Player Matchup

Yemoja
Yemoja
Hasamodo
Yemoja
Level 127
God Stats
3W - 9L
1,249 SR
Queue Stats
175W - 198L
1,489 Elo+
Party 1
Tiamat
Tiamat
Jimmyneutron984
Tiamat
Level 68
God Stats
2W - 3L
1,745 SR
Queue Stats
185W - 315L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LzO XD
Tsukuyomi
Level 8
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,461 Elo+

VS

Team Averages
Level 54
1,586 SR
1,504 Elo+
Set
Set
Billybobjoe3866
Set
Level 17
God Stats
5W - 4L
1,507 SR
Queue Stats
27W - 41L
1,510 Elo+
Party 2
Hachiman
Hachiman
CombsNSB
Hachiman
Level 77
God Stats
0W - 1L
1,740 SR
Queue Stats
50W - 39L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Monkeymopho117
Sylvanus
Level 67
God Stats
37W - 29L
1,512 SR
Queue Stats
69W - 68L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hasamodo
Yemoja
20
7 / 2 / 14
16,020
668
21,124
18,105
8,401
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 8 / 10
14,933
622
15,069
20,686
11,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
LzO XD
Tsukuyomi
20
13 / 8 / 9
17,199
717
31,883
31,267
13,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
15,970
665
8,272
23,417
12,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
CombsNSB
Hachiman
17
8 / 11 / 6
15,749
656
19,141
26,822
13,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
20
6 / 3 / 10
15,695
654
22,600
30,442
49,737
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
23
Kills
18
18
Deaths
23
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
9
10
1
L
Hachiman
CombsNSB
Hachiman
8
11
6
1
W
Yemoja
Hasamodo
Yemoja
7
2
14
7
W
3
8
10
1
W
Tsukuyomi
LzO XD
Tsukuyomi
13
8
9
2.19
L
Sylvanus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,076
Damage
50,013
70,058
Taken
80,681
33,215
Mitigated
75,453
31,452
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,272
4,944
195
4,757
23,417
12,474
348
9,392
14,025
0
96,141
L
Hachiman
CombsNSB
Hachiman
19,141
9,141
792
5,431
26,822
13,242
664
12,106
14,716
0
70,637
W
Yemoja
Hasamodo
Yemoja
21,124
3,246
7,957
9,521
18,105
8,401
1,198
7,095
11,010
67,215
0
W
15,069
1,412
0
4,473
20,686
11,428
340
5,341
15,345
40,684
0
W
Tsukuyomi
LzO XD
Tsukuyomi
31,883
11,543
1,167
8,334
31,267
13,386
1,110
9,380
21,887
0
107,722
L
Sylvanus
22,600
5,105
3,263
12,275
30,442
49,737
208
15,486
14,956
71,921
8,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
47,414
238
Minions Killed
299
0
Camps Cleared
0
1,143,259
Distance Traveled
1,078,728
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,970
665
112
5
0
401,901
1
L
Hachiman
15,749
656
74
3
0
302,245
0
W
Yemoja
16,020
668
91
4
0
386,203
2
W
Tiamat
14,933
622
45
2
0
342,714
6
W
Tsukuyomi
17,199
717
102
4
0
414,342
1
L
Sylvanus
15,695
654
113
5
0
374,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role