Player Matchup

Janus
Janus
ARedSeaTurtle
Janus
Level 54
God Stats
8W - 13L
1,425 SR
Queue Stats
118W - 116L
1,500 Elo+
Party 4
Fenrir
Fenrir
ByChanderZap
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MoochMeister556
Heimdallr
Level 29
God Stats
3W - 6L
1,393 SR
Queue Stats
110W - 116L
1,444 Elo+
Party 4
Athena
Athena
TFC_Infused
Athena
Level 26
God Stats
46W - 26L
1,734 SR
Queue Stats
72W - 37L
1,709 Elo+
Party 3
Osiris
Osiris
chupalapues
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 62
1,511 SR
1,531 Elo+

VS

Team Averages
Level 56
1,537 SR
1,586 Elo+
Khepri
Khepri
AGNlll
Khepri
Level 61
God Stats
2W - 4L
1,346 SR
Queue Stats
231W - 159L
1,652 Elo+
Party 2
Apollo
Apollo
DisturbedNut420
Apollo
Level 107
God Stats
37W - 23L
1,647 SR
Queue Stats
483W - 340L
1,682 Elo+
Party 2
King Arthur
King Arthur
Fatthecat
King Arthur
Level 40
God Stats
5W - 2L
1,672 SR
Queue Stats
79W - 35L
1,741 Elo+
Party 2
Anubis
Anubis
Sasuke32412
Anubis
Level 44
God Stats
29W - 23L
1,484 SR
Queue Stats
147W - 172L
1,422 Elo+
Party 1
Fenrir
Fenrir
slavecream
Fenrir
Level 27
God Stats
23W - 28L
1,537 SR
Queue Stats
155W - 181L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,012
501
10,657
8,768
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 3 / 2
8,512
532
7,914
13,726
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
MoochMeister556
Heimdallr
12
0 / 2 / 1
7,108
444
1,714
5,323
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
0 / 4 / 4
6,539
409
4,766
14,526
6,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
15
2 / 1 / 4
8,631
539
9,863
18,192
14,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AGNlll
Khepri
13
1 / 0 / 10
8,356
522
4,728
7,388
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 3
9,390
587
9,773
7,813
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Fatthecat
King Arthur
14
2 / 3 / 6
8,645
540
12,969
16,975
13,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
3 / 2 / 6
8,047
503
9,632
8,076
3,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
slavecream
Fenrir
13
4 / 3 / 5
8,268
517
7,046
12,824
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
14
14
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
AGNlll
Khepri
1
0
10
6
L
3
4
3
1.13
L
Fenrir
5
3
2
2
W
4
2
3
2.75
W
King Arthur
Fatthecat
King Arthur
2
3
6
1.67
L
Heimdallr
MoochMeister556
Heimdallr
0
2
1
0.25
W
Anubis
3
2
6
3
L
Athena
0
4
4
0.5
L
Osiris
2
1
4
4
W
Fenrir
slavecream
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
44,148
60,535
Taken
53,076
29,690
Mitigated
32,724
19,560
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AGNlll
Khepri
4,728
993
0
1,999
7,388
6,632
0
3,406
3,782
29,751
0
L
10,657
1,499
0
1,872
8,768
2,242
104
4,396
4,372
52,226
0
L
Fenrir
7,914
2,351
0
4,026
13,726
5,309
0
3,338
10,388
0
51,614
W
9,773
6,641
0
2,610
7,813
3,826
1,236
2,823
4,878
0
75,217
W
King Arthur
Fatthecat
King Arthur
12,969
1,517
0
3,916
16,975
13,477
0
2,105
14,808
0
54,224
L
Heimdallr
MoochMeister556
Heimdallr
1,714
1,121
0
1,845
5,323
1,494
0
1,689
3,634
0
32,219
W
Anubis
9,632
821
0
3,412
8,076
3,745
822
4,553
3,267
42,814
0
L
Athena
4,766
1,385
0
2,654
14,526
6,533
28
4,179
10,347
23,508
0
L
Osiris
9,863
3,941
0
9,163
18,192
14,112
0
758
16,990
0
53,098
W
Fenrir
slavecream
Fenrir
7,046
1,937
0
4,566
12,824
5,044
0
1,797
10,918
0
44,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
42,706
387
Minions Killed
420
0
Camps Cleared
0
1,509,849
Distance Traveled
1,512,067
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,356
522
32
2
0
319,764
5
L
Janus
8,012
501
87
5
0
287,333
3
L
Fenrir
8,512
532
86
5
0
319,489
2
W
Apollo
9,390
587
140
9
0
282,749
1
W
King Arthur
8,645
540
96
6
0
293,833
5
L
Heimdallr
7,108
444
81
5
0
273,081
3
W
Anubis
8,047
503
72
5
0
289,170
2
L
Athena
6,539
409
30
2
0
325,524
6
L
Osiris
8,631
539
103
6
0
304,422
0
W
Fenrir
8,268
517
80
5
0
326,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role