Player Matchup

Fafnir
Fafnir
Silver I
BrandNewCouch
Fafnir
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
CreativeWarrior
Agni
Platinum III
Level 142
God Stats
13W - 8L
1,798 SR
Queue Stats
331W - 326L
1,593 MMR
Solo
Danzaburou
Danzaburou
Gold II
DiViNeRoFl
Danzaburou
Gold II
Level 149
God Stats
20W - 13L
1,697 SR
Queue Stats
168W - 160L
1,584 MMR
Solo
Fenrir
Fenrir
Silver I
SanedracJ
Fenrir
Silver I
Level 108
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 1L
1,581 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
ValleZ10
Sun Wukong
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,643 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,554 SR
1,569 MMR
Cthulhu
Cthulhu
Silver III
DPFTw
Cthulhu
Silver III
Level 120
God Stats
1W - 1L
1,532 SR
Queue Stats
9W - 7L
1,585 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
FyreSt0ne
Zhong Kui
Gold III
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
552W - 540L
1,574 MMR
Solo
Cupid
Cupid
Platinum III
Monolìth
Cupid
Platinum III
Level 126
God Stats
15W - 6L
1,736 SR
Queue Stats
273W - 255L
1,596 MMR
Solo
He Bo
He Bo
Gold IV
ROARRRRRRRR
He Bo
Gold IV
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 37L
1,589 MMR
Solo
King Arthur
King Arthur
Gold I
StaRkÖ
King Arthur
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,825
602
4,486
6,043
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 3
8,970
690
5,148
3,595
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DiViNeRoFl
Danzaburou
13
4 / 2 / 6
8,116
624
7,773
7,944
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SanedracJ
Fenrir
12
1 / 2 / 4
7,294
561
4,921
10,619
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
ValleZ10
Sun Wukong
15
8 / 2 / 0
8,964
690
12,576
12,165
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTsukuyomiPersephoneScyllaApollo

VS

Bans
Cu ChulainnNemesisGuan YuJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DPFTw
Cthulhu
10
1 / 4 / 3
6,274
483
4,014
7,969
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
FyreSt0ne
Zhong Kui
12
1 / 3 / 0
6,983
537
4,319
9,133
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Monolìth
Cupid
12
2 / 4 / 1
6,735
518
3,630
10,122
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 2
7,339
565
6,844
7,903
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StaRkÖ
King Arthur
10
1 / 5 / 0
6,362
489
5,464
15,081
7,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
8
8
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
5
0
3
6.5
L
Cthulhu
DPFTw
Cthulhu
1
4
3
0.63
W
Danzaburou
DiViNeRoFl
Danzaburou
4
2
6
3.5
L
Zhong Kui
FyreSt0ne
Zhong Kui
1
3
0
0.33
L
Cupid
Monolìth
Cupid
2
4
1
0.63
L
3
5
2
0.8
W
Fenrir
SanedracJ
Fenrir
1
2
4
1.5
L
King Arthur
StaRkÖ
King Arthur
1
5
0
0.2
W
Sun Wukong
ValleZ10
Sun Wukong
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
24,271
40,366
Taken
50,208
17,838
Mitigated
21,726
17,530
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,486
663
0
2,285
6,043
4,359
205
2,894
3,109
16,992
0
W
5,148
555
0
1,178
3,595
1,294
0
766
2,755
56,166
0
L
Cthulhu
DPFTw
Cthulhu
4,014
353
82
1,192
7,969
3,072
0
2,390
5,531
19,345
0
W
Danzaburou
DiViNeRoFl
Danzaburou
7,773
3,990
0
3,924
7,944
2,293
975
3,378
4,566
0
52,004
L
Zhong Kui
FyreSt0ne
Zhong Kui
4,319
388
0
3,678
9,133
5,573
0
2,865
6,075
43,705
0
L
Cupid
Monolìth
Cupid
3,630
2,224
71
4,642
10,122
3,510
0
3,453
6,597
0
43,707
L
6,844
317
0
1,838
7,903
2,336
0
573
7,290
48,228
0
W
Fenrir
SanedracJ
Fenrir
4,921
1,298
0
5,785
10,619
4,234
0
4,676
5,787
0
38,558
L
King Arthur
StaRkÖ
King Arthur
5,464
1,209
0
2,755
15,081
7,235
0
0
15,081
0
37,106
W
Sun Wukong
ValleZ10
Sun Wukong
12,576
3,553
0
4,358
12,165
5,658
0
3,153
8,972
0
58,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
33,693
428
Minions Killed
376
0
Camps Cleared
0
1,352,931
Distance Traveled
1,216,849
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,825
602
24
2
0
287,237
3
W
Agni
8,970
690
130
10
0
279,584
6
L
Cthulhu
6,274
483
26
2
0
265,636
5
W
Danzaburou
8,116
624
94
7
0
248,706
5
L
Zhong Kui
6,983
537
91
7
0
235,464
3
L
Cupid
6,735
518
87
7
0
221,149
2
L
He Bo
7,339
565
88
7
0
248,986
0
W
Fenrir
7,294
561
71
5
0
276,762
2
L
King Arthur
6,362
489
84
6
0
245,614
1
W
Sun Wukong
8,964
690
109
8
0
260,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role