Player Matchup

Cabrakan
Cabrakan
Gold III
DeathsGhost
Cabrakan
Gold III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 121L
1,718 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
KingMattoh
Xbalanque
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
MetaMan64
Kali
Gold III
Level 146
God Stats
2W - 1L
1,656 SR
Queue Stats
17W - 12L
1,764 MMR
Party 2
Thoth
Thoth
Platinum V
UsadaPekora
Thoth
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
nextboringname
Sun Wukong
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,540 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,531 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,533 SR
1,737 MMR
Cupid
Cupid
Gold II
BlakeyCobalt
Cupid
Gold II
Level 146
God Stats
0W - 3L
1,252 SR
Queue Stats
63W - 59L
1,729 MMR
Party 1
Ra
Ra
Platinum V
BuddyGuy64
Ra
Platinum V
Level 146
God Stats
5W - 3L
1,790 SR
Queue Stats
74W - 71L
1,754 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
HateFuels
Tsukuyomi
Platinum V
Level 127
God Stats
17W - 14L
1,424 SR
Queue Stats
260W - 239L
1,748 MMR
Solo
Artio
Artio
Gold I
Izquierdo79
Artio
Gold I
Level 149
God Stats
1W - 2L
1,700 SR
Queue Stats
177W - 186L
1,742 MMR
Solo
Fenrir
Fenrir
Gold I
jeovs
Fenrir
Gold I
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
395W - 380L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeathsGhost
Cabrakan
11
0 / 1 / 9
6,946
496
4,449
10,095
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
KingMattoh
Xbalanque
14
1 / 2 / 2
8,313
594
5,476
12,121
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
13
0 / 1 / 7
7,533
538
3,901
8,649
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
14 / 0 / 0
9,872
705
11,549
4,509
1,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
nextboringname
Sun Wukong
15
4 / 3 / 4
8,817
630
9,428
13,073
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloSetDanzaburouGuan YuScylla

VS

Bans
Nu WaOdinSobekJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,469
605
5,092
8,375
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 1
7,149
511
3,044
6,860
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
HateFuels
Tsukuyomi
13
2 / 4 / 1
7,164
512
8,269
10,909
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 2
6,379
456
2,694
11,117
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jeovs
Fenrir
10
2 / 6 / 0
6,299
450
3,445
12,187
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
0
4
1
0.13
W
Cabrakan
DeathsGhost
Cabrakan
0
1
9
4.5
L
Tsukuyomi
HateFuels
Tsukuyomi
2
4
1
0.63
L
1
4
2
0.5
W
Xbalanque
KingMattoh
Xbalanque
1
2
2
1
W
Kali
0
1
7
3.5
W
14
0
0
14
L
Fenrir
jeovs
Fenrir
2
6
0
0.33
W
Sun Wukong
nextboringname
Sun Wukong
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
22,544
48,447
Taken
49,448
24,279
Mitigated
20,729
18,963
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
2,863
83
4,580
8,375
2,811
1,446
1,798
6,577
0
60,587
L
3,044
306
176
2,077
6,860
1,906
0
2,696
4,164
52,805
0
W
Cabrakan
DeathsGhost
Cabrakan
4,449
854
0
3,049
10,095
6,721
56
2,154
7,797
16,318
0
L
Tsukuyomi
HateFuels
Tsukuyomi
8,269
1,805
0
3,193
10,909
7,003
0
1,273
9,636
0
40,816
L
2,694
285
451
2,647
11,117
5,111
0
5,514
5,603
16,552
0
W
Xbalanque
KingMattoh
Xbalanque
5,476
2,479
0
7,895
12,121
4,148
1,000
526
11,595
0
60,472
W
Kali
3,901
1,519
0
1,540
8,649
5,152
60
1,191
7,356
0
50,542
W
11,549
918
0
1,125
4,509
1,720
98
1,037
3,263
65,247
0
L
Fenrir
jeovs
Fenrir
3,445
1,477
0
2,082
12,187
3,898
0
4,717
7,470
0
31,039
W
Sun Wukong
nextboringname
Sun Wukong
9,428
2,218
0
5,354
13,073
6,538
0
474
12,057
0
60,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
35,460
465
Minions Killed
407
0
Camps Cleared
0
1,431,932
Distance Traveled
1,311,724
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,469
605
135
10
0
254,228
0
L
Ra
7,149
511
116
8
0
256,799
3
W
Cabrakan
6,946
496
17
1
0
295,490
4
L
Tsukuyomi
7,164
512
72
5
0
261,685
4
L
Artio
6,379
456
25
2
0
285,384
9
W
Xbalanque
8,313
594
125
9
0
250,269
0
W
Kali
7,533
538
83
6
0
305,511
4
W
Thoth
9,872
705
120
9
0
299,903
4
L
Fenrir
6,299
450
59
4
0
253,628
3
W
Sun Wukong
8,817
630
120
9
0
280,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role