Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CodyCommunist
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
EthanB123
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GreenLanternO1
Cthulhu
Level 129
God Stats
17W - 15L
1,619 SR
Queue Stats
345W - 340L
1,603 Elo+
Party 3
Athena
Athena
ScornedPath
Athena
Level 67
God Stats
29W - 11L
1,638 SR
Queue Stats
38W - 20L
1,532 Elo+
Party 2
Team Averages
Level 102
1,552 SR
1,527 Elo+

VS

Team Averages
Level 106
1,503 SR
1,532 Elo+
Ares
Ares
Doom is Pro
Ares
Level 70
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Sobek
Sobek
GenRussianski
Sobek
Level 144
God Stats
0W - 1L
1,299 SR
Queue Stats
37W - 40L
1,560 Elo+
Party 1
Serqet
Serqet
TH3 5LI3NT KI1
Serqet
Level 107
God Stats
2W - 9L
1,284 SR
Queue Stats
582W - 607L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
lonewolfhunter53
Baba Yaga
Level 107
God Stats
1W - 1L
1,839 SR
Queue Stats
80W - 111L
1,557 Elo+
Party 1
Apollo
Apollo
wcricket
Apollo
Level 102
God Stats
4W - 4L
1,592 SR
Queue Stats
255W - 223L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
5 / 2 / 3
5,881
588
4,554
5,748
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 3
4,816
482
2,223
4,195
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
EthanB123
Tiamat
11
2 / 0 / 2
5,949
595
1,928
4,180
3,111
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 1
5,534
553
2,075
2,223
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
8
2 / 1 / 2
5,191
519
1,659
6,425
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,653
365
69
2,013
848
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

8
2 / 2 / 1
5,479
548
3,457
6,541
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 3 / 1
4,631
463
1,083
6,548
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
8
0 / 2 / 1
4,687
469
1,609
4,888
1,528
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
wcricket
Apollo
9
1 / 1 / 2
5,355
536
3,818
4,456
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
3
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
3
3.25
W
0
2
3
0.75
L
0
1
1
0.5
W
Tiamat
EthanB123
Tiamat
2
0
2
3
L
2
2
1
1.25
W
0
0
1
0.5
W
Athena
2
1
2
3
L
0
3
1
0.17
L
Baba Yaga
0
2
1
0.25
L
Apollo
wcricket
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
10,036
22,771
Taken
24,446
10,183
Mitigated
9,353
8,063
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,554
1,414
0
2,054
5,748
2,343
45
747
5,001
0
23,167
W
2,223
1,024
320
1,462
4,195
962
546
1,629
2,404
0
16,432
L
69
0
0
99
2,013
848
0
977
936
2,634
0
W
Tiamat
EthanB123
Tiamat
1,928
190
0
2,476
4,180
3,111
0
937
3,153
28,618
0
L
3,457
370
0
2,557
6,541
4,035
0
1,915
4,601
14,256
0
W
2,075
117
0
764
2,223
1,222
440
375
1,848
28,105
0
W
Athena
1,659
730
0
987
6,425
2,545
184
1,447
4,978
10,521
0
L
1,083
334
0
2,071
6,548
1,602
0
421
6,127
0
18,218
L
Baba Yaga
1,609
289
0
1,261
4,888
1,528
0
988
3,875
22,678
0
L
Apollo
wcricket
Apollo
3,818
1,821
0
2,224
4,456
1,340
0
1,186
3,245
0
31,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
23,805
224
Minions Killed
180
0
Camps Cleared
0
894,194
Distance Traveled
822,622
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,881
588
53
5
0
199,390
0
W
Cupid
4,816
482
39
4
0
162,036
4
L
Ares
3,653
365
1
0
0
70,479
0
W
Tiamat
5,949
595
62
6
0
181,597
1
L
Sobek
5,479
548
8
1
0
193,230
1
W
Cthulhu
5,534
553
51
5
0
153,173
1
W
Athena
5,191
519
19
2
0
197,998
1
L
Serqet
4,631
463
45
5
0
199,485
2
L
Baba Yaga
4,687
469
55
6
0
179,331
4
L
Apollo
5,355
536
71
7
0
180,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role