Player Matchup

Yemoja
Yemoja
Silver I
AsinusEs
Yemoja
Silver I
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 30L
1,581 MMR
Party 2
Izanami
Izanami
Gold III
Filltiarn
Izanami
Gold III
Level 157
God Stats
12W - 13L
1,649 SR
Queue Stats
309W - 308L
1,432 MMR
Party 2
Bellona
Bellona
Gold II
LancerXXI
Bellona
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
diego323
Ra
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
teeos
Loki
Platinum V
Level 160
God Stats
1W - 3L
1,287 SR
Queue Stats
333W - 336L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,487 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,571 SR
1,507 MMR
Neith
Neith
Gold III
Fortunato
Neith
Gold III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,512 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Holowiak04
Tsukuyomi
Gold V
Level 146
God Stats
29W - 22L
1,855 SR
Queue Stats
79W - 74L
1,580 MMR
Party 1
Hera
Hera
Silver II
Qυeen
Hera
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
Rishbeast
Jormungandr
Gold I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 134L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
TwoTreesDancing
King Arthur
Silver I
Level 129
God Stats
2W - 2L
1,502 SR
Queue Stats
18W - 17L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AsinusEs
Yemoja
12
1 / 0 / 1
7,617
448
2,821
7,793
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Filltiarn
Izanami
15
1 / 2 / 0
8,766
516
3,125
8,503
2,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LancerXXI
Bellona
15
3 / 2 / 1
9,382
552
8,322
13,541
14,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 6 / 0
7,589
446
3,240
9,172
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
teeos
Loki
15
1 / 2 / 2
8,386
493
2,600
7,897
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaSetNemesisCu ChulainnDanzaburou

VS

Bans
ApolloCupidGaneshaGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fortunato
Neith
17
1 / 1 / 2
10,142
597
5,359
5,715
2,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Holowiak04
Tsukuyomi
16
7 / 1 / 3
9,712
571
13,055
10,054
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Qυeen
Hera
16
3 / 1 / 2
9,776
575
5,801
4,245
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
Rishbeast
Jormungandr
13
1 / 0 / 6
8,724
513
3,564
10,756
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
TwoTreesDancing
King Arthur
14
0 / 4 / 1
8,560
504
5,712
12,065
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
12
12
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AsinusEs
Yemoja
1
0
1
1.5
L
Izanami
Filltiarn
Izanami
1
2
0
0.5
W
Neith
Fortunato
Neith
1
1
2
2
W
Tsukuyomi
Holowiak04
Tsukuyomi
7
1
3
8.5
L
Bellona
LancerXXI
Bellona
3
2
1
1.75
W
Hera
Qυeen
Hera
3
1
2
4
W
Jormungandr
Rishbeast
Jormungandr
1
0
6
4
W
King Arthur
TwoTreesDancing
King Arthur
0
4
1
0.13
L
1
6
0
0.17
L
Loki
teeos
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
33,491
46,906
Taken
42,835
26,468
Mitigated
26,547
14,765
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AsinusEs
Yemoja
2,821
715
878
2,964
7,793
3,659
0
2,791
4,854
16,294
0
L
Izanami
Filltiarn
Izanami
3,125
2,112
0
2,274
8,503
2,620
450
854
7,643
0
71,946
W
Neith
Fortunato
Neith
5,359
1,890
0
3,258
5,715
2,654
1,459
212
5,503
0
83,464
W
Tsukuyomi
Holowiak04
Tsukuyomi
13,055
4,341
0
3,311
10,054
3,935
0
2,132
7,807
0
66,491
L
Bellona
LancerXXI
Bellona
8,322
2,616
0
4,108
13,541
14,337
0
2,047
11,052
8,389
59,534
W
Hera
Qυeen
Hera
5,801
1,268
0
843
4,245
1,467
2,832
924
3,237
65,402
0
W
Jormungandr
Rishbeast
Jormungandr
3,564
848
0
4,111
10,756
8,410
126
2,941
7,659
29,236
0
W
King Arthur
TwoTreesDancing
King Arthur
5,712
680
0
3,743
12,065
10,081
760
1,227
10,838
0
47,359
L
3,240
0
8
1,786
9,172
3,267
0
2,526
6,494
47,570
0
L
Loki
teeos
Loki
2,600
432
0
2,747
7,897
2,585
0
741
7,077
0
56,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
46,914
533
Minions Killed
544
0
Camps Cleared
0
1,666,663
Distance Traveled
1,675,544
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,617
448
23
1
0
324,622
6
L
Izanami
8,766
516
144
8
0
316,706
6
W
Neith
10,142
597
158
9
0
306,767
4
W
Tsukuyomi
9,712
571
105
6
0
372,762
3
L
Bellona
9,382
552
149
9
0
312,013
2
W
Hera
9,776
575
145
9
0
339,689
7
W
Jormungandr
8,724
513
35
2
0
328,772
6
W
King Arthur
8,560
504
101
6
0
327,554
2
L
Ra
7,589
446
109
6
0
328,551
2
L
Loki
8,386
493
108
6
0
384,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role