Player Matchup

Sol
Sol
DivadEb
Sol
Level 117
God Stats
8W - 1L
1,751 SR
Queue Stats
118W - 100L
1,573 Elo+
Party 2
Scylla
Scylla
Ev0Phoenis
Scylla
Level 126
God Stats
4W - 0L
1,896 SR
Queue Stats
87W - 76L
1,565 Elo+
Party 2
Awilix
Awilix
EvolveRenegade
Awilix
Level 127
God Stats
9W - 7L
1,568 SR
Queue Stats
118W - 100L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
InfamousVolts
Amaterasu
Level 95
God Stats
8W - 3L
1,563 SR
Queue Stats
46W - 34L
1,567 Elo+
Party 2
Cerberus
Cerberus
JCPanek
Cerberus
Level 29
God Stats
14W - 10L
1,591 SR
Queue Stats
40W - 33L
1,593 Elo+
Party 2
Team Averages
Level 99
1,674 SR
1,576 Elo+

VS

Team Averages
Level 75
1,607 SR
1,500 Elo+
Izanami
Izanami
D0nkeyKing
Izanami
Level 31
God Stats
12W - 21L
1,417 SR
Queue Stats
113W - 159L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
JoaoLDU12
Amaterasu
Level 116
God Stats
10W - 12L
1,776 SR
Queue Stats
613W - 571L
1,561 Elo+
Party 3
Mercury
Mercury
THENEWGUSTAVO
Mercury
Level 68
God Stats
13W - 9L
1,774 SR
Queue Stats
36W - 40L
1,541 Elo+
Party 3
Merlin
Merlin
fabianricaurte
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,543 Elo+
Party 3
Chiron
Chiron
fvelasqueze
Chiron
Level 31
God Stats
67W - 73L
1,568 SR
Queue Stats
235W - 310L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 1 / 4
7,960
612
5,469
8,021
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Ev0Phoenis
Scylla
13
3 / 2 / 6
8,458
651
7,069
5,178
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
12 / 2 / 5
9,418
724
7,387
7,843
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
InfamousVolts
Amaterasu
14
2 / 1 / 5
8,194
630
7,100
8,643
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
JCPanek
Cerberus
11
2 / 2 / 5
7,252
558
3,394
6,429
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D0nkeyKing
Izanami
7
0 / 5 / 3
4,929
379
3,990
5,680
1,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
JoaoLDU12
Amaterasu
11
0 / 3 / 1
6,308
485
4,337
9,810
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
11
0 / 7 / 5
6,665
513
2,439
10,725
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
7,363
566
2,200
5,555
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
7 / 5 / 0
7,915
609
6,487
9,924
2,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
8
8
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
D0nkeyKing
Izanami
0
5
3
0.3
W
Sol
5
1
4
7
W
Scylla
Ev0Phoenis
Scylla
3
2
6
3
W
12
2
5
7.25
W
Amaterasu
InfamousVolts
Amaterasu
2
1
5
4.5
W
Cerberus
JCPanek
Cerberus
2
2
5
2.25
L
Amaterasu
JoaoLDU12
Amaterasu
0
3
1
0.17
L
Mercury
0
7
5
0.36
L
1
4
0
0.25
L
Chiron
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
19,453
36,114
Taken
41,694
14,343
Mitigated
14,051
14,897
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D0nkeyKing
Izanami
3,990
2,645
0
884
5,680
1,245
28
3,230
2,450
0
18,920
W
Sol
5,469
2,611
0
5,411
8,021
1,932
2,545
0
8,021
49,753
0
W
Scylla
Ev0Phoenis
Scylla
7,069
553
0
1,254
5,178
1,711
0
1,468
3,533
52,670
0
W
7,387
3,221
0
880
7,843
2,972
0
468
7,235
0
55,603
W
Amaterasu
InfamousVolts
Amaterasu
7,100
4,568
0
4,732
8,643
4,025
1,560
0
8,336
0
45,642
W
Cerberus
JCPanek
Cerberus
3,394
242
0
2,620
6,429
3,703
533
0
6,429
24,019
0
L
Amaterasu
JoaoLDU12
Amaterasu
4,337
2,017
0
2,910
9,810
5,788
0
864
8,920
0
35,296
L
Mercury
2,439
942
0
2,088
10,725
3,134
0
3,270
7,349
0
28,470
L
2,200
62
0
400
5,555
1,532
0
2,793
2,597
50,534
0
L
Chiron
6,487
4,057
294
3,135
9,924
2,352
0
5,470
4,399
0
21,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
33,180
447
Minions Killed
322
0
Camps Cleared
0
1,244,117
Distance Traveled
1,121,919
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,929
379
33
3
0
146,853
1
W
Sol
7,960
612
101
8
0
225,414
1
W
Scylla
8,458
651
111
9
0
247,117
2
W
Awilix
9,418
724
95
7
0
281,486
2
W
Amaterasu
8,194
630
107
8
0
246,038
0
W
Cerberus
7,252
558
33
3
0
244,062
5
L
Amaterasu
6,308
485
85
7
0
231,990
2
L
Mercury
6,665
513
62
5
0
256,070
1
L
Merlin
7,363
566
112
9
0
232,866
5
L
Chiron
7,915
609
30
2
0
254,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role