Player Matchup

Fenrir
Fenrir
Damien1523
Fenrir
Level 5
God Stats
1W - 5L
1,165 SR
Queue Stats
5W - 12L
1,091 Elo+
Party 2
Hera
Hera
EliTheArwack
Hera
Level 18
God Stats
14W - 18L
1,397 SR
Queue Stats
150W - 160L
1,359 Elo+
Solo
Camazotz
Camazotz
ItZMuFaSaHo33
Camazotz
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
629W - 708L
1,300 Elo+
Solo
Ne Zha
Ne Zha
Jaeishere6
Ne Zha
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
139W - 125L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Twitter-Lunix_7
Guan Yu
Level 4
God Stats
0W - 4L
1,211 SR
Queue Stats
1W - 9L
1,237 Elo+
Party 2
Team Averages
Level 17
1,314 SR
1,284 Elo+

VS

Team Averages
Level 15
1,493 SR
1,317 Elo+
Poseidon
Poseidon
Joshie Tries
Poseidon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Jormungandr
Jormungandr
Orneri
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,672 Elo+
Party 1
Neith
Neith
Slenderbro707
Neith
Level 25
God Stats
8W - 1L
1,662 SR
Queue Stats
12W - 7L
1,437 Elo+
Party 1
Da Ji
Da Ji
TonelessPond046
Da Ji
Level 18
God Stats
6W - 7L
1,305 SR
Queue Stats
186W - 155L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
silo199
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damien1523
Fenrir
18
10 / 19 / 4
13,660
1,138
18,219
37,430
29,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 6 / 11
11,963
997
14,897
17,258
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
ItZMuFaSaHo33
Camazotz
17
2 / 4 / 7
11,060
922
8,333
19,920
8,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Jaeishere6
Ne Zha
15
2 / 8 / 2
9,970
831
8,299
10,748
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 9 / 11
12,218
1,018
5,736
27,188
33,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Joshie Tries
Poseidon
20
4 / 4 / 24
12,754
1,063
16,005
7,566
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Orneri
Jormungandr
20
5 / 6 / 19
12,398
1,033
10,073
15,164
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
21 / 4 / 19
17,037
1,420
50,317
19,863
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 3 / 17
13,393
1,116
15,212
11,311
10,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
silo199
Kukulkan
18
6 / 5 / 16
12,442
1,037
10,887
9,326
3,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
141
22
Kills
46
46
Deaths
22
35
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Damien1523
Fenrir
10
19
4
0.63
L
3
6
11
1.42
L
Camazotz
ItZMuFaSaHo33
Camazotz
2
4
7
1.38
L
Ne Zha
Jaeishere6
Ne Zha
2
8
2
0.38
W
Poseidon
Joshie Tries
Poseidon
4
4
24
4
W
Jormungandr
Orneri
Jormungandr
5
6
19
2.42
W
21
4
19
7.63
W
10
3
17
6.17
L
5
9
11
1.17
W
Kukulkan
silo199
Kukulkan
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
102,494
112,544
Taken
63,230
84,250
Mitigated
36,762
8,532
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Damien1523
Fenrir
18,219
6,772
0
3,313
37,430
29,314
0
14,542
22,738
0
38,432
L
14,897
2,279
0
0
17,258
7,570
0
5,576
11,682
39,417
0
L
Camazotz
ItZMuFaSaHo33
Camazotz
8,333
1,971
0
2,571
19,920
8,914
0
5,062
13,896
0
15,995
L
Ne Zha
Jaeishere6
Ne Zha
8,299
3,365
0
235
10,748
4,659
0
3,148
7,550
0
16,638
W
Poseidon
Joshie Tries
Poseidon
16,005
4,988
0
0
7,566
2,389
0
1,129
6,337
32,049
0
W
Jormungandr
Orneri
Jormungandr
10,073
4,848
0
350
15,164
12,499
0
3,184
11,019
23,047
0
W
50,317
32,483
0
10,324
19,863
8,285
0
5,550
14,188
0
88,172
W
15,212
5,385
0
468
11,311
10,080
0
1,333
9,889
0
22,129
L
5,736
1,940
638
1,775
27,188
33,793
0
8,187
18,826
0
11,065
W
Kukulkan
silo199
Kukulkan
10,887
3,601
0
231
9,326
3,509
0
3,701
5,600
22,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
68,024
119
Minions Killed
180
1
Camps Cleared
5
943,981
Distance Traveled
954,314
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,660
1,138
28
2
0
190,012
2
L
Hera
11,963
997
47
4
0
193,739
0
L
Camazotz
11,060
922
15
1
0
206,062
0
L
Ne Zha
9,970
831
15
1
1
112,968
0
W
Poseidon
12,754
1,063
44
4
1
180,050
0
W
Jormungandr
12,398
1,033
37
3
0
205,017
0
W
Neith
17,037
1,420
71
6
4
206,566
0
W
Da Ji
13,393
1,116
12
1
0
210,111
0
L
Guan Yu
12,218
1,018
14
1
0
241,200
1
W
Kukulkan
12,442
1,037
16
1
0
152,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role