King Arthur
ChemicalWeapon98
King Arthur
Level 63
God Stats
13W - 17L
1,534 SR
Queue Stats
1,266W - 1,193L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Toti202
Sun Wukong
Level 17
God Stats
28W - 25L
1,464 SR
Queue Stats
40W - 37L
1,384 Elo+
Party 2
Freya
Freya
danieljmnz56
Freya
Level 18
God Stats
11W - 3L
1,609 SR
Queue Stats
48W - 46L
1,381 Elo+
Party 2
Anubis
Anubis
teeny_clapper
Anubis
Level 12
God Stats
6W - 6L
1,538 SR
Queue Stats
63W - 107L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
11,423
439
13,597
23,065
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
HlKaJfMa
Bellona
16
5 / 3 / 5
11,219
432
14,393
24,849
25,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 1
11,123
428
8,996
24,064
26,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
Mr_N1C3GUY978
Aphrodite
16
2 / 7 / 4
10,999
423
12,943
24,879
16,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
noahv223
Izanami
17
4 / 8 / 0
11,736
451
13,200
21,365
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHARLYT__
Arachne
20
14 / 0 / 4
14,357
552
27,420
22,436
11,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
ChemicalWeapon98
King Arthur
20
10 / 5 / 2
14,114
543
30,683
30,024
37,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Toti202
Sun Wukong
20
1 / 2 / 9
13,471
518
11,018
22,390
17,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 4 / 3
12,053
464
12,444
20,464
9,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 4 / 6
11,661
449
4,763
10,919
6,291
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
29
29
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Arachne
CHARLYT__
Arachne
14
0
4
16
W
King Arthur
ChemicalWeapon98
King Arthur
10
5
2
2.2
L
Bellona
HlKaJfMa
Bellona
5
3
5
2.5
L
2
3
1
0.83
L
Aphrodite
Mr_N1C3GUY978
Aphrodite
2
7
4
0.57
W
Sun Wukong
Toti202
Sun Wukong
1
2
9
2.75
W
2
4
3
0.88
L
Izanami
noahv223
Izanami
4
8
0
0.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,129
Damage
86,328
118,222
Taken
106,233
84,735
Mitigated
81,781
39,331
Healing
32,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,597
3,306
0
9,210
23,065
7,862
3,335
3,229
19,836
71,967
0
W
Arachne
CHARLYT__
Arachne
27,420
19,124
0
8,092
22,436
11,160
2,106
5,595
16,841
0
108,130
W
King Arthur
ChemicalWeapon98
King Arthur
30,683
3,471
0
6,283
30,024
37,500
353
11,825
18,199
11,780
79,192
L
Bellona
HlKaJfMa
Bellona
14,393
5,370
0
3,823
24,849
25,491
281
2,467
22,382
0
62,982
L
8,996
632
0
0
24,064
26,435
757
7,885
16,179
64,398
0
L
Aphrodite
Mr_N1C3GUY978
Aphrodite
12,943
2,046
7,309
12,813
24,879
16,577
1,379
6,037
18,842
65,183
0
W
Sun Wukong
Toti202
Sun Wukong
11,018
2,053
0
5,611
22,390
17,693
2,979
6,778
15,612
0
92,736
W
12,444
4,250
0
10,269
20,464
9,137
3,547
8,890
11,574
72,950
0
L
Izanami
noahv223
Izanami
13,200
10,138
0
6,176
21,365
8,370
2,110
819
20,360
0
64,746
W
4,763
570
0
2,362
10,919
6,291
896
2,448
8,471
60,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
65,656
488
Minions Killed
651
0
Camps Cleared
0
2,202,028
Distance Traveled
2,424,485
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,423
439
136
5
0
427,500
0
W
Arachne
14,357
552
158
6
0
621,795
0
W
King Arthur
14,114
543
108
4
0
466,654
3
L
Bellona
11,219
432
60
2
0
460,450
0
L
Ares
11,123
428
70
3
0
457,989
0
L
Aphrodite
10,999
423
118
5
0
399,782
0
W
Sun Wukong
13,471
518
165
6
0
463,443
0
W
Freya
12,053
464
110
4
0
453,697
2
L
Izanami
11,736
451
104
4
0
456,307
0
W
Anubis
11,661
449
110
4
0
418,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role