Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Charmingo
Tiamat
Level 160
God Stats
95W - 73L
1,506 SR
Queue Stats
775W - 761L
1,487 Elo+
Solo
Discordia
Discordia
JB_ProFx
Discordia
Level 160
God Stats
3W - 3L
1,288 SR
Queue Stats
172W - 165L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
SaltyToxicKid
Cthulhu
Level 101
God Stats
8W - 8L
1,563 SR
Queue Stats
105W - 101L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Th3B1gBadBrad
Ah Muzen Cab
Level 133
God Stats
7W - 11L
1,715 SR
Queue Stats
164W - 145L
1,534 Elo+
Party 2
Team Averages
Level 126
1,514 SR
1,513 Elo+

VS

Team Averages
Level 119
1,628 SR
1,426 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bsavvvy
Janus
Level 148
God Stats
8W - 13L
1,680 SR
Queue Stats
561W - 526L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
NocteMelodia
Aphrodite
Level 124
God Stats
55W - 40L
1,517 SR
Queue Stats
627W - 565L
1,510 Elo+
Party 1
Tiamat
Tiamat
STRIDENTPEAR51
Tiamat
Level 61
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 6L
1,083 Elo+
Solo
Nu Wa
Nu Wa
jing32
Nu Wa
Level 122
God Stats
4W - 2L
1,763 SR
Queue Stats
105W - 98L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
6,744
482
3,059
7,570
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Charmingo
Tiamat
12
1 / 2 / 0
7,132
509
5,957
9,428
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
JB_ProFx
Discordia
15
4 / 0 / 0
8,107
579
5,771
7,144
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
11
1 / 1 / 8
6,782
484
3,600
6,282
4,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Th3B1gBadBrad
Ah Muzen Cab
14
8 / 1 / 3
8,602
614
9,564
8,280
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 5 / 0
5,957
426
3,610
9,581
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Bsavvvy
Janus
14
1 / 0 / 1
7,685
549
3,542
7,642
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
NocteMelodia
Aphrodite
14
2 / 1 / 0
7,743
553
5,779
10,411
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 7 / 1
5,931
424
2,690
9,686
3,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
jing32
Nu Wa
12
0 / 2 / 0
7,141
510
4,159
7,163
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Anhur
 
Anhur
1
5
0
0.2
L
Janus
Bsavvvy
Janus
1
0
1
1.5
W
Tiamat
Charmingo
Tiamat
1
2
0
0.5
W
Discordia
JB_ProFx
Discordia
4
0
0
4
L
Aphrodite
NocteMelodia
Aphrodite
2
1
0
2
L
0
7
1
0.07
W
Cthulhu
1
1
8
5
W
Ah Muzen Cab
Th3B1gBadBrad
Ah Muzen Cab
8
1
3
9.5
L
Nu Wa
jing32
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
19,780
38,704
Taken
44,483
17,934
Mitigated
15,836
17,089
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,059
1,244
0
4,079
7,570
2,394
0
2,052
5,384
0
40,747
L
Anhur
 
Anhur
3,610
1,339
0
1,697
9,581
2,303
0
1,366
8,167
0
27,786
L
Janus
Bsavvvy
Janus
3,542
259
0
4,820
7,642
2,191
1,139
685
6,863
54,561
0
W
Tiamat
Charmingo
Tiamat
5,957
1,350
0
3,744
9,428
6,817
66
5,897
3,104
43,832
0
W
Discordia
JB_ProFx
Discordia
5,771
423
0
3,894
7,144
2,295
596
2,442
4,548
59,648
0
L
Aphrodite
NocteMelodia
Aphrodite
5,779
409
1,241
7,965
10,411
5,210
1,242
6,372
4,039
45,311
0
L
2,690
244
99
2,120
9,686
3,949
710
812
8,874
18,518
0
W
Cthulhu
3,600
250
759
867
6,282
4,123
0
2,735
3,429
18,635
0
W
Ah Muzen Cab
Th3B1gBadBrad
Ah Muzen Cab
9,564
3,060
0
3,746
8,280
2,305
808
2,151
6,069
0
55,306
L
Nu Wa
jing32
Nu Wa
4,159
378
0
739
7,163
2,183
0
5,495
1,212
40,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
34,457
414
Minions Killed
414
0
Camps Cleared
0
1,335,862
Distance Traveled
1,197,912
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,744
482
82
6
0
297,443
0
L
Anhur
5,957
426
50
4
0
203,881
2
L
Janus
7,685
549
123
9
0
287,809
0
W
Tiamat
7,132
509
84
6
0
249,708
4
W
Discordia
8,107
579
115
8
0
235,633
3
L
Aphrodite
7,743
553
109
8
0
253,508
5
L
Tiamat
5,931
424
40
3
0
215,503
0
W
Cthulhu
6,782
484
24
2
0
272,425
5
W
Ah Muzen Cab
8,602
614
109
8
0
280,653
3
L
Nu Wa
7,141
510
92
7
0
237,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role