Player Matchup

Sobek
Sobek
Anthopsia
Sobek
Level 29
God Stats
2W - 8L
1,323 SR
Queue Stats
297W - 247L
1,612 Elo+
Party 3
Amaterasu
Amaterasu
DARKOPCER
Amaterasu
Level 77
God Stats
6W - 3L
1,550 SR
Queue Stats
253W - 211L
1,612 Elo+
Party 3
Chang'e
Chang'e
HunterZoIomon
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
The d0pe man
Heimdallr
Level 57
God Stats
24W - 26L
1,488 SR
Queue Stats
193W - 197L
1,525 Elo+
Party 2
Arachne
Arachne
kkingmota
Arachne
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
394W - 372L
1,543 Elo+
Party 2
Team Averages
Level 58
1,472 SR
1,571 Elo+

VS

Team Averages
Level 61
1,636 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EcksTM
Danzaburou
Level 36
God Stats
17W - 9L
1,697 SR
Queue Stats
125W - 129L
1,530 Elo+
Party 4
Cthulhu
Cthulhu
Rusty N Cider
Cthulhu
Level 41
God Stats
137W - 109L
1,685 SR
Queue Stats
299W - 307L
1,503 Elo+
Party 4
Nox
Nox
SmattyIce69
Nox
Level 13
God Stats
5W - 1L
1,724 SR
Queue Stats
86W - 46L
1,591 Elo+
Party 1
Ares
Ares
aRogueBagel
Ares
Level 66
God Stats
6W - 4L
1,577 SR
Queue Stats
183W - 156L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anthopsia
Sobek
9
1 / 2 / 4
5,681
473
3,450
8,869
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
DARKOPCER
Amaterasu
11
0 / 1 / 2
6,190
516
3,114
10,686
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
11
3 / 4 / 1
6,178
515
4,739
8,116
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
The d0pe man
Heimdallr
9
1 / 7 / 2
5,366
447
4,880
9,144
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
kkingmota
Arachne
11
4 / 4 / 2
6,829
569
5,922
8,717
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
6 / 2 / 2
7,345
612
5,956
8,620
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EcksTM
Danzaburou
12
6 / 4 / 3
7,509
626
8,489
10,566
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 0 / 2
6,389
532
7,489
4,932
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,445
620
5,166
5,853
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
6,633
553
3,564
7,310
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
18
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
2
3.5
L
Sobek
Anthopsia
Sobek
1
2
4
1.5
L
Amaterasu
DARKOPCER
Amaterasu
0
1
2
1
W
Danzaburou
EcksTM
Danzaburou
6
4
3
1.88
L
Chang'e
3
4
1
0.88
W
Cthulhu
0
0
2
1
W
4
2
3
2.75
L
Heimdallr
The d0pe man
Heimdallr
1
7
2
0.29
W
1
1
8
5
L
Arachne
kkingmota
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
30,664
45,532
Taken
37,281
19,267
Mitigated
16,655
13,826
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,956
502
0
4,324
8,620
3,594
0
1,612
6,886
0
42,313
L
Sobek
Anthopsia
Sobek
3,450
233
0
2,346
8,869
4,992
0
1,897
6,916
14,579
0
L
Amaterasu
DARKOPCER
Amaterasu
3,114
1,651
0
5,866
10,686
5,693
0
6,809
3,234
0
29,215
W
Danzaburou
EcksTM
Danzaburou
8,489
4,564
0
4,760
10,566
3,763
2,289
2,948
7,534
0
39,798
L
Chang'e
4,739
287
453
2,782
8,116
2,701
0
3,061
4,959
26,343
0
W
Cthulhu
7,489
1,130
0
990
4,932
3,834
0
146
4,786
39,382
0
W
5,166
597
0
890
5,853
2,369
596
1,777
3,904
42,284
0
L
Heimdallr
The d0pe man
Heimdallr
4,880
2,669
0
972
9,144
2,572
0
1,523
7,585
0
22,025
W
3,564
12
0
2,332
7,310
3,095
170
1,290
5,982
19,595
0
L
Arachne
kkingmota
Arachne
5,922
4,609
0
1,407
8,717
3,309
0
2,021
6,619
0
30,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
35,321
204
Minions Killed
347
0
Camps Cleared
0
1,138,499
Distance Traveled
1,225,962
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,345
612
78
7
0
284,579
1
L
Sobek
5,681
473
16
1
0
234,309
0
L
Amaterasu
6,190
516
58
5
0
237,407
1
W
Danzaburou
7,509
626
77
6
0
235,684
0
L
Chang'e
6,178
515
51
4
0
224,540
1
W
Cthulhu
6,389
532
79
7
0
262,788
1
W
Nox
7,445
620
92
8
0
223,158
1
L
Heimdallr
5,366
447
28
2
0
198,570
0
W
Ares
6,633
553
21
2
0
219,753
2
L
Arachne
6,829
569
51
4
0
243,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role