Player Matchup

Izanami
Izanami
Eque Sanctus
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
430W - 410L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
EviL Spudy
Sylvanus
Level 88
God Stats
28W - 21L
1,544 SR
Queue Stats
298W - 296L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
SlipperyBennett
Aphrodite
Level 66
God Stats
4W - 3L
1,374 SR
Queue Stats
28W - 34L
1,429 Elo+
Solo
Team Averages
Level 86
1,473 SR
1,516 Elo+

VS

Team Averages
Level 99
1,734 SR
1,482 Elo+
Cabrakan
Cabrakan
BigDongZhong
Cabrakan
Level 127
God Stats
2W - 3L
1,788 SR
Queue Stats
126W - 97L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
TFA_Entity
Danzaburou
Level 128
God Stats
16W - 4L
1,840 SR
Queue Stats
230W - 155L
1,582 Elo+
Party 2
Arachne
Arachne
sansao290
Arachne
Level 43
God Stats
2W - 6L
1,575 SR
Queue Stats
316W - 552L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eque Sanctus
Izanami
18
15 / 1 / 9
13,695
856
23,278
14,323
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
EviL Spudy
Sylvanus
14
3 / 10 / 16
11,422
714
10,961
18,390
16,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SlipperyBennett
Aphrodite
16
5 / 2 / 17
12,783
799
8,239
12,884
9,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigDongZhong
Cabrakan
12
1 / 11 / 7
9,653
603
10,697
19,193
13,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TFA_Entity
Danzaburou
15
11 / 7 / 1
12,446
778
21,324
18,779
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
sansao290
Arachne
14
1 / 6 / 6
10,248
641
4,407
16,837
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
23
Kills
13
13
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BigDongZhong
Cabrakan
1
11
7
0.41
W
Izanami
Eque Sanctus
Izanami
15
1
9
19.5
W
Sylvanus
EviL Spudy
Sylvanus
3
10
16
1.1
W
Aphrodite
SlipperyBennett
Aphrodite
5
2
17
6.75
L
Danzaburou
TFA_Entity
Danzaburou
11
7
1
1.64
L
Arachne
sansao290
Arachne
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
36,428
45,597
Taken
54,809
33,941
Mitigated
26,439
23,129
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BigDongZhong
Cabrakan
10,697
1,570
0
2,560
19,193
13,852
0
5,654
13,539
28,262
0
W
Izanami
Eque Sanctus
Izanami
23,278
16,579
0
3,946
14,323
7,980
1,025
3,016
11,059
0
82,863
W
Sylvanus
EviL Spudy
Sylvanus
10,961
2,992
1,194
3,088
18,390
16,554
406
3,025
15,105
26,116
3,037
W
Aphrodite
SlipperyBennett
Aphrodite
8,239
600
6,270
8,631
12,884
9,407
762
3,913
8,727
29,737
0
L
Danzaburou
TFA_Entity
Danzaburou
21,324
9,262
0
6,721
18,779
7,095
0
8,152
10,627
0
78,163
L
Arachne
sansao290
Arachne
4,407
3,927
0
3,336
16,837
5,492
506
5,087
11,750
0
42,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
32,347
215
Minions Killed
209
0
Camps Cleared
0
851,815
Distance Traveled
778,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,653
603
28
2
0
252,076
1
W
Izanami
13,695
856
127
8
0
309,796
0
W
Sylvanus
11,422
714
42
3
0
221,114
2
W
Aphrodite
12,783
799
46
3
0
320,905
0
L
Danzaburou
12,446
778
111
7
0
237,674
1
L
Arachne
10,248
641
70
4
0
288,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role