Player Matchup

Fenrir
Fenrir
Brickcamo
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JiMdAnDyRaNdY
Izanami
Level 85
God Stats
1W - 1L
1,861 SR
Queue Stats
1W - 5L
1,557 Elo+
Party 1
Hercules
Hercules
TheRealCinnaBun
Hercules
Level 28
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 1L
1,746 Elo+
Party 1
Cabrakan
Cabrakan
XxBobzilla
Cabrakan
Level 66
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
badjad
Tiamat
Level 89
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 5L
1,557 Elo+
Party 1
Team Averages
Level 80
1,727 SR
1,572 Elo+

VS

Team Averages
Level 129
1,756 SR
1,805 Elo+
Loki
Loki
AdultDiapers
Loki
Level 159
God Stats
2W - 1L
1,633 SR
Queue Stats
289W - 149L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
Booll5
Sylvanus
Level 157
God Stats
6W - 1L
1,930 SR
Queue Stats
379W - 173L
1,758 Elo+
Party 2
Tiamat
Tiamat
Bskater18
Tiamat
Level 156
God Stats
9W - 7L
1,459 SR
Queue Stats
310W - 134L
1,770 Elo+
Party 2
Chernobog
Chernobog
Ployu
Chernobog
Level 16
God Stats
37W - 6L
2,088 SR
Queue Stats
81W - 10L
2,059 Elo+
Party 2
Artio
Artio
Seaplusss
Artio
Level 159
God Stats
22W - 9L
1,669 SR
Queue Stats
527W - 251L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brickcamo
Fenrir
13
2 / 2 / 0
7,484
535
3,582
13,713
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
14
1 / 2 / 0
8,517
608
8,427
10,634
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
10
0 / 5 / 0
5,808
415
1,200
8,842
6,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
XxBobzilla
Cabrakan
11
0 / 3 / 2
6,131
438
3,238
10,447
8,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
badjad
Tiamat
11
0 / 4 / 2
6,676
477
3,916
8,405
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 2
9,409
672
10,081
6,243
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Booll5
Sylvanus
15
4 / 0 / 4
8,415
601
5,345
5,506
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Bskater18
Tiamat
12
1 / 1 / 5
7,290
521
7,869
6,616
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Ployu
Chernobog
14
0 / 0 / 2
7,847
561
4,983
9,597
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Seaplusss
Artio
12
3 / 1 / 3
7,503
536
3,961
8,850
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Sylvanus
Booll5
Sylvanus
4
0
4
6
L
Fenrir
Brickcamo
Fenrir
2
2
0
1
W
Tiamat
Bskater18
Tiamat
1
1
5
3.5
L
Izanami
1
2
0
0.5
W
Chernobog
Ployu
Chernobog
0
0
2
1
W
Artio
Seaplusss
Artio
3
1
3
4.5
L
Hercules
0
5
0
0
L
Cabrakan
XxBobzilla
Cabrakan
0
3
2
0.33
L
Tiamat
badjad
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
32,239
52,041
Taken
36,812
28,257
Mitigated
21,628
19,173
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,081
3,308
0
946
6,243
2,771
0
431
5,812
0
63,032
W
Sylvanus
Booll5
Sylvanus
5,345
1,539
1,493
2,368
5,506
4,248
60
460
5,046
49,651
14,263
L
Fenrir
Brickcamo
Fenrir
3,582
776
0
7,332
13,713
5,100
0
5,025
8,510
0
50,842
W
Tiamat
Bskater18
Tiamat
7,869
630
0
1,270
6,616
6,941
1,000
3,071
3,545
40,707
0
L
Izanami
8,427
5,472
0
5,630
10,634
3,704
506
1,234
9,400
0
68,327
W
Chernobog
Ployu
Chernobog
4,983
3,012
0
6,010
9,597
3,000
1,076
382
9,215
0
60,705
W
Artio
Seaplusss
Artio
3,961
679
990
3,429
8,850
4,668
0
2,810
6,040
17,375
0
L
Hercules
1,200
521
0
2,599
8,842
6,083
0
1,305
7,499
0
20,829
L
Cabrakan
XxBobzilla
Cabrakan
3,238
729
0
1,382
10,447
8,783
0
3,390
6,984
16,269
0
L
Tiamat
badjad
Tiamat
3,916
715
0
2,230
8,405
4,587
49
5,390
2,686
35,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
40,464
388
Minions Killed
500
0
Camps Cleared
0
1,306,325
Distance Traveled
1,436,742
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,409
672
131
9
0
287,888
0
W
Sylvanus
8,415
601
115
8
0
283,234
1
L
Fenrir
7,484
535
110
8
0
311,365
3
W
Tiamat
7,290
521
108
8
0
289,794
1
L
Izanami
8,517
608
135
10
0
261,039
4
W
Chernobog
7,847
561
123
9
0
267,644
3
W
Artio
7,503
536
23
2
0
308,182
4
L
Hercules
5,808
415
37
3
0
202,054
1
L
Cabrakan
6,131
438
18
1
0
266,926
5
L
Tiamat
6,676
477
88
6
0
264,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role