Player Matchup

Scylla
Scylla
MacieJhow
Scylla
Level 29
God Stats
4W - 0L
1,751 SR
Queue Stats
12W - 8L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
VINI_TROLOL5
Cthulhu
Level 106
God Stats
3W - 0L
1,740 SR
Queue Stats
20W - 9L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
walkerbulldog
Ah Muzen Cab
Level 67
God Stats
4W - 0L
1,903 SR
Queue Stats
11W - 9L
1,485 Elo+
Party 1
Team Averages
Level 67
1,798 SR
1,515 Elo+

VS

Team Averages
Level 34
1,471 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
Iguroh
Tsukuyomi
Level 12
God Stats
1W - 4L
1,325 SR
Queue Stats
3W - 9L
1,352 Elo+
Party 2
Zeus
Zeus
rasta1110
Zeus
Level 14
God Stats
1W - 4L
1,504 SR
Queue Stats
9W - 17L
1,221 Elo+
Solo
Cerberus
Cerberus
xxDariing
Cerberus
Level 77
God Stats
49W - 33L
1,584 SR
Queue Stats
150W - 171L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MacieJhow
Scylla
13
1 / 2 / 10
8,877
683
6,440
7,849
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
VINI_TROLOL5
Cthulhu
12
2 / 2 / 8
8,734
672
6,310
10,176
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
walkerbulldog
Ah Muzen Cab
13
7 / 1 / 4
9,794
753
13,751
8,888
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iguroh
Tsukuyomi
10
1 / 4 / 2
7,861
605
4,978
9,337
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
11
1 / 6 / 3
8,352
642
6,973
9,335
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
xxDariing
Cerberus
13
3 / 1 / 1
9,735
749
8,379
15,578
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
5
5
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Iguroh
Tsukuyomi
1
4
2
0.5
W
Scylla
MacieJhow
Scylla
1
2
10
3
W
Cthulhu
VINI_TROLOL5
Cthulhu
2
2
8
3
L
Zeus
1
6
3
0.42
W
Ah Muzen Cab
walkerbulldog
Ah Muzen Cab
7
1
4
9
L
Cerberus
xxDariing
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
20,330
26,913
Taken
34,250
12,981
Mitigated
17,776
6,457
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Iguroh
Tsukuyomi
4,978
921
0
458
9,337
2,885
34
3,544
5,535
0
20,237
W
Scylla
MacieJhow
Scylla
6,440
90
235
837
7,849
2,097
370
5,641
1,876
25,887
0
W
Cthulhu
VINI_TROLOL5
Cthulhu
6,310
260
590
1,916
10,176
8,025
286
3,802
6,178
27,682
0
L
Zeus
6,973
844
0
1,385
9,335
3,744
0
3,855
5,238
21,600
0
W
Ah Muzen Cab
walkerbulldog
Ah Muzen Cab
13,751
5,998
0
2,879
8,888
2,859
560
5,157
3,435
0
44,988
L
Cerberus
xxDariing
Cerberus
8,379
317
0
2,118
15,578
11,147
0
4,346
10,654
40,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
25,948
143
Minions Killed
147
0
Camps Cleared
0
670,474
Distance Traveled
667,651
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,861
605
39
3
0
229,884
0
W
Scylla
8,877
683
60
5
0
236,013
4
W
Cthulhu
8,734
672
30
2
0
207,530
2
L
Zeus
8,352
642
39
3
0
181,018
4
W
Ah Muzen Cab
9,794
753
53
4
0
226,931
2
L
Cerberus
9,735
749
69
5
0
256,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role