Player Matchup

Geb
Geb
Silver II
Dat Jiggs
Geb
Silver II
Level 96
God Stats
8W - 11L
1,620 SR
Queue Stats
9W - 11L
1,415 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Fear Tiga
Erlang Shen
Gold IV
Level 122
God Stats
4W - 4L
1,604 SR
Queue Stats
166W - 155L
1,491 MMR
Solo
Fenrir
Fenrir
Silver III
HaruNoYukki
Fenrir
Silver III
Level 146
God Stats
3W - 1L
1,960 SR
Queue Stats
92W - 98L
1,470 MMR
Party 3
Heimdallr
Heimdallr
Silver I
RealHenbleidd
Heimdallr
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Silver I
Roxbury
Scylla
Silver I
Level 107
God Stats
14W - 16L
1,711 SR
Queue Stats
26W - 24L
1,554 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,679 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,612 SR
1,480 MMR
Tyr
Tyr
Gold IV
Commander_XX
Tyr
Gold IV
Level 146
God Stats
24W - 20L
1,663 SR
Queue Stats
650W - 659L
1,472 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
FlyUltraKillz
Tsukuyomi
Gold IV
Level 145
God Stats
4W - 7L
1,509 SR
Queue Stats
70W - 84L
1,211 MMR
Party 1
Aphrodite
Aphrodite
Gold V
chromattic
Aphrodite
Gold V
Level 137
God Stats
30W - 31L
1,584 SR
Queue Stats
116W - 127L
1,446 MMR
Party 4
Apollo
Apollo
Gold III
smuters33
Apollo
Gold III
Level 54
God Stats
4W - 0L
1,761 SR
Queue Stats
15W - 13L
1,745 MMR
Party 1
Sol
Sol
Gold IV
yungglitche
Sol
Gold IV
Level 113
God Stats
2W - 3L
1,544 SR
Queue Stats
297W - 302L
1,528 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 14
12,270
438
12,202
21,836
23,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Fear Tiga
Erlang Shen
20
4 / 6 / 6
14,278
510
14,437
31,573
22,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
20
10 / 9 / 5
14,743
527
15,271
23,721
12,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
RealHenbleidd
Heimdallr
20
3 / 6 / 7
13,331
476
16,755
17,989
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Roxbury
Scylla
19
4 / 6 / 12
13,467
481
20,722
14,567
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetDanzaburouCu ChulainnJanusArachne

VS

Bans
Nu WaYmirSylvanusCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 17
14,505
518
12,225
26,966
27,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
FlyUltraKillz
Tsukuyomi
20
10 / 8 / 9
16,006
572
19,415
27,521
12,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
chromattic
Aphrodite
20
1 / 3 / 14
15,065
538
17,622
19,336
13,704
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
smuters33
Apollo
20
13 / 2 / 6
18,132
648
25,572
26,049
16,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 5
14,136
505
11,615
19,791
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
22
Kills
31
31
Deaths
22
44
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
L
1
4
14
2
L
Erlang Shen
Fear Tiga
Erlang Shen
4
6
6
1.17
W
Tsukuyomi
FlyUltraKillz
Tsukuyomi
10
8
9
1.81
L
Fenrir
10
9
5
1.39
L
Heimdallr
RealHenbleidd
Heimdallr
3
6
7
1.08
L
Scylla
Roxbury
Scylla
4
6
12
1.67
W
Aphrodite
chromattic
Aphrodite
1
3
14
2.67
W
Apollo
smuters33
Apollo
13
2
6
8
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,387
Damage
86,449
109,686
Taken
119,663
73,072
Mitigated
78,603
29,600
Healing
59,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,225
524
0
10,771
26,966
27,892
979
7,218
19,566
0
62,398
L
12,202
359
1,050
3,667
21,836
23,470
0
5,877
15,959
44,329
0
L
Erlang Shen
Fear Tiga
Erlang Shen
14,437
6,494
0
14,409
31,573
22,888
1,066
11,267
20,306
0
92,227
W
Tsukuyomi
FlyUltraKillz
Tsukuyomi
19,415
5,994
0
6,186
27,521
12,117
1,143
7,970
19,332
0
123,191
L
Fenrir
15,271
3,147
0
4,981
23,721
12,607
0
7,259
16,462
0
82,853
L
Heimdallr
RealHenbleidd
Heimdallr
16,755
9,138
0
4,500
17,989
8,327
121
1,014
16,975
0
110,810
L
Scylla
Roxbury
Scylla
20,722
434
0
993
14,567
5,780
0
3,617
10,950
88,227
0
W
Aphrodite
chromattic
Aphrodite
17,622
1,496
9,844
12,658
19,336
13,704
833
3,253
16,019
102,488
0
W
Apollo
smuters33
Apollo
25,572
17,229
0
14,741
26,049
16,089
5,292
5,398
20,551
0
191,816
W
11,615
3,505
0
5,221
19,791
8,801
3,416
10,670
8,816
77,894
5,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,089
Gold Earned
77,844
636
Minions Killed
808
0
Camps Cleared
0
2,590,712
Distance Traveled
2,702,711
43
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,505
518
88
3
0
626,755
12
L
Geb
12,270
438
37
1
0
575,465
14
L
Erlang Shen
14,278
510
176
6
0
488,174
12
W
Tsukuyomi
16,006
572
159
6
0
576,768
1
L
Fenrir
14,743
527
104
4
0
528,739
4
L
Heimdallr
13,331
476
171
6
0
507,913
7
L
Scylla
13,467
481
148
5
0
490,421
6
W
Aphrodite
15,065
538
196
7
0
500,747
1
W
Apollo
18,132
648
233
8
0
538,225
4
W
Sol
14,136
505
132
5
0
460,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role