Player Matchup

Neith
Neith
AlexiaaJordan
Neith
Level 29
God Stats
108W - 105L
1,497 SR
Queue Stats
391W - 365L
1,380 Elo+
Party 1
Arachne
Arachne
Fierce_Panda154
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 108L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
jackylonglegs33
Cu Chulainn
Level 29
God Stats
10W - 10L
1,602 SR
Queue Stats
194W - 222L
1,429 Elo+
Solo
Kukulkan
Kukulkan
seanGiMlI
Kukulkan
Level 5
God Stats
2W - 1L
1,329 SR
Queue Stats
11W - 10L
1,183 Elo+
Solo
Sobek
Sobek
tender37
Sobek
Level 29
God Stats
19W - 25L
1,413 SR
Queue Stats
370W - 339L
1,386 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,378 Elo+

VS

Team Averages
Level 15
1,510 SR
1,457 Elo+
Ymir
Ymir
BeardedIvan9058
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 2
Fenrir
Fenrir
Believe_khris
Fenrir
Level 23
God Stats
20W - 16L
1,500 SR
Queue Stats
73W - 88L
1,423 Elo+
Solo
Hercules
Hercules
CookSkils0396
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Janus
Janus
DOCAZA666
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GAPEGIVER69
Erlang Shen
Level 14
God Stats
36W - 31L
1,552 SR
Queue Stats
289W - 335L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,158
513
4,931
2,063
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 3
6,858
572
1,237
7,084
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
jackylonglegs33
Cu Chulainn
12
6 / 0 / 0
7,177
598
4,218
6,218
3,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
seanGiMlI
Kukulkan
10
2 / 2 / 0
6,173
514
2,605
3,990
1,341
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
tender37
Sobek
10
2 / 0 / 3
6,442
537
2,239
7,989
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,682
390
425
5,369
1,997
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 0
5,391
449
3,462
7,483
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
CookSkils0396
Hercules
7
0 / 6 / 0
4,705
392
1,045
5,425
2,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
DOCAZA666
Janus
9
1 / 2 / 0
5,231
436
2,566
3,682
1,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
GAPEGIVER69
Erlang Shen
8
0 / 1 / 0
4,780
398
2,278
5,229
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
3
0
0
L
1
3
0
0.33
L
Hercules
CookSkils0396
Hercules
0
6
0
0
L
Janus
DOCAZA666
Janus
1
2
0
0.5
W
0
0
3
1.5
L
Erlang Shen
GAPEGIVER69
Erlang Shen
0
1
0
0
W
Cu Chulainn
jackylonglegs33
Cu Chulainn
6
0
0
6
W
Kukulkan
seanGiMlI
Kukulkan
2
2
0
1
W
Sobek
tender37
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
9,776
27,344
Taken
27,188
12,408
Mitigated
10,744
12,163
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,931
2,413
0
1,461
2,063
518
582
283
1,780
0
22,887
L
425
98
0
210
5,369
1,997
81
246
5,123
9,078
0
L
3,462
873
0
2,720
7,483
2,211
0
1,303
6,180
0
24,400
L
Hercules
CookSkils0396
Hercules
1,045
793
0
254
5,425
2,484
118
489
4,936
0
14,670
L
Janus
DOCAZA666
Janus
2,566
287
0
430
3,682
1,147
0
2,019
1,663
19,211
0
W
1,237
831
0
5,147
7,084
2,315
65
38
7,046
0
41,611
L
Erlang Shen
GAPEGIVER69
Erlang Shen
2,278
732
0
1,354
5,229
2,905
0
787
4,442
0
17,934
W
Cu Chulainn
jackylonglegs33
Cu Chulainn
4,218
1,025
0
1,001
6,218
3,469
597
387
5,831
0
32,147
W
Kukulkan
seanGiMlI
Kukulkan
2,605
284
0
508
3,990
1,341
1,210
1,440
2,550
22,109
0
W
Sobek
tender37
Sobek
2,239
334
0
4,046
7,989
4,765
286
843
7,146
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
24,789
261
Minions Killed
177
0
Camps Cleared
0
1,018,983
Distance Traveled
1,038,549
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,158
513
45
4
0
197,898
3
L
Ymir
4,682
390
18
2
0
215,364
0
L
Fenrir
5,391
449
51
4
0
219,220
0
L
Hercules
4,705
392
30
3
0
201,724
0
L
Janus
5,231
436
45
4
0
186,091
4
W
Arachne
6,858
572
93
8
0
229,565
2
L
Erlang Shen
4,780
398
33
3
0
216,150
0
W
Cu Chulainn
7,177
598
57
5
0
210,051
1
W
Kukulkan
6,173
514
44
4
0
153,736
1
W
Sobek
6,442
537
22
2
0
227,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role