Player Matchup

Anubis
Anubis
Atom89
Anubis
Level 160
God Stats
6W - 7L
1,395 SR
Queue Stats
241W - 196L
1,623 Elo+
Party 1
Neith
Neith
Geonny
Neith
Level 160
God Stats
8W - 13L
1,864 SR
Queue Stats
691W - 730L
1,631 Elo+
Solo
Hun Batz
Hun Batz
Jenome
Hun Batz
Level 157
God Stats
10W - 7L
1,519 SR
Queue Stats
997W - 989L
1,587 Elo+
Solo
Jormungandr
Jormungandr
MiracIeWhip
Jormungandr
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
289W - 304L
1,562 Elo+
Solo
Bastet
Bastet
leontzu
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 164L
1,615 Elo+
Party 1
Team Averages
Level 147
1,556 SR
1,604 Elo+

VS

Team Averages
Level 135
1,553 SR
1,599 Elo+
Serqet
Serqet
Crensik
Serqet
Level 139
God Stats
1W - 1L
1,284 SR
Queue Stats
175W - 137L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
ExecutionerCM
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Korengen
Zeus
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 75L
1,718 Elo+
Solo
Zhong Kui
Zhong Kui
StopDropNTrollZ
Zhong Kui
Level 156
God Stats
13W - 11L
1,795 SR
Queue Stats
503W - 477L
1,579 Elo+
Solo
Xing Tian
Xing Tian
drsstrtr
Xing Tian
Level 105
God Stats
3W - 1L
1,687 SR
Queue Stats
87W - 104L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atom89
Anubis
15
2 / 6 / 4
9,225
710
12,952
12,306
7,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Geonny
Neith
15
3 / 5 / 7
9,876
760
11,374
12,953
6,000
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Jenome
Hun Batz
16
4 / 5 / 7
9,818
755
13,014
12,127
11,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MiracIeWhip
Jormungandr
16
5 / 5 / 8
10,522
809
13,131
16,303
12,560
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
leontzu
Bastet
17
2 / 4 / 12
10,342
796
12,096
15,706
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Crensik
Serqet
17
4 / 4 / 15
9,913
763
8,826
11,413
5,698
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ExecutionerCM
Cu Chulainn
17
5 / 3 / 14
9,892
761
11,229
18,680
17,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
17
10 / 3 / 11
11,257
866
22,666
12,485
6,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
StopDropNTrollZ
Zhong Kui
17
3 / 3 / 16
10,050
773
11,174
14,787
19,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xing Tian
drsstrtr
Xing Tian
17
2 / 3 / 20
10,323
794
7,605
17,490
19,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
16
Kills
24
25
Deaths
16
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anubis
Atom89
Anubis
2
6
4
0.67
W
Serqet
Crensik
Serqet
4
4
15
2.88
W
Cu Chulainn
ExecutionerCM
Cu Chulainn
5
3
14
4
L
Neith
Geonny
Neith
3
5
7
1.3
L
Hun Batz
Jenome
Hun Batz
4
5
7
1.5
W
Zeus
10
3
11
5.17
L
Jormungandr
MiracIeWhip
Jormungandr
5
5
8
1.8
W
Zhong Kui
StopDropNTrollZ
Zhong Kui
3
3
16
3.67
W
Xing Tian
drsstrtr
Xing Tian
2
3
20
4
L
Bastet
leontzu
Bastet
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,567
Damage
61,500
69,395
Taken
74,855
52,301
Mitigated
68,197
24,536
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Atom89
Anubis
12,952
360
150
3,652
12,306
7,351
0
8,518
3,512
22,850
0
W
Serqet
Crensik
Serqet
8,826
1,513
636
2,088
11,413
5,698
1,327
4,938
6,475
0
9,496
W
Cu Chulainn
ExecutionerCM
Cu Chulainn
11,229
1,668
4,368
4,032
18,680
17,031
688
6,685
11,995
0
24,036
L
Neith
Geonny
Neith
11,374
5,029
2,335
4,331
12,953
6,000
1,462
8,829
4,024
0
25,787
L
Hun Batz
Jenome
Hun Batz
13,014
2,199
654
2,466
12,127
11,824
0
6,431
5,596
0
24,052
W
Zeus
22,666
1,550
1,733
3,918
12,485
6,118
1,317
5,637
6,848
41,620
0
L
Jormungandr
MiracIeWhip
Jormungandr
13,131
2,357
2,561
3,225
16,303
12,560
542
10,197
5,742
24,224
0
W
Zhong Kui
StopDropNTrollZ
Zhong Kui
11,174
432
288
2,969
14,787
19,817
1,232
4,995
9,792
32,506
0
W
Xing Tian
drsstrtr
Xing Tian
7,605
1,005
0
1,736
17,490
19,533
390
4,099
13,391
17,563
0
L
Bastet
leontzu
Bastet
12,096
1,846
1,295
3,867
15,706
14,566
767
6,820
8,191
391
16,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
51,435
121
Minions Killed
157
0
Camps Cleared
0
1,113,325
Distance Traveled
1,227,516
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,225
710
23
2
0
240,223
2
W
Serqet
9,913
763
7
1
0
269,265
1
W
Cu Chulainn
9,892
761
29
2
0
252,289
2
L
Neith
9,876
760
35
3
0
193,273
0
L
Hun Batz
9,818
755
31
2
0
205,364
1
W
Zeus
11,257
866
50
4
0
244,308
3
L
Jormungandr
10,522
809
21
2
0
208,332
0
W
Zhong Kui
10,050
773
53
4
0
212,681
5
W
Xing Tian
10,323
794
18
1
0
248,973
1
L
Bastet
10,342
796
11
1
0
266,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role