Player Matchup

Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DishierStream98
Izanami
Level 28
God Stats
68W - 44L
1,536 SR
Queue Stats
242W - 232L
1,398 Elo+
Solo
Bellona
Bellona
JUMP Hick
Bellona
Level 17
God Stats
1W - 1L
1,493 SR
Queue Stats
2W - 1L
1,208 Elo+
Party 2
Cthulhu
Cthulhu
Killermoose8312
Cthulhu
Level 17
God Stats
3W - 1L
1,655 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 2
Ymir
Ymir
OMGitzKayn-
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,407 Elo+

VS

Team Averages
Level 14
1,446 SR
1,255 Elo+
Ares
Ares
MrFrosss_
Ares
Level 26
God Stats
6W - 6L
1,693 SR
Queue Stats
114W - 113L
1,386 Elo+
Solo
Janus
Janus
Oznaru
Janus
Level 15
God Stats
6W - 15L
1,387 SR
Queue Stats
279W - 308L
1,211 Elo+
Party 1
King Arthur
King Arthur
WhiskeryVirus77
King Arthur
Level 15
God Stats
4W - 5L
1,394 SR
Queue Stats
95W - 135L
936 Elo+
Solo
Thor
Thor
YURI i69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
andyr3w22
Neith
Level 13
God Stats
3W - 7L
1,258 SR
Queue Stats
224W - 252L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
17 / 1 / 6
10,972
645
13,171
16,565
17,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
17 / 2 / 5
11,071
651
13,873
11,871
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JUMP Hick
Bellona
11
2 / 4 / 3
7,915
466
3,563
14,154
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 10
8,357
492
3,998
10,046
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 7 / 2
7,258
427
795
10,092
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
5 / 3 / 3
7,424
437
4,729
7,617
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Oznaru
Janus
13
8 / 8 / 1
8,417
495
10,457
10,571
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
WhiskeryVirus77
King Arthur
10
1 / 12 / 1
6,694
394
1,717
15,367
5,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
3
1 / 2 / 2
5,132
302
553
1,146
224
Neith
andyr3w22
Neith
13
2 / 12 / 3
8,377
493
7,753
13,809
4,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
37
Kills
17
17
Deaths
37
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
17
1
6
20
W
17
2
5
9.75
W
Bellona
JUMP Hick
Bellona
2
4
3
0.88
W
1
3
10
2
L
Ares
5
3
3
2.17
W
0
7
2
0.14
L
Janus
Oznaru
Janus
8
8
1
1.06
L
King Arthur
WhiskeryVirus77
King Arthur
1
12
1
0.13
L
Thor
1
2
2
1
L
Neith
andyr3w22
Neith
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
25,209
62,728
Taken
48,510
40,573
Mitigated
18,794
18,078
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,171
4,145
0
7,788
16,565
17,295
1,349
2,843
13,722
0
56,659
W
13,873
10,110
0
3,702
11,871
4,577
6,922
3,671
8,200
0
61,256
W
Bellona
JUMP Hick
Bellona
3,563
2,181
0
3,670
14,154
8,165
453
3,246
10,908
0
22,415
W
3,998
586
0
2,618
10,046
5,564
1,197
2,416
7,630
30,674
0
L
Ares
4,729
835
0
288
7,617
6,280
77
693
6,874
18,112
0
W
795
319
0
300
10,092
4,972
228
3,010
7,082
13,152
0
L
Janus
Oznaru
Janus
10,457
2,573
0
72
10,571
2,936
117
808
9,563
34,511
0
L
King Arthur
WhiskeryVirus77
King Arthur
1,717
176
0
583
15,367
5,087
108
1,205
13,789
0
11,532
L
Thor
553
321
0
0
1,146
224
0
276
845
0
1,251
L
Neith
andyr3w22
Neith
7,753
3,686
0
667
13,809
4,267
0
1,487
12,122
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
36,044
314
Minions Killed
165
0
Camps Cleared
0
1,467,535
Distance Traveled
1,051,326
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,972
645
96
6
0
335,946
0
W
Izanami
11,071
651
113
7
0
278,438
0
W
Bellona
7,915
466
39
2
0
329,662
0
W
Cthulhu
8,357
492
39
2
0
292,749
1
L
Ares
7,424
437
24
1
0
273,512
1
W
Ymir
7,258
427
27
2
0
230,740
0
L
Janus
8,417
495
58
3
0
253,731
0
L
King Arthur
6,694
394
22
1
0
266,600
0
L
Thor
5,132
302
1
0
0
43,062
0
L
Neith
8,377
493
60
4
0
214,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role