Player Matchup

Sun Wukong
Sun Wukong
ArmaniUzumaki
Sun Wukong
Level 26
God Stats
0W - 2L
1,459 SR
Queue Stats
11W - 13L
1,548 Elo+
Party 2
Ullr
Ullr
ChancellorChimp
Ullr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,701 Elo+
Party 2
Hera
Hera
Daemonpain
Hera
Level 105
God Stats
0W - 1L
1,496 SR
Queue Stats
24W - 29L
1,498 Elo+
Party 2
Team Averages
Level 94
1,485 SR
1,582 Elo+

VS

Team Averages
Level 64
1,703 SR
1,759 Elo+
Camazotz
Camazotz
CountryEmpress
Camazotz
Level 29
God Stats
3W - 1L
1,648 SR
Queue Stats
16W - 6L
1,784 Elo+
Party 1
Janus
Janus
SungHan
Janus
Level 18
God Stats
7W - 0L
1,960 SR
Queue Stats
83W - 39L
1,995 Elo+
Party 1
Neith
Neith
ZTsubaky
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmaniUzumaki
Sun Wukong
11
0 / 4 / 5
7,644
637
4,749
12,717
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 1
9,083
757
8,608
11,586
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 7 / 3
8,127
677
8,200
9,056
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
7 / 5 / 7
9,505
792
8,697
15,548
9,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
SungHan
Janus
13
6 / 0 / 6
9,276
773
14,428
7,031
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZTsubaky
Neith
12
2 / 2 / 10
9,009
751
6,071
9,115
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArmaniUzumaki
Sun Wukong
0
4
5
0.63
L
5
4
1
1.38
W
Camazotz
7
5
7
2.1
L
2
7
3
0.5
W
Janus
SungHan
Janus
6
0
6
9
W
Neith
ZTsubaky
Neith
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
29,196
33,359
Taken
31,694
20,032
Mitigated
14,412
2,701
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArmaniUzumaki
Sun Wukong
4,749
570
0
1,005
12,717
11,018
0
5,924
6,347
0
14,537
L
8,608
3,081
0
944
11,586
5,749
0
4,992
6,297
0
36,383
W
Camazotz
8,697
2,634
0
6,062
15,548
9,363
254
4,571
10,877
0
28,537
L
8,200
1,989
0
752
9,056
3,265
0
2,627
6,277
29,407
0
W
Janus
SungHan
Janus
14,428
892
381
2,414
7,031
2,091
398
1,535
5,421
45,437
0
W
Neith
ZTsubaky
Neith
6,071
2,070
0
3,316
9,115
2,958
1,952
2,230
6,710
0
40,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
27,790
110
Minions Killed
157
0
Camps Cleared
0
624,663
Distance Traveled
697,900
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,644
637
27
2
0
225,911
0
L
Ullr
9,083
757
40
3
0
214,711
4
W
Camazotz
9,505
792
32
3
0
230,446
1
L
Hera
8,127
677
43
4
0
184,041
2
W
Janus
9,276
773
60
5
0
269,828
0
W
Neith
9,009
751
65
5
0
197,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role