Player Matchup

Ymir
Ymir
BrickSquaad
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Eset
Eset
CheveTecate
Eset
Level 28
God Stats
4W - 11L
1,423 SR
Queue Stats
35W - 53L
1,398 Elo+
Party 1
Neith
Neith
CheveVictoria
Neith
Level 33
God Stats
8W - 17L
1,250 SR
Queue Stats
90W - 118L
1,394 Elo+
Party 1
Thor
Thor
RadiantRock
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,003 Elo+
Solo
Hades
Hades
solarwarrior23
Hades
Level 21
God Stats
5W - 6L
1,531 SR
Queue Stats
113W - 154L
1,277 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,314 Elo+

VS

Team Averages
Level 19
1,467 SR
1,293 Elo+
Cthulhu
Cthulhu
Azurelanz
Cthulhu
Level 14
God Stats
22W - 26L
1,420 SR
Queue Stats
121W - 128L
1,318 Elo+
Solo
Sylvanus
Sylvanus
SlippySlime
Sylvanus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,120 Elo+
Party 2
Set
Set
TheSnowMon
Set
Level 26
God Stats
6W - 2L
1,632 SR
Queue Stats
72W - 55L
1,408 Elo+
Solo
Izanami
Izanami
awelts
Izanami
Level 16
God Stats
2W - 3L
1,285 SR
Queue Stats
3W - 7L
1,120 Elo+
Party 2
Bakasura
Bakasura
xXUGDXx
Bakasura
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,310
462
7,637
13,762
7,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 1
7,408
412
6,065
13,173
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 1
7,983
444
11,698
9,492
2,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 1
7,045
391
2,425
10,892
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 7 / 1
7,837
435
7,292
11,957
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azurelanz
Cthulhu
16
7 / 1 / 1
9,595
533
12,825
12,467
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
SlippySlime
Sylvanus
13
0 / 1 / 3
8,036
446
7,502
14,250
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 0
10,989
611
10,745
13,557
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
awelts
Izanami
13
2 / 0 / 0
7,562
420
7,898
10,233
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
xXUGDXx
Bakasura
14
1 / 2 / 4
8,532
474
4,040
13,509
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
18
18
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azurelanz
Cthulhu
7
1
1
7.5
L
1
1
2
2
L
1
6
1
0.25
L
1
0
1
1.5
L
1
4
1
0.38
W
Sylvanus
SlippySlime
Sylvanus
0
1
3
1.5
W
8
1
0
8
W
Izanami
awelts
Izanami
2
0
0
2
L
1
7
1
0.21
W
Bakasura
xXUGDXx
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
43,010
59,276
Taken
64,016
26,989
Mitigated
36,429
17,916
Healing
31,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azurelanz
Cthulhu
12,825
638
0
4,536
12,467
10,641
324
4,699
7,768
48,895
0
L
7,637
1,180
0
3,465
13,762
7,122
0
3,736
9,816
24,805
0
L
6,065
924
628
4,585
13,173
5,722
429
9,175
3,313
38,047
0
L
11,698
4,653
465
5,027
9,492
2,995
300
3,027
6,465
0
52,208
L
2,425
593
0
1,016
10,892
3,645
244
3,637
6,737
0
23,214
W
Sylvanus
SlippySlime
Sylvanus
7,502
2,478
2,642
6,676
14,250
9,235
398
3,753
10,497
27,246
0
W
10,745
4,860
0
6,704
13,557
7,555
1,313
6,674
6,883
0
84,441
W
Izanami
awelts
Izanami
7,898
4,691
612
5,245
10,233
3,899
792
2,488
7,745
0
52,271
L
7,292
823
0
2,730
11,957
7,505
900
27
11,630
39,049
0
W
Bakasura
xXUGDXx
Bakasura
4,040
2,581
0
5,038
13,509
5,099
178
3,380
10,129
0
37,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
44,714
306
Minions Killed
479
0
Camps Cleared
0
1,417,334
Distance Traveled
1,625,090
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,595
533
92
5
0
340,044
1
L
Ymir
8,310
462
34
2
0
344,041
4
L
Eset
7,408
412
58
3
0
265,760
0
L
Neith
7,983
444
111
6
0
268,421
0
L
Thor
7,045
391
41
2
0
289,733
2
W
Sylvanus
8,036
446
45
3
0
300,955
6
W
Set
10,989
611
154
9
0
302,560
3
W
Izanami
7,562
420
91
5
0
311,562
3
L
Hades
7,837
435
62
3
0
249,379
2
W
Bakasura
8,532
474
97
5
0
369,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role