Player Matchup

Aphrodite
Aphrodite
Drewzah
Aphrodite
Level 29
God Stats
2W - 1L
1,698 SR
Queue Stats
65W - 57L
1,591 Elo+
Party 1
Anhur
Anhur
Sklapr
Anhur
Level 29
God Stats
4W - 5L
1,715 SR
Queue Stats
119W - 111L
1,569 Elo+
Solo
Fenrir
Fenrir
Tomozo11596
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
YaBoiTaaco
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,397 Elo+
Solo
Discordia
Discordia
YeetusCrunk
Discordia
Level 27
God Stats
9W - 7L
1,635 SR
Queue Stats
67W - 64L
1,591 Elo+
Party 1
Team Averages
Level 26
1,610 SR
1,530 Elo+

VS

Team Averages
Level 16
1,558 SR
1,580 Elo+
Janus
Janus
DAMOCLES99
Janus
Level 16
God Stats
3W - 5L
1,282 SR
Queue Stats
337W - 326L
1,564 Elo+
Solo
Artemis
Artemis
HerebutTired
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
KangasKhanh
Cthulhu
Level 29
God Stats
2W - 2L
1,810 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Wiseacre
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 2
Thanatos
Thanatos
夜雨时丶
Thanatos
Level 24
God Stats
33W - 34L
1,701 SR
Queue Stats
271W - 287L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drewzah
Aphrodite
17
5 / 0 / 9
10,563
960
10,441
10,401
6,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sklapr
Anhur
16
1 / 2 / 12
9,978
907
12,059
13,624
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
3 / 0 / 10
10,111
919
7,807
10,627
4,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
YaBoiTaaco
Hercules
17
3 / 0 / 14
11,483
1,044
8,278
16,872
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
YeetusCrunk
Discordia
17
6 / 0 / 8
11,015
1,001
15,376
8,514
3,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 2 / 0
9,124
829
11,749
6,014
2,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HerebutTired
Artemis
15
0 / 3 / 2
9,113
828
10,168
12,828
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
KangasKhanh
Cthulhu
16
1 / 3 / 1
9,627
875
12,941
17,516
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Wiseacre
Kukulkan
15
0 / 2 / 1
9,109
828
9,865
5,741
2,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
夜雨时丶
Thanatos
15
1 / 8 / 1
9,102
827
9,256
14,459
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
18
Kills
2
2
Deaths
18
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
0
0
W
Aphrodite
Drewzah
Aphrodite
5
0
9
9.5
L
Artemis
HerebutTired
Artemis
0
3
2
0.33
L
Cthulhu
KangasKhanh
Cthulhu
1
3
1
0.5
W
Anhur
Sklapr
Anhur
1
2
12
3.5
W
Fenrir
3
0
10
8
L
Kukulkan
Wiseacre
Kukulkan
0
2
1
0.25
W
Hercules
YaBoiTaaco
Hercules
3
0
14
10
W
Discordia
YeetusCrunk
Discordia
6
0
8
10
L
Thanatos
夜雨时丶
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
53,979
60,038
Taken
56,558
39,997
Mitigated
30,352
23,943
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,749
125
0
0
6,014
2,316
0
4,473
1,541
30,134
0
W
Aphrodite
Drewzah
Aphrodite
10,441
1,034
8,203
8,284
10,401
6,591
0
6,289
4,062
23,260
0
L
Artemis
HerebutTired
Artemis
10,168
3,082
0
749
12,828
4,340
0
4,716
8,112
0
21,055
L
Cthulhu
KangasKhanh
Cthulhu
12,941
426
606
550
17,516
16,264
0
8,520
8,996
38,902
0
W
Anhur
Sklapr
Anhur
12,059
6,850
0
1,367
13,624
6,950
0
7,933
5,491
0
30,538
W
Fenrir
7,807
1,137
0
0
10,627
4,690
0
5,537
5,015
0
18,211
L
Kukulkan
Wiseacre
Kukulkan
9,865
448
0
0
5,741
2,401
0
3,460
2,281
23,965
0
W
Hercules
YaBoiTaaco
Hercules
8,278
2,007
0
5,142
16,872
17,924
0
9,335
7,187
0
17,429
W
Discordia
YeetusCrunk
Discordia
15,376
185
0
947
8,514
3,842
0
4,686
3,728
42,280
0
L
Thanatos
夜雨时丶
Thanatos
9,256
1,698
0
3,901
14,459
5,031
0
4,648
9,811
0
13,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
46,075
195
Minions Killed
182
6
Camps Cleared
3
1,136,706
Distance Traveled
1,112,383
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,124
829
55
5
0
232,599
1
W
Aphrodite
10,563
960
51
5
1
236,805
1
L
Artemis
9,113
828
16
1
1
209,510
0
L
Cthulhu
9,627
875
56
5
0
230,900
0
W
Anhur
9,978
907
42
4
0
204,931
0
W
Fenrir
10,111
919
16
1
2
243,211
0
L
Kukulkan
9,109
828
45
4
2
203,065
1
W
Hercules
11,483
1,044
24
2
0
222,505
1
W
Discordia
11,015
1,001
62
6
3
229,254
0
L
Thanatos
9,102
827
10
1
0
236,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role