Player Matchup

Ratatoskr
Ratatoskr
Bowjobz
Ratatoskr
Level 29
God Stats
4W - 2L
1,839 SR
Queue Stats
109W - 104L
1,732 Elo+
Solo
Neith
Neith
Lafayetti
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,719 Elo+
Party 1
Nemesis
Nemesis
MAFIABUZZD100
Nemesis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 125L
1,588 Elo+
Solo
Yemoja
Yemoja
UnclePopcorn
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,719 Elo+
Party 1
Tiamat
Tiamat
mooboojooboo8
Tiamat
Level 24
God Stats
6W - 4L
1,712 SR
Queue Stats
142W - 104L
1,767 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,705 Elo+

VS

Team Averages
Level 24
1,568 SR
1,658 Elo+
Hel
Hel
ACAMERCY
Hel
Level 23
God Stats
1W - 4L
1,306 SR
Queue Stats
97W - 96L
1,610 Elo+
Solo
Jormungandr
Jormungandr
CaptSockMonkey
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 104L
1,678 Elo+
Solo
Bellona
Bellona
F3arLessGoat
Bellona
Level 26
God Stats
7W - 6L
1,605 SR
Queue Stats
39W - 36L
1,607 Elo+
Solo
Awilix
Awilix
JoJoSmiteing
Awilix
Level 20
God Stats
7W - 1L
1,500 SR
Queue Stats
34W - 18L
1,637 Elo+
Solo
Ullr
Ullr
Mondrewcito
Ullr
Level 26
God Stats
13W - 13L
1,930 SR
Queue Stats
103W - 82L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bowjobz
Ratatoskr
13
3 / 4 / 1
7,709
514
7,439
12,974
8,935
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lafayetti
Neith
10
1 / 4 / 2
6,193
413
5,238
6,758
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
11
4 / 10 / 6
7,536
502
10,258
15,627
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
10
2 / 5 / 4
6,725
448
4,360
12,100
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 6 / 1
6,910
461
10,497
10,478
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 2
8,990
599
11,864
14,219
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
CaptSockMonkey
Jormungandr
12
2 / 4 / 10
7,919
528
5,845
16,315
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
F3arLessGoat
Bellona
14
4 / 2 / 3
8,443
563
7,772
11,301
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
12
6 / 4 / 5
7,979
532
9,962
12,926
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 5
9,213
614
9,181
8,193
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
29
29
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
4
2
3.25
L
Ratatoskr
Bowjobz
Ratatoskr
3
4
1
0.88
W
Jormungandr
CaptSockMonkey
Jormungandr
2
4
10
1.75
W
Bellona
F3arLessGoat
Bellona
4
2
3
2.75
W
Awilix
6
4
5
2.13
L
Neith
Lafayetti
Neith
1
4
2
0.5
L
Nemesis
4
10
6
0.7
W
5
0
5
7.5
L
Yemoja
2
5
4
0.8
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
44,624
57,937
Taken
62,954
28,324
Mitigated
32,351
14,480
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,864
716
3,623
8,465
14,219
5,299
70
4,916
8,953
40,936
0
L
Ratatoskr
Bowjobz
Ratatoskr
7,439
1,951
0
5,268
12,974
8,935
21
680
12,294
0
38,259
W
Jormungandr
CaptSockMonkey
Jormungandr
5,845
1,528
0
1,656
16,315
12,329
139
5,434
10,685
30,402
0
W
Bellona
F3arLessGoat
Bellona
7,772
2,167
0
4,867
11,301
7,304
583
1,146
9,742
0
42,573
W
Awilix
9,962
3,844
0
2,464
12,926
4,533
0
1,698
11,015
0
44,120
L
Neith
Lafayetti
Neith
5,238
2,724
0
1,342
6,758
1,865
0
1,319
5,365
0
31,460
L
Nemesis
10,258
4,936
0
3,426
15,627
4,975
0
3,506
11,944
0
26,501
W
9,181
3,259
0
610
8,193
2,886
2,050
833
7,302
0
75,795
L
Yemoja
4,360
1,344
970
1,945
12,100
5,768
0
6,201
5,645
14,836
0
L
10,497
1,061
0
1,529
10,478
6,781
0
5,107
4,980
35,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
42,544
266
Minions Killed
409
0
Camps Cleared
0
1,289,209
Distance Traveled
1,400,177
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,990
599
66
4
0
285,252
1
L
Ratatoskr
7,709
514
87
6
0
287,311
4
W
Jormungandr
7,919
528
45
3
0
265,307
2
W
Bellona
8,443
563
98
7
0
263,418
2
W
Awilix
7,979
532
69
5
0
308,089
1
L
Neith
6,193
413
61
4
0
230,308
3
L
Nemesis
7,536
502
39
3
0
271,959
0
W
Ullr
9,213
614
131
9
0
278,111
2
L
Yemoja
6,725
448
15
1
0
257,975
2
L
Tiamat
6,910
461
64
4
0
241,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role