Player Matchup

Izanami
Izanami
MachineVision
Izanami
Level 108
God Stats
13W - 6L
1,927 SR
Queue Stats
373W - 342L
1,524 Elo+
Party 1
Sobek
Sobek
Metrobeetus
Sobek
Level 66
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 2L
1,777 Elo+
Party 3
Hou Yi
Hou Yi
Wyff
Hou Yi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,655 Elo+
Party 3
Chaac
Chaac
camfyffe
Chaac
Level 67
God Stats
20W - 18L
1,478 SR
Queue Stats
686W - 637L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
prettyclueless
Erlang Shen
Level 59
God Stats
6W - 0L
1,841 SR
Queue Stats
255W - 250L
1,526 Elo+
Party 1
Team Averages
Level 79
1,688 SR
1,593 Elo+

VS

Team Averages
Level 115
1,587 SR
1,472 Elo+
Erlang Shen
Erlang Shen
Benimooon012
Erlang Shen
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 95L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
JAZYCACTUZ
Heimdallr
Level 60
God Stats
5W - 8L
1,445 SR
Queue Stats
47W - 41L
1,393 Elo+
Solo
King Arthur
King Arthur
JeffD4KillerYT
King Arthur
Level 148
God Stats
1W - 2L
1,759 SR
Queue Stats
259W - 259L
1,446 Elo+
Party 2
Eset
Eset
Perr4Sucia
Eset
Level 124
God Stats
3W - 1L
1,724 SR
Queue Stats
391W - 395L
1,455 Elo+
Solo
Ganesha
Ganesha
tupackBv
Ganesha
Level 102
God Stats
4W - 3L
1,508 SR
Queue Stats
67W - 72L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 3 / 8
15,382
669
23,907
18,065
9,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 3 / 21
12,006
522
13,948
22,039
24,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Wyff
Hou Yi
18
7 / 4 / 14
13,072
568
17,421
15,980
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
camfyffe
Chaac
19
6 / 3 / 8
12,827
558
9,855
22,153
23,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
prettyclueless
Erlang Shen
18
6 / 1 / 16
12,670
551
9,178
13,297
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Benimooon012
Erlang Shen
16
1 / 8 / 7
10,489
456
9,814
22,214
14,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JAZYCACTUZ
Heimdallr
16
4 / 8 / 1
10,338
449
12,545
20,030
7,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
JeffD4KillerYT
King Arthur
17
5 / 5 / 0
11,588
504
16,625
21,287
25,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 3
10,964
477
12,511
17,225
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
tupackBv
Ganesha
14
1 / 7 / 2
9,493
413
6,037
23,387
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
35
Kills
13
14
Deaths
35
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Benimooon012
Erlang Shen
1
8
7
0.56
L
Heimdallr
JAZYCACTUZ
Heimdallr
4
8
1
0.56
L
King Arthur
JeffD4KillerYT
King Arthur
5
5
0
1
W
Izanami
13
3
8
5.67
W
3
3
21
4.5
L
2
7
3
0.5
W
Hou Yi
Wyff
Hou Yi
7
4
14
3.5
W
Chaac
camfyffe
Chaac
6
3
8
3.33
W
Erlang Shen
prettyclueless
Erlang Shen
6
1
16
14
L
Ganesha
tupackBv
Ganesha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,309
Damage
57,532
91,534
Taken
104,143
70,785
Mitigated
75,130
36,415
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Benimooon012
Erlang Shen
9,814
4,563
0
6,645
22,214
14,536
205
2,200
19,787
0
68,709
L
Heimdallr
JAZYCACTUZ
Heimdallr
12,545
5,505
0
4,125
20,030
7,734
208
3,357
16,423
0
62,029
L
King Arthur
JeffD4KillerYT
King Arthur
16,625
1,566
0
4,494
21,287
25,694
0
2,033
18,598
631
73,988
W
Izanami
23,907
16,711
0
5,767
18,065
9,344
10,521
6,546
11,494
0
162,271
W
13,948
793
0
7,120
22,039
24,206
94
5,182
16,757
35,008
0
L
12,511
518
638
4,124
17,225
6,299
252
2,049
15,031
77,469
0
W
Hou Yi
Wyff
Hou Yi
17,421
9,025
0
4,967
15,980
5,623
3,002
3,995
11,960
0
80,966
W
Chaac
camfyffe
Chaac
9,855
1,483
0
12,079
22,153
23,702
965
4,164
17,307
0
63,223
W
Erlang Shen
prettyclueless
Erlang Shen
9,178
4,961
0
6,482
13,297
7,910
546
3,742
9,505
0
68,283
L
Ganesha
tupackBv
Ganesha
6,037
703
1,123
4,848
23,387
20,867
30
3,276
19,661
36,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,957
Gold Earned
52,872
585
Minions Killed
516
0
Camps Cleared
0
2,326,195
Distance Traveled
2,071,653
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,489
456
106
5
0
420,368
2
L
Heimdallr
10,338
449
107
5
0
397,235
3
L
King Arthur
11,588
504
135
6
0
419,200
0
W
Izanami
15,382
669
243
11
0
418,599
4
W
Sobek
12,006
522
48
2
0
479,802
2
L
Eset
10,964
477
147
6
0
392,357
8
W
Hou Yi
13,072
568
105
5
0
453,991
4
W
Chaac
12,827
558
108
5
0
444,792
6
W
Erlang Shen
12,670
551
81
4
0
529,011
5
L
Ganesha
9,493
413
21
1
0
442,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role