Player Matchup

Cerberus
Cerberus
Gold III
BlackCraftHog
Cerberus
Gold III
Level 129
God Stats
20W - 10L
1,966 SR
Queue Stats
402W - 440L
1,435 MMR
Party 2
Skadi
Skadi
Gold V
RTK NHNF
Skadi
Gold V
Level 89
God Stats
5W - 6L
1,653 SR
Queue Stats
76W - 78L
1,513 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Tehrei
Nu Wa
Gold II
Level 160
God Stats
2W - 0L
1,617 SR
Queue Stats
51W - 41L
1,770 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,745 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,414 SR
1,564 MMR
Ares
Ares
Gold I
CryptoCrayzie505
Ares
Gold I
Level 129
God Stats
71W - 76L
1,652 SR
Queue Stats
533W - 609L
1,560 MMR
Solo
Zeus
Zeus
Gold III
Joevkn
Zeus
Gold III
Level 129
God Stats
0W - 3L
1,199 SR
Queue Stats
94W - 76L
1,644 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Zar-Cam
Sun Wukong
Gold III
Level 45
God Stats
6W - 11L
1,392 SR
Queue Stats
47W - 50L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackCraftHog
Cerberus
13
5 / 0 / 6
10,582
756
8,430
11,149
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
RTK NHNF
Skadi
13
3 / 6 / 10
9,971
712
12,352
9,210
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tehrei
Nu Wa
14
6 / 2 / 5
10,002
714
12,191
7,562
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeBacchusChaacHe BoDanzaburou

VS

Bans
Cu ChulainnCupidCabrakanArtemisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
9,117
651
5,114
17,201
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
Joevkn
Zeus
13
7 / 4 / 0
9,919
709
11,142
10,306
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zar-Cam
Sun Wukong
12
1 / 5 / 3
8,331
595
6,182
14,602
6,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlackCraftHog
Cerberus
5
0
6
8
L
0
5
6
0.6
L
Zeus
Joevkn
Zeus
7
4
0
1.75
W
Skadi
RTK NHNF
Skadi
3
6
10
1.33
W
Nu Wa
Tehrei
Nu Wa
6
2
5
4.25
L
Sun Wukong
Zar-Cam
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
22,438
27,921
Taken
42,109
12,425
Mitigated
23,950
4,263
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlackCraftHog
Cerberus
8,430
352
0
2,269
11,149
6,276
220
5,401
5,748
38,123
0
L
5,114
84
0
3,972
17,201
14,533
0
7,992
8,761
14,181
0
L
Zeus
Joevkn
Zeus
11,142
902
0
2,566
10,306
2,999
605
4,825
5,221
42,776
0
W
Skadi
RTK NHNF
Skadi
12,352
6,475
0
460
9,210
3,378
2,231
5,349
3,861
0
40,108
W
Nu Wa
Tehrei
Nu Wa
12,191
2,859
0
1,534
7,562
2,771
798
5,554
2,008
31,370
0
L
Sun Wukong
Zar-Cam
Sun Wukong
6,182
1,127
0
1,564
14,602
6,418
260
6,833
7,433
0
33,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
27,367
175
Minions Killed
119
0
Camps Cleared
0
716,402
Distance Traveled
642,260
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,582
756
65
5
0
266,864
4
L
Ares
9,117
651
9
1
0
229,482
5
L
Zeus
9,919
709
69
5
0
175,707
3
W
Skadi
9,971
712
67
5
0
209,413
1
W
Nu Wa
10,002
714
43
3
0
240,125
0
L
Sun Wukong
8,331
595
41
3
0
237,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role