Player Matchup

Artemis
Artemis
Fumikw
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,143 Elo+
Party 1
Hercules
Hercules
Kurokuma8000
Hercules
Level 5
God Stats
0W - 1L
1,241 SR
Queue Stats
15W - 22L
1,009 Elo+
Party 1
Sol
Sol
ManuXhao
Sol
Level 24
God Stats
8W - 20L
1,374 SR
Queue Stats
149W - 176L
1,387 Elo+
Solo
Yemoja
Yemoja
Valezi2331
Yemoja
Level 54
God Stats
7W - 5L
1,500 SR
Queue Stats
216W - 256L
1,517 Elo+
Party 3
Izanami
Izanami
yPuFFy
Izanami
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 41L
1,457 Elo+
Party 3
Team Averages
Level 21
1,423 SR
1,303 Elo+

VS

Team Averages
Level 29
1,454 SR
1,190 Elo+
Khepri
Khepri
Aurissandro
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,076 Elo+
Party 2
Pele
Pele
HiragaCrono
Pele
Level 18
God Stats
3W - 3L
1,253 SR
Queue Stats
5W - 8L
1,160 Elo+
Party 2
Bellona
Bellona
Kanart
Bellona
Level 28
God Stats
5W - 0L
1,922 SR
Queue Stats
110W - 71L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Skullang
Nu Wa
Level 5
God Stats
1W - 4L
1,339 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 2
Artemis
Artemis
piabatomica
Artemis
Level 6
God Stats
1W - 5L
1,255 SR
Queue Stats
5W - 24L
971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fumikw
Artemis
5
0 / 6 / 4
4,320
432
3,187
6,952
1,708
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Kurokuma8000
Hercules
7
0 / 5 / 0
4,283
428
1,301
7,398
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 4 / 2
5,171
517
3,253
6,431
1,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Valezi2331
Yemoja
8
3 / 1 / 1
5,447
545
3,330
4,639
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
yPuFFy
Izanami
7
1 / 2 / 3
4,604
460
4,177
4,875
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 4
5,250
525
2,472
5,937
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 5
5,703
570
3,939
6,431
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kanart
Bellona
13
15 / 0 / 0
8,163
816
10,543
4,798
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Skullang
Nu Wa
7
0 / 2 / 0
4,675
468
1,445
4,056
1,099
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
piabatomica
Artemis
8
0 / 2 / 1
4,808
481
1,579
2,768
808
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
17
18
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
4
2
L
Artemis
Fumikw
Artemis
0
6
4
0.33
W
2
2
5
2.25
W
Bellona
Kanart
Bellona
15
0
0
15
L
Hercules
Kurokuma8000
Hercules
0
5
0
0
L
3
4
2
1
W
Nu Wa
Skullang
Nu Wa
0
2
0
0
L
Yemoja
Valezi2331
Yemoja
3
1
1
3.5
W
Artemis
piabatomica
Artemis
0
2
1
0.25
L
Izanami
yPuFFy
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
19,978
30,295
Taken
23,990
12,551
Mitigated
11,677
8,255
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,472
14
147
1,804
5,937
3,583
156
1,864
4,073
12,316
0
L
Artemis
Fumikw
Artemis
3,187
2,020
0
1,131
6,952
1,708
0
470
6,482
0
15,422
W
3,939
782
171
2,789
6,431
1,887
105
778
5,628
0
24,701
W
Bellona
Kanart
Bellona
10,543
6,559
0
1,334
4,798
4,300
1,646
845
3,865
0
47,878
L
Hercules
Kurokuma8000
Hercules
1,301
762
0
1,165
7,398
4,728
0
87
7,311
0
12,514
L
3,253
856
0
2,227
6,431
1,944
268
980
5,451
17,744
0
W
Nu Wa
Skullang
Nu Wa
1,445
695
0
270
4,056
1,099
724
1,933
2,123
13,736
0
L
Yemoja
Valezi2331
Yemoja
3,330
838
1,241
915
4,639
2,734
0
834
3,805
11,345
0
W
Artemis
piabatomica
Artemis
1,579
752
0
0
2,768
808
327
1,163
1,605
0
13,075
L
Izanami
yPuFFy
Izanami
4,177
3,592
0
1,576
4,875
1,437
0
1,546
3,329
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
28,599
145
Minions Killed
220
0
Camps Cleared
0
829,070
Distance Traveled
890,755
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,250
525
17
2
0
177,231
2
L
Artemis
4,320
432
31
3
0
157,761
1
W
Pele
5,703
570
43
4
0
184,206
3
W
Bellona
8,163
816
106
11
0
194,226
0
L
Hercules
4,283
428
32
3
0
195,939
0
L
Sol
5,171
517
27
3
0
174,643
3
W
Nu Wa
4,675
468
20
2
0
170,318
0
L
Yemoja
5,447
545
15
2
0
158,622
0
W
Artemis
4,808
481
34
3
0
164,774
0
L
Izanami
4,604
460
40
4
0
142,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role