Player Matchup

Ymir
Ymir
BboxProdigy
Ymir
Level 7
God Stats
7W - 3L
1,619 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 1
Neith
Neith
Beardedcoote
Neith
Level 5
God Stats
2W - 4L
1,227 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 3
Tiamat
Tiamat
GlizzyDevourer
Tiamat
Level 9
God Stats
1W - 0L
1,340 SR
Queue Stats
4W - 4L
1,761 Elo+
Party 1
Mercury
Mercury
MoistGranma
Mercury
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,786 Elo+
Party 3
Amaterasu
Amaterasu
xChurrox
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 145L
1,761 Elo+
Party 1
Team Averages
Level 8
1,437 SR
1,617 Elo+

VS

Team Averages
Level 11
1,604 SR
1,623 Elo+
Kukulkan
Kukulkan
DNGRboat
Kukulkan
Level 15
God Stats
2W - 1L
1,781 SR
Queue Stats
4W - 5L
1,568 Elo+
Solo
Nike
Nike
KaoNhewMaMoong
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Nemesis
Nemesis
Madcrowbar
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 2
Medusa
Medusa
PrimoEggo
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Kuzenbo
Kuzenbo
TheWorldTurtle
Kuzenbo
Level 22
God Stats
8W - 7L
1,741 SR
Queue Stats
51W - 69L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,727
561
2,841
6,184
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 3 / 3
6,502
542
5,996
6,275
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
7,035
586
5,296
5,969
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
MoistGranma
Mercury
10
2 / 2 / 2
6,473
539
3,175
9,419
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
xChurrox
Amaterasu
13
4 / 1 / 0
7,518
627
4,560
7,335
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DNGRboat
Kukulkan
10
2 / 2 / 3
6,042
504
4,414
6,245
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
5,324
444
3,138
4,668
1,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Madcrowbar
Nemesis
7
0 / 3 / 4
5,238
437
2,792
7,918
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
PrimoEggo
Medusa
8
2 / 4 / 2
5,552
463
3,439
5,181
1,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 3 / 0
5,433
453
2,196
10,531
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
8
8
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
2
3
3
1.17
L
Kukulkan
DNGRboat
Kukulkan
2
2
3
1.75
W
3
1
2
4
L
1
2
0
0.5
L
Nemesis
Madcrowbar
Nemesis
0
3
4
0.67
W
Mercury
MoistGranma
Mercury
2
2
2
1.5
L
Medusa
PrimoEggo
Medusa
2
4
2
0.75
L
3
3
0
1
W
Amaterasu
xChurrox
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
15,979
35,182
Taken
34,543
17,126
Mitigated
15,019
14,736
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,841
758
530
2,384
6,184
2,984
306
1,085
5,099
24,031
0
W
5,996
3,850
0
2,388
6,275
2,099
1,814
2,013
4,262
0
25,897
L
Kukulkan
DNGRboat
Kukulkan
4,414
1,043
0
0
6,245
2,098
132
2,069
4,176
26,235
0
W
5,296
875
0
2,828
5,969
3,976
212
1,656
4,313
29,478
0
L
3,138
1,007
0
740
4,668
1,414
0
0
4,468
0
16,562
L
Nemesis
Madcrowbar
Nemesis
2,792
1,346
0
2,517
7,918
2,011
0
1,269
6,624
0
18,886
W
Mercury
MoistGranma
Mercury
3,175
1,095
0
3,608
9,419
2,649
1,535
1,856
7,563
0
30,418
L
Medusa
PrimoEggo
Medusa
3,439
1,996
0
235
5,181
1,567
76
1,446
3,710
0
14,838
L
2,196
1,029
0
1,067
10,531
7,929
0
3,353
7,178
13,421
0
W
Amaterasu
xChurrox
Amaterasu
4,560
2,251
0
2,998
7,335
5,418
212
0
7,335
0
35,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
27,589
281
Minions Killed
149
0
Camps Cleared
0
1,057,941
Distance Traveled
1,036,711
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,727
561
41
3
0
213,699
3
W
Neith
6,502
542
52
4
0
184,452
0
L
Kukulkan
6,042
504
45
4
0
214,482
0
W
Tiamat
7,035
586
53
4
0
207,100
2
L
Nike
5,324
444
25
2
0
199,802
0
L
Nemesis
5,238
437
37
3
0
222,223
2
W
Mercury
6,473
539
64
5
0
241,113
1
L
Medusa
5,552
463
23
2
0
188,344
1
L
Kuzenbo
5,433
453
19
2
0
211,860
1
W
Amaterasu
7,518
627
71
6
0
211,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role