Player Matchup

Nemesis
Nemesis
FuriousGobblin
Nemesis
Level 69
God Stats
1W - 2L
1,267 SR
Queue Stats
75W - 67L
1,464 Elo+
Party 4
Baron Samedi
Baron Samedi
LordRagnarokk
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 29L
1,542 Elo+
Party 4
Artemis
Artemis
ShadowsIntent
Artemis
Level 42
God Stats
44W - 29L
1,710 SR
Queue Stats
218W - 200L
1,590 Elo+
Party 2
Bellona
Bellona
Tickledu
Bellona
Level 89
God Stats
43W - 27L
1,672 SR
Queue Stats
321W - 292L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
iSnortLuckyCharm
Cthulhu
Level 18
God Stats
14W - 10L
1,663 SR
Queue Stats
21W - 25L
1,489 Elo+
Party 2
Team Averages
Level 48
1,563 SR
1,537 Elo+

VS

Team Averages
Level 42
1,413 SR
1,444 Elo+
Ymir
Ymir
Jarlcreampuf
Ymir
Level 4
God Stats
17W - 14L
1,525 SR
Queue Stats
100W - 104L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
MrDoggPound206
Ah Puch
Level 43
God Stats
6W - 10L
1,385 SR
Queue Stats
38W - 51L
1,410 Elo+
Party 3
Medusa
Medusa
Nonco
Medusa
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
432W - 402L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
ToTheLeague
Hun Batz
Level 19
God Stats
3W - 12L
1,203 SR
Queue Stats
44W - 64L
1,416 Elo+
Party 3
Hel
Hel
player2control
Hel
Level 89
God Stats
1W - 2L
1,454 SR
Queue Stats
109W - 102L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,201
547
5,597
7,353
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
LordRagnarokk
Baron Samedi
16
7 / 2 / 3
9,408
627
7,363
6,639
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
13
4 / 3 / 5
7,903
527
8,857
8,473
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Tickledu
Bellona
19
8 / 0 / 0
11,083
739
9,571
9,419
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 7
7,299
487
4,549
6,651
4,046
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,575
438
2,482
10,488
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 0
7,586
506
3,821
8,946
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nonco
Medusa
11
3 / 3 / 0
6,903
460
6,230
7,842
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ToTheLeague
Hun Batz
11
0 / 6 / 0
6,498
433
2,904
10,674
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,516
434
4,913
9,883
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
6
6
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
0
4
3
0.38
W
Baron Samedi
LordRagnarokk
Baron Samedi
7
2
3
4.25
L
3
5
0
0.6
L
Medusa
Nonco
Medusa
3
3
0
1
W
Artemis
4
3
5
2.17
W
Bellona
Tickledu
Bellona
8
0
0
8
L
Hun Batz
ToTheLeague
Hun Batz
0
6
0
0
W
2
1
7
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
20,350
38,535
Taken
47,833
20,649
Mitigated
24,207
15,644
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
2,468
0
3,624
7,353
2,487
222
728
6,625
0
42,423
L
2,482
398
0
1,263
10,488
7,756
0
3,724
6,677
12,178
0
W
Baron Samedi
LordRagnarokk
Baron Samedi
7,363
801
776
2,694
6,639
2,859
219
2,890
3,749
51,266
0
L
3,821
37
0
1,329
8,946
2,662
231
2,642
6,125
45,230
0
L
Medusa
Nonco
Medusa
6,230
2,499
0
1,148
7,842
2,758
153
2,938
4,860
0
45,262
W
Artemis
8,857
4,685
0
2,119
8,473
2,665
888
1,828
6,645
0
46,323
W
Bellona
Tickledu
Bellona
9,571
5,514
0
4,702
9,419
8,592
1,835
3,685
5,734
33
80,135
L
Hun Batz
ToTheLeague
Hun Batz
2,904
1,154
0
625
10,674
3,642
0
1,379
9,143
0
45,586
W
4,549
68
838
891
6,651
4,046
344
2,085
4,566
27,241
0
L
4,913
327
0
2,629
9,883
7,389
0
772
9,083
33,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
34,078
490
Minions Killed
357
0
Camps Cleared
0
1,508,352
Distance Traveled
1,272,687
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,201
547
78
5
0
383,606
1
L
Ymir
6,575
438
27
2
0
250,329
3
W
Baron Samedi
9,408
627
120
8
0
278,135
2
L
Ah Puch
7,586
506
84
6
0
254,588
4
L
Medusa
6,903
460
89
6
0
256,789
2
W
Artemis
7,903
527
66
4
0
265,373
3
W
Bellona
11,083
739
175
12
0
329,920
0
L
Hun Batz
6,498
433
85
6
0
278,599
3
W
Cthulhu
7,299
487
51
3
0
251,318
6
L
Hel
6,516
434
72
5
0
232,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role