Player Matchup

Nemesis
Nemesis
Infirious
Nemesis
Level 46
God Stats
7W - 7L
1,180 SR
Queue Stats
312W - 350L
1,361 Elo+
Party 1
Bellona
Bellona
Ri Bahamut
Bellona
Level 15
God Stats
4W - 6L
1,099 SR
Queue Stats
281W - 329L
1,312 Elo+
Party 1
Tiamat
Tiamat
RiskyPoiBoi
Tiamat
Level 44
God Stats
5W - 7L
1,232 SR
Queue Stats
29W - 43L
1,343 Elo+
Party 3
Kuzenbo
Kuzenbo
Sole56
Kuzenbo
Level 26
God Stats
5W - 2L
1,799 SR
Queue Stats
99W - 144L
1,381 Elo+
Solo
Medusa
Medusa
TJFreshx
Medusa
Level 17
God Stats
3W - 4L
1,249 SR
Queue Stats
26W - 40L
1,107 Elo+
Party 3
Team Averages
Level 30
1,312 SR
1,301 Elo+

VS

Team Averages
Level 17
1,517 SR
1,364 Elo+
Olorun
Olorun
EG-Creep-TX
Olorun
Level 16
God Stats
25W - 19L
1,542 SR
Queue Stats
142W - 157L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
PR hOOty
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 4
Tiamat
Tiamat
PRSanti07
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,570 Elo+
Party 4
Pele
Pele
Tac_The_Ungentle
Pele
Level 17
God Stats
17W - 16L
1,510 SR
Queue Stats
20W - 23L
1,314 Elo+
Party 2
Amaterasu
Amaterasu
ramapriohutomo98
Amaterasu
Level 24
God Stats
111W - 94L
1,530 SR
Queue Stats
143W - 127L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Infirious
Nemesis
16
6 / 2 / 9
10,773
599
16,905
11,603
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Ri Bahamut
Bellona
16
10 / 1 / 4
10,436
580
12,910
13,841
12,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
15
3 / 1 / 4
9,860
548
10,079
11,480
7,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sole56
Kuzenbo
14
5 / 0 / 6
9,965
554
5,805
8,491
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TJFreshx
Medusa
15
3 / 3 / 3
9,658
537
4,234
7,873
3,054
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 2
7,495
416
4,539
13,680
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
PR hOOty
Cthulhu
11
0 / 3 / 1
6,853
381
3,567
8,938
3,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
PRSanti07
Tiamat
10
0 / 5 / 2
6,366
354
2,973
8,582
4,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
6 / 6 / 0
9,890
549
9,191
13,465
4,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
13
1 / 5 / 0
7,509
417
4,745
21,692
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
27
Kills
7
7
Deaths
27
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
2
0.13
W
Nemesis
Infirious
Nemesis
6
2
9
5.25
L
Cthulhu
PR hOOty
Cthulhu
0
3
1
0.17
L
Tiamat
PRSanti07
Tiamat
0
5
2
0.2
W
Bellona
Ri Bahamut
Bellona
10
1
4
12
W
Tiamat
3
1
4
5
W
Kuzenbo
Sole56
Kuzenbo
5
0
6
8
W
Medusa
TJFreshx
Medusa
3
3
3
1.5
L
6
6
0
1
L
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
25,015
53,288
Taken
66,357
36,595
Mitigated
31,463
19,065
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,539
2,367
1,130
4,390
13,680
4,497
514
525
13,135
35,244
0
W
Nemesis
Infirious
Nemesis
16,905
10,267
0
3,240
11,603
4,394
5,072
1,701
9,902
0
67,503
L
Cthulhu
PR hOOty
Cthulhu
3,567
334
0
2,268
8,938
3,879
0
6,779
1,645
20,613
0
L
Tiamat
PRSanti07
Tiamat
2,973
213
0
1,400
8,582
4,695
17
3,361
5,102
21,972
0
W
Bellona
Ri Bahamut
Bellona
12,910
4,394
243
4,974
13,841
12,909
1,528
3,491
10,350
0
51,251
W
Tiamat
10,079
1,635
0
6,382
11,480
7,417
2,126
4,386
7,094
54,880
0
W
Kuzenbo
Sole56
Kuzenbo
5,805
2,498
0
3,127
8,491
8,821
651
1,116
7,375
26,412
0
W
Medusa
TJFreshx
Medusa
4,234
2,597
0
1,099
7,873
3,054
4,170
385
7,488
0
51,930
L
9,191
3,493
0
1,086
13,465
4,705
0
3,248
10,169
0
53,385
L
Amaterasu
4,745
1,147
0
6,181
21,692
13,687
440
1,234
20,422
0
41,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
38,113
398
Minions Killed
304
0
Camps Cleared
0
1,684,586
Distance Traveled
1,438,736
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,495
416
74
4
0
281,596
2
W
Nemesis
10,773
599
103
6
0
381,129
0
L
Cthulhu
6,853
381
39
2
0
265,565
0
L
Tiamat
6,366
354
40
2
0
267,031
0
W
Bellona
10,436
580
82
5
0
357,528
0
W
Tiamat
9,860
548
97
5
0
290,987
0
W
Kuzenbo
9,965
554
36
2
0
382,536
5
W
Medusa
9,658
537
80
4
0
272,406
0
L
Pele
9,890
549
79
4
0
303,635
0
L
Amaterasu
7,509
417
72
4
0
320,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role