Player Matchup

Mercury
Mercury
Arkaylia
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,620 Elo+
Party 1
Scylla
Scylla
FrstTme4Evrythn
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
Meirrier
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,580 Elo+

VS

Team Averages
Level 47
1,534 SR
1,679 Elo+
Sun Wukong
Sun Wukong
HereticalTophat
Sun Wukong
Level 65
God Stats
5W - 2L
1,520 SR
Queue Stats
45W - 20L
1,641 Elo+
Party 2
Fafnir
Fafnir
PremiumGradeBeef
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,690 Elo+
Party 2
Tiamat
Tiamat
Reeedini
Tiamat
Level 47
God Stats
5W - 2L
1,582 SR
Queue Stats
5W - 4L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arkaylia
Mercury
10
3 / 6 / 2
8,698
621
3,799
8,885
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 5
8,825
630
13,168
8,493
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Meirrier
Jing Wei
12
2 / 4 / 3
8,867
633
3,584
11,944
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HereticalTophat
Sun Wukong
13
6 / 3 / 8
9,963
712
8,652
13,576
5,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 2 / 11
10,930
781
6,348
12,112
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Reeedini
Tiamat
14
6 / 1 / 7
10,007
715
8,866
6,788
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arkaylia
Mercury
3
6
2
0.67
L
1
5
5
0.7
W
Sun Wukong
HereticalTophat
Sun Wukong
6
3
8
3.33
L
Jing Wei
Meirrier
Jing Wei
2
4
3
0.88
W
3
2
11
4.25
W
Tiamat
Reeedini
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
23,866
29,322
Taken
32,476
9,715
Mitigated
23,021
3,459
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arkaylia
Mercury
3,799
772
0
250
8,885
2,994
0
4,725
3,882
0
19,192
L
13,168
1,444
0
500
8,493
2,732
0
4,603
3,686
38,284
0
W
Sun Wukong
HereticalTophat
Sun Wukong
8,652
1,169
0
3,697
13,576
5,892
610
5,430
7,792
0
37,642
L
Jing Wei
Meirrier
Jing Wei
3,584
2,090
0
2,709
11,944
3,989
0
5,453
6,173
0
44,705
W
6,348
967
0
4,905
12,112
12,715
861
4,441
7,357
26,977
0
W
Tiamat
Reeedini
Tiamat
8,866
412
0
2,492
6,788
4,414
850
2,569
3,961
33,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
30,900
151
Minions Killed
146
0
Camps Cleared
0
641,771
Distance Traveled
765,356
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,698
621
23
2
0
222,146
0
L
Scylla
8,825
630
57
4
0
191,641
3
W
Sun Wukong
9,963
712
59
4
0
251,589
1
L
Jing Wei
8,867
633
71
5
0
227,984
3
W
Fafnir
10,930
781
37
3
0
266,537
0
W
Tiamat
10,007
715
50
4
0
247,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role